#include <iostream>
#include <boost/geometry.hpp>
int main()
{
namespace trans = boost::geometry::strategy::transform;
using boost::geometry::dsv;
typedef boost::geometry::model::point<double, 2, boost::geometry::cs::cartesian> point_type;
point_type p1(1.0, 1.0);
// Translate over (1.5, 1.5)
point_type p2;
trans::translate_transformer<double, 2, 2> translate(1.5, 1.5);
boost::geometry::transform(p1, p2, translate);
// Scale with factor 3.0
point_type p3;
trans::scale_transformer<double, 2, 2> scale(3.0);
boost::geometry::transform(p1, p3, scale);
// Rotate with respect to the origin (0,0) over 90 degrees (clockwise)
point_type p4;
trans::rotate_transformer<boost::geometry::degree, double, 2, 2> rotate(90.0);
boost::geometry::transform(p1, p4, rotate);
std::cout
<< "p1: " << dsv(p1) << std::endl
<< "p2: "
boost.geometry transform
最新推荐文章于 2024-09-28 07:22:37 发布
这篇博客展示了如何利用Boost.Geometry库进行2D点的平移、缩放和旋转操作。通过示例代码,解释了如何创建并应用转换策略,如translate_transformer、scale_transformer和rotate_transformer,来改变点的坐标值。

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