13.4

13.33
因为我们需要改变Folder本身,所以必须是Folder&

13.34
@pezy

#include <string>
#include <set>

class Folder;

class Message {
    friend void swap(Message &, Message &);
    friend class Folder;
public:
    explicit Message(const std::string &str = ""):contents(str) { }
    Message(const Message&);
    Message& operator=(const Message&);
    ~Message();
    void save(Folder&);
    void remove(Folder&);

    void print_debug();

private:
    std::string contents;
    std::set<Folder*> folders;

    void add_to_Folders(const Message&);
    void remove_from_Folders();

    void addFldr(Folder *f) { folders.insert(f); }
    void remFldr(Folder *f) { folders.erase(f); }
};

void swap(Message&, Message&);

class Folder {
    friend void swap(Folder &, Folder &);
    friend class Message;
public:
    Folder() = default;
    Folder(const Folder &);
    Folder& operator=(const Folder &);
    ~Folder();

    void print_debug();

private:
    std::set<Message*> msgs;

    void add_to_Message(const Folder&);
    void remove_from_Message();

    void addMsg(Message *m) { msgs.insert(m); }
    void remMsg(Message *m) { msgs.erase(m); }
};

void swap(Folder &, Folder &);
#include <iostream>

void swap(Message &lhs, Message &rhs) 
{
    using std::swap;
    lhs.remove_from_Folders(); // Use existing member function to avoid duplicate code.
    rhs.remove_from_Folders(); // Use existing member function to avoid duplicate code.

    swap(lhs.folders, rhs.folders);
    swap(lhs.contents, rhs.contents);

    lhs.add_to_Folders(lhs); // Use existing member function to avoid duplicate code.
    rhs.add_to_Folders(rhs); // Use existing member function to avoid duplicate code.
}

// Message Implementation

void Message::save(Folder &f) 
{
    addFldr(&f); // Use existing member function to avoid duplicate code.
    f.addMsg(this);
}

void Message::remove(Folder &f) 
{
    remFldr(&f); // Use existing member function to avoid duplicate code.
    f.remMsg(this);
}

void Message::add_to_Folders(const Message &m) 
{
    for (auto f : m.folders)
        f->addMsg(this);
}

Message::Message(const Message &m) 
    : contents(m.contents), folders(m.folders) 
{
    add_to_Folders(m);
}

void Message::remove_from_Folders() 
{
    for (auto f : folders)
        f->remMsg(this);
    // The book added one line here: folders.clear(); but I think it is redundant and more importantly, it will cause a bug:
    // - In Message::operator=, in the case of self-assignment, it first calls remove_from_Folders() and its folders.clear() 
    //   clears the data member of lhs(rhs), and there is no way we can assign it back to lhs.
    //   Refer to: http://stackoverflow.com/questions/29308115/protection-again-self-assignment
    // - Why is it redundant? As its analogous function Message::add_to_Folders(), Message::remove_from_Folders() should ONLY
    //   take care of the bookkeeping in Folders but not touch the Message's own data members - makes it much clearer and easier
    //   to use. As you can see in the 2 places where we call Message::remove_from_Folders(): in Message::operator=, folders.clear()
    //   introduces a bug as illustrated above; in the destructor ~Message(), the member "folders" will be destroyed anyways, why do
    //   we need to clear it first?
}

Message::~Message() 
{ 
    remove_from_Folders(); 
}

Message &Message::operator=(const Message &rhs) 
{
    remove_from_Folders();
    contents = rhs.contents;
    folders = rhs.folders;
    add_to_Folders(rhs);
    return *this;
}

void Message::print_debug() 
{ 
    std::cout << contents << std::endl; 
}

// Folder Implementation

void swap(Folder &lhs, Folder &rhs) 
{
    using std::swap;
    lhs.remove_from_Message();
    rhs.remove_from_Message();

    swap(lhs.msgs, rhs.msgs);

    lhs.add_to_Message(lhs);
    rhs.add_to_Message(rhs);
}

void Folder::add_to_Message(const Folder &f) 
{
    for (auto m : f.msgs)
        m->addFldr(this);
}

Folder::Folder(const Folder &f) 
    : msgs(f.msgs) 
{ 
    add_to_Message(f); 
}

void Folder::remove_from_Message() 
{
    for (auto m : msgs)
        m->remFldr(this);
}

Folder::~Folder() 
{ 
    remove_from_Message(); 
}

Folder &Folder::operator=(const Folder &rhs) 
{
    remove_from_Message();
    msgs = rhs.msgs;
    add_to_Message(rhs);
    return *this;
}

void Folder::print_debug() 
{
    for (auto m : msgs)
        std::cout << m->contents << " ";
    std::cout << std::endl;
}

int main() 
{ 
    return 0;
}

13.35
新的Message可能不会正确的匹配带到Folder中

13.36
@pezy

#include <string>
#include <set>

class Folder;

class Message {
    friend void swap(Message &, Message &);
    friend class Folder;
public:
    explicit Message(const std::string &str = ""):contents(str) { }
    Message(const Message&);
    Message& operator=(const Message&);
    ~Message();
    void save(Folder&);
    void remove(Folder&);

    void print_debug();

private:
    std::string contents;
    std::set<Folder*> folders;

    void add_to_Folders(const Message&);
    void remove_from_Folders();

    void addFldr(Folder *f) { folders.insert(f); }
    void remFldr(Folder *f) { folders.erase(f); }
};

void swap(Message&, Message&);

class Folder {
    friend void swap(Folder &, Folder &);
    friend class Message;
public:
    Folder() = default;
    Folder(const Folder &);
    Folder& operator=(const Folder &);
    ~Folder();

    void print_debug();

private:
    std::set<Message*> msgs;

    void add_to_Message(const Folder&);
    void remove_from_Message();

    void addMsg(Message *m) { msgs.insert(m); }
    void remMsg(Message *m) { msgs.erase(m); }
};

void swap(Folder &, Folder &);
#include <iostream>

void swap(Message &lhs, Message &rhs) 
{
    using std::swap;
    lhs.remove_from_Folders(); // Use existing member function to avoid duplicate code.
    rhs.remove_from_Folders(); // Use existing member function to avoid duplicate code.

    swap(lhs.folders, rhs.folders);
    swap(lhs.contents, rhs.contents);

    lhs.add_to_Folders(lhs); // Use existing member function to avoid duplicate code.
    rhs.add_to_Folders(rhs); // Use existing member function to avoid duplicate code.
}

// Message Implementation

void Message::save(Folder &f) 
{
    addFldr(&f); // Use existing member function to avoid duplicate code.
    f.addMsg(this);
}

void Message::remove(Folder &f) 
{
    remFldr(&f); // Use existing member function to avoid duplicate code.
    f.remMsg(this);
}

void Message::add_to_Folders(const Message &m) 
{
    for (auto f : m.folders)
        f->addMsg(this);
}

Message::Message(const Message &m) 
    : contents(m.contents), folders(m.folders) 
{
    add_to_Folders(m);
}

void Message::remove_from_Folders() 
{
    for (auto f : folders)
        f->remMsg(this);
    // The book added one line here: folders.clear(); but I think it is redundant and more importantly, it will cause a bug:
    // - In Message::operator=, in the case of self-assignment, it first calls remove_from_Folders() and its folders.clear() 
    //   clears the data member of lhs(rhs), and there is no way we can assign it back to lhs.
    //   Refer to: http://stackoverflow.com/questions/29308115/protection-again-self-assignment
    // - Why is it redundant? As its analogous function Message::add_to_Folders(), Message::remove_from_Folders() should ONLY
    //   take care of the bookkeeping in Folders but not touch the Message's own data members - makes it much clearer and easier
    //   to use. As you can see in the 2 places where we call Message::remove_from_Folders(): in Message::operator=, folders.clear()
    //   introduces a bug as illustrated above; in the destructor ~Message(), the member "folders" will be destroyed anyways, why do
    //   we need to clear it first?
}

Message::~Message() 
{ 
    remove_from_Folders(); 
}

Message &Message::operator=(const Message &rhs) 
{
    remove_from_Folders();
    contents = rhs.contents;
    folders = rhs.folders;
    add_to_Folders(rhs);
    return *this;
}

void Message::print_debug() 
{ 
    std::cout << contents << std::endl; 
}

// Folder Implementation

void swap(Folder &lhs, Folder &rhs) 
{
    using std::swap;
    lhs.remove_from_Message();
    rhs.remove_from_Message();

    swap(lhs.msgs, rhs.msgs);

    lhs.add_to_Message(lhs);
    rhs.add_to_Message(rhs);
}

void Folder::add_to_Message(const Folder &f) 
{
    for (auto m : f.msgs)
        m->addFldr(this);
}

Folder::Folder(const Folder &f) 
    : msgs(f.msgs) 
{ 
    add_to_Message(f); 
}

void Folder::remove_from_Message() 
{
    for (auto m : msgs)
        m->remFldr(this);
}

Folder::~Folder() 
{ 
    remove_from_Message(); 
}

Folder &Folder::operator=(const Folder &rhs) 
{
    remove_from_Message();
    msgs = rhs.msgs;
    add_to_Message(rhs);
    return *this;
}

void Folder::print_debug() 
{
    for (auto m : msgs)
        std::cout << m->contents << " ";
    std::cout << std::endl;
}

int main() 
{ 
    return 0;
}

13.37
@pezy

#include <string>
#include <set>

class Folder;

class Message {
    friend void swap(Message &, Message &);
    friend class Folder;
public:
    explicit Message(const std::string &str = ""):contents(str) { }
    Message(const Message&);
    Message& operator=(const Message&);
    ~Message();
    void save(Folder&);
    void remove(Folder&);

    void print_debug();

private:
    std::string contents;
    std::set<Folder*> folders;

    void add_to_Folders(const Message&);
    void remove_from_Folders();

    void addFldr(Folder *f) { folders.insert(f); }
    void remFldr(Folder *f) { folders.erase(f); }
};

void swap(Message&, Message&);

class Folder {
    friend void swap(Folder &, Folder &);
    friend class Message;
public:
    Folder() = default;
    Folder(const Folder &);
    Folder& operator=(const Folder &);
    ~Folder();

    void print_debug();

private:
    std::set<Message*> msgs;

    void add_to_Message(const Folder&);
    void remove_from_Message();

    void addMsg(Message *m) { msgs.insert(m); }
    void remMsg(Message *m) { msgs.erase(m); }
};

void swap(Folder &, Folder &);
#include <iostream>

void swap(Message &lhs, Message &rhs) 
{
    using std::swap;
    lhs.remove_from_Folders(); // Use existing member function to avoid duplicate code.
    rhs.remove_from_Folders(); // Use existing member function to avoid duplicate code.

    swap(lhs.folders, rhs.folders);
    swap(lhs.contents, rhs.contents);

    lhs.add_to_Folders(lhs); // Use existing member function to avoid duplicate code.
    rhs.add_to_Folders(rhs); // Use existing member function to avoid duplicate code.
}

// Message Implementation

void Message::save(Folder &f) 
{
    addFldr(&f); // Use existing member function to avoid duplicate code.
    f.addMsg(this);
}

void Message::remove(Folder &f) 
{
    remFldr(&f); // Use existing member function to avoid duplicate code.
    f.remMsg(this);
}

void Message::add_to_Folders(const Message &m) 
{
    for (auto f : m.folders)
        f->addMsg(this);
}

Message::Message(const Message &m) 
    : contents(m.contents), folders(m.folders) 
{
    add_to_Folders(m);
}

void Message::remove_from_Folders() 
{
    for (auto f : folders)
        f->remMsg(this);
    // The book added one line here: folders.clear(); but I think it is redundant and more importantly, it will cause a bug:
    // - In Message::operator=, in the case of self-assignment, it first calls remove_from_Folders() and its folders.clear() 
    //   clears the data member of lhs(rhs), and there is no way we can assign it back to lhs.
    //   Refer to: http://stackoverflow.com/questions/29308115/protection-again-self-assignment
    // - Why is it redundant? As its analogous function Message::add_to_Folders(), Message::remove_from_Folders() should ONLY
    //   take care of the bookkeeping in Folders but not touch the Message's own data members - makes it much clearer and easier
    //   to use. As you can see in the 2 places where we call Message::remove_from_Folders(): in Message::operator=, folders.clear()
    //   introduces a bug as illustrated above; in the destructor ~Message(), the member "folders" will be destroyed anyways, why do
    //   we need to clear it first?
}

Message::~Message() 
{ 
    remove_from_Folders(); 
}

Message &Message::operator=(const Message &rhs) 
{
    remove_from_Folders();
    contents = rhs.contents;
    folders = rhs.folders;
    add_to_Folders(rhs);
    return *this;
}

void Message::print_debug() 
{ 
    std::cout << contents << std::endl; 
}

// Folder Implementation

void swap(Folder &lhs, Folder &rhs) 
{
    using std::swap;
    lhs.remove_from_Message();
    rhs.remove_from_Message();

    swap(lhs.msgs, rhs.msgs);

    lhs.add_to_Message(lhs);
    rhs.add_to_Message(rhs);
}

void Folder::add_to_Message(const Folder &f) 
{
    for (auto m : f.msgs)
        m->addFldr(this);
}

Folder::Folder(const Folder &f) 
    : msgs(f.msgs) 
{ 
    add_to_Message(f); 
}

void Folder::remove_from_Message() 
{
    for (auto m : msgs)
        m->remFldr(this);
}

Folder::~Folder() 
{ 
    remove_from_Message(); 
}

Folder &Folder::operator=(const Folder &rhs) 
{
    remove_from_Message();
    msgs = rhs.msgs;
    add_to_Message(rhs);
    return *this;
}

void Folder::print_debug() 
{
    for (auto m : msgs)
        std::cout << m->contents << " ";
    std::cout << std::endl;
}

int main() 
{ 
    return 0;
}

13.38
@Mooophy The copy and swap is an elegant way when working with dynamicly allocated memory. In the Message class , nothing is allocated dynamically. Thus using this idiom makes no sense and will make it more complicated to implement due to the pointers that point back.

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值