The NVIDIA Developer Tools team is proud to announce the final release of NVIDIA® Nsight™ Development Platform, Visual Studio Edition 3.0, an application development platform for heterogeneous systems. This new release officially supports OpenGL frame debugging and profiling, GLSL GPU shader debugging, local single GPU shader debugging, the new Kepler™ GK110 architecture found in Tesla® K20 & GeForce GTX TITAN, and CUDA® 5.0.
This release requires NVIDIA Display Driver Release 319 or newer.
Register for free access to download (login to Registered Developer Program required).
Highlights of the new Nsight™ Visual Studio Edition 3.0 features:
• Support OpenGL 4.2 for frame debugging, pixel history and frame profiling.
• Support for OpenGL GLSL GPU shader debugging.
• GLSL 3.3 and higher applications are supported on a remote debugging setup.
• GLSL 4.2 core applications are supported on a local debugging setup.
• Local, single GPU shader debugging and pixel history is now supported for HLSL
and GLSL.
• Support for the CUDA® 5.0 Toolkit.
• Support for the Kepler GK110 architecture (for example, found in the Tesla® K20
& GeForce GTX TITAN).
• CUDA Dynamic Parallelism is now supported when building, debugging, and running
analysis. For more information, see CUDA Dynamic Parallelism.
• Attaching to a CUDA application during a kernel launch is now supported. Attachable
programs will raise an attach dialog if a GPU assert or exception occurs.
• New CUDA Source-Level Experiments allow you to correlate profiling data to individual
kernel source code lines, supporting CUDA-C, PTX, and SASS assembly.
• Support for hardware debugging of C++ AMP applications directly on NVIDIA hardware.
• Many more improvements and new features. Learn more
A new version of NVIDIA PerfKit, a suite of performance tools to help debug and profile OpenGL, Direct3D and CUDA applications, is also available on the NVIDIA PerfKit page.
We encourage all users to send feedback and report issues at the Nsight™ Visual Studio Edition forums or within the Nsight™ Visual Studio Edition Registered Developer Program to help improve the quality of the software for future releases.
NVIDIA Nsight Visual Studio Edition 3.0 Final with OpenGL Debugging and Kepler GK110 support!
最新推荐文章于 2025-02-19 15:49:53 发布
NVIDIA宣布发布Nsight™DevelopmentPlatform 3.0版,该版本为异构系统应用开发提供了全面支持,包括OpenGL框架调试与性能分析,GLSL GPU着色器调试,单GPU着色器本地调试,Kepler GK110架构支持,以及CUDA 5.0工具集。新版本还增加了OpenGL 4.2框架调试,GLSL GPU着色器调试,以及对CUDA动态并行性的支持。
部署运行你感兴趣的模型镜像
您可能感兴趣的与本文相关的镜像
PyTorch 2.5
PyTorch
Cuda
PyTorch 是一个开源的 Python 机器学习库,基于 Torch 库,底层由 C++ 实现,应用于人工智能领域,如计算机视觉和自然语言处理
2822

被折叠的 条评论
为什么被折叠?



