//骑士走棋盘
#include<stdio.h>
int board[8][8] = { 0 };
int main(void) {
int startx, starty;
int i, j;
printf("输入起始点:");
scanf("%d%d", &startx, &starty);
if (travel(startx, starty)) {
printf("游历完成!\n");
}
else {
printf("游历失败!\n");
}
for (i = 0; i < 8; i++) {
for (j = 0; j < 8; j++) {
printf("%2d", board[i][j]);
}
putchar('\n');
}
return 0;
}
int travel(int x, int y) {
int ktmove1[8] = { -2,-1,1,2,2,1,-1,-2 };
int ktmove2[8] = { 1,2,2,1,-1,-2,-2,-1 };
int nexti[8] = { 0 };
int nextj[8] = { 0 };
int exists[8] = { 0 };
int i, j, k, m, l;
int tmpi, tmpj;
int count, min, tmp;
i = x;
j = y;
board[i][j] = 1;
for (m = 2; m <= 64; m++) {
for (l = 0; l < 8; l++)
exists[l] = 0;
l = 0;
for (k = 0; k < 8; k++) {
tmpi = i + ktmove1[k];
tmpj = j + ktmove2[k];
if (tmpi < 0 || tmpj < 0 || tmpi>7 || tmpj>7)
continue;
if (board[tmpi][tmpj] == 0) {
nexti[l] = tmpi;
nextj[l] = tmpj;
l++;
}
}
count = 1;
if (count == 0) {
return 0;
}
else if (count == 1) {
min = 0;
}
else {
for (l = 0; l < count; l++) {
for (k = 0; k < 8; k++) {
tmpi = nexti[l] + ktmove1[k];
tmpj = nextj[l] + ktmove2[k];
if (tmpi < 0 || tmpj < 0 || tmpi>7 || tmpj>7) {
continue;
}
if (board[tmpi][tmpj] == 0)
exists[l]++;
}
}
min = 0;
for (l = 1; l < count; l++) {
if (exists[l] < tmp) {
tmp = exists[l];
min = 1;
}
}
}
i = nexti[min];
j = nextj[min];
board[i][j] = m;
}
return 1;
}