设计模式Java实现——序言(0)

  设计模式是很有经验的面向对象的程序员总结出的最佳实践,这个系列主要来自于翻译https://www.tutorialspoint.com/design_pattern/index.htm上的所有设计模式,通过简单的示例帮助人们理解各种设计模式的概念。

  设计模式最早是由Gang of Four在Design Patterns - Elements of Reusable Object-Oriented Software提出并整理的,其中的每种模式都参考书中的内容,23种设计模式可以被分为3类:Creational, Structural and Behavioral,另外还讨论J2EE design patterns,以下是这个系列的所有的设计模式标题。

(01) Design Patterns - Factory Pattern(工厂模式)

(02) Abstract Factory Pattern

(03) Design Patterns - Singleton Pattern

(04) Design Patterns - Builder Pattern

(05) Design Patterns - Prototype Pattern

(06) Design Patterns - Adapter Pattern

(07) Design Patterns - Bridge Pattern

(08) Design Patterns - Filter Pattern

(09) Design Patterns - Composite Pattern

(10) Design Patterns - Decorator Pattern

(11) Design Patterns - Facade Pattern

(12) Design Patterns - Flyweigh Pattern

(13) Design Patterns - Proxy Pattern

(14) Chain of Responsibility Pattern

(15) Design Patterns - Command Pattern

(16) Design Patterns - Interpreter Pattern

(17) Design Patterns - Iterator Pattern

(18) Design Patterns - Mediator Pattern

(19) Design Patterns - Memento Pattern

(20) Design Patterns - Observer Pattern

(21) Design Patterns - State Pattern

(22) Design Patterns - Null Object Pattern

(23) Design Patterns - Strategy Pattern

(24) Design Patterns - Template Pattern

(25) Design Patterns - Visitor Pattern

(26) Design Patterns - MVC Pattern

(27) Business Delegate Pattern

(28) Composite Entity Pattern

(29) Data Access Object Pattern

(30) Front Controller Pattern

(31) Intercepting Filter Pattern

(32) Service Locator Pattern

(33) Transfer Object Pattern

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