#include <stdio.h>
#include <unistd.h>
#include <stdlib.h>
#include <pthread.h>
void *thread_function(void *arg);
char message[] = "Hello World";
int main()
{
int res;
pthread_t a_thread;
void *thread_result;
res = pthread_create(&a_thread,NULL,thread_function,(void *)message);
if(res != 0)
{
perror("Thread creation failed");
exit(EXIT_FAILURE);
}
printf("Waiting for thread to finish...\n");
res = pthread_join(a_thread,&thread_result);
if(res != 0)
{
perror("Thread join failed");
exit(EXIT_FAILURE);
}
printf("Thread joined,it returned %s\n",(char *)thread_result);
printf("Message is now %s\n",message);
exit(EXIT_SUCCESS);
}
void *thread_function(void *arg)
{
printf("thread_function is running.Argument was %s\n",(char *)arg);
Sleep(3);
strcpy(message,"Bye!");
pthread_exit("Thank you for the CPU time");
}
运行这个程序
./thread1
Waiting for thread to finish...
thread_function is running.Argument was Hello World
Thread joined,it returned Thank you for the CPU time
Message is now Bye!
我们向pthread_create函数传递了一个pthread_t类型对象的地址,今后用它来引用这个新线程。我们不想改变默认的线程属性,所以设置第二个参数为NULL。最后两个参数分别为将要调用的函数和一个传递给该函数的参数。
如果这个调用成功了,就会有2个线程在运行。原先的线程(main)继续执行pthread_create后面的代码,而新线程开始执行thread_function函数。
pthread_join将等待它指定的线程终止后才返回。