datablock PlayerData(PlayerShape)
{
className = Armor;
...
Setting the className variable to
Armor will cause all players and bots to inherit all functions defined by the Armor name space.datablock PlayerData(PlayerShape)
{
className = Armor;
...
Setting the className variable to
Armor will cause all players and bots to inherit all functions defined by the Armor name space.
被折叠的 条评论
为什么被折叠?