Hands-On Unity 2018 x 移动游戏开发教程


Hands-On Unity 2018 x Game Development for Mobile
第1章 Building a Space Shooter Game
01.The Course Overview
02.Setting Up
03.Creating the Spaceship
04.Creating Shooting Mechanics
05.Spawning Enemies
06.Handling Collisions
第二章 Audio, Video, and Effects
07.Audio Mixers and Tracks
08.Implementing an Audio Manager
09.Using Unity’s Video Player
10.Implementing Post-Process Effects
第三章 Working with Asset Bundles
11.Loading Assets in Unity
12.Loading Mechanisms
13.Addressables
14.Asset Bundles and Pipeline
第四章 Shaders in Unity
15.Introduction to Shaders and Materials
16.The Shader Graph
17.Creating Your First Shader
第五章 Using Plugins and Services
18.Third-Party Plugins
19.Assembly Definition Files
20.Using Cloud Build
第六章 Publishing Your Game
21.Building for Android
22.Primer on iOS Provisioning
23.Building for iOS
一共六大章,附源码,大小753MB

本课程涵盖Unity2018.2游戏开发基础,教授如何设计并实现游戏原型,构建可重用框架,掌握最新功能及从概念到发布的专业技巧。包括空间射击游戏构建、音频视频效果、资源包管理、着色器应用、插件使用及游戏发布。
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