Patterns of successful software projects (part 1)

本文转载介绍成功软件项目的框架。指出成功软件项目有五个基本要素,如客户有项目需求、开发者明确目标与方法等。还提及软件项目面临多种‘力’,开发团队可控制一些元素,软件开发需用控制机制平衡这些‘力’。

转载 :Patterns of successful software projects (part 1)

A short introduction to my framework for successful projects, using terminology from the pattern literature. Future posts will expand on these topics.

Definition of “successful“

There are five basic truths that make a successful software project: regardless of what development environment or programming language is used, no matter whether it is managed using an “agile“ or a waterfall process, OO, SOA, AI or punch cards.

They are:

  1. The customer/user has a reason for the project (based on their need, a demonstrated ROI, “it sounds cool“, etc)
  2. The developers know what they are building (there is some mechanism for requirements specification)
  3. The developers know how they are to do it (knowledge and usage of tools and “process“)
  4. The development team will know when they are done (there exists some “exit“ milestone criteria)
  5. The customer/user agrees (they accept or purchase it)

My claim is that all software project “failures” can be traced back to a violation of one or more of these.

Forces on software projects

There are a number of “forces” on a software project.

These include (but are not limited to):

  1. Level of business/customer satisfaction—functionality, usability
  2. Time-to-market—deadlines, milestones, marketplace, competition
  3. Development team self sufficiency—technology/knowledge, resources
  4. Expected return on investment (and timeframe)—value, tangible, intangible
  5. Developer's community of understanding—shared knowledge, sharing mechanism
  6. Need for efficiency and predictability—estimate accuracy, resource usage
  7. Development organization's culture—risk tolerance, “learning” organization

Control

Finally there are various elements that the development team can control. They include:

  1. Development technology/tool (team's familiarity with, effectiveness of, appropriateness for solution)
  2. Technical support for technology/tool (mentors, training, collaboration)
  3. Team size/composition and geographical locality (includes skill sets, team organization, and management)
  4. Iteration length (of any defined milestone, e.g., including release schedule; for continuous hacking, Length = 0, for waterfall, Length = Infinite (or “all of it“, there is no iteration)
  5. Formality (artifacts, models, documentation, process mechanisms)

I propose that:

  1. Software development must balance the forces using the control mechanisms
  2. There are a number of patterns that “solve“ the balance
  3. Different tools and technologies can make this easier or harder
  4. A particular “balance point“ for a given project may “move“ in the force space as the project progresses
  5. Different tools and technologies can help or hinder balance control
通过短时倒谱(Cepstrogram)计算进行时-倒频分析研究(Matlab代码实现)内容概要:本文主要介绍了一项关于短时倒谱(Cepstrogram)计算在时-倒频分析中的研究,并提供了相应的Matlab代码实现。通过短时倒谱分析方法,能够有效提取信号在时间与倒频率域的特征,适用于语音、机械振动、生物医学等领域的信号处理与故障诊断。文中阐述了倒谱分析的基本原理、短时倒谱的计算流程及其在实际工程中的应用价值,展示了如何利用Matlab进行时-倒频图的可视化与分析,帮助研究人员深入理解非平稳信号的周期性成分与谐波结构。; 适合人群:具备一定信号处理基础,熟悉Matlab编程,从事电子信息、机械工程、生物医学或通信等相关领域科研工作的研究生、工程师及科研人员。; 使用场景及目标:①掌握倒谱分析与短时倒谱的基本理论及其与傅里叶变换的关系;②学习如何用Matlab实现Cepstrogram并应用于实际信号的周期性特征提取与故障诊断;③为语音识别、机械设备状态监测、振动信号分析等研究提供技术支持与方法参考; 阅读建议:建议读者结合提供的Matlab代码进行实践操作,先理解倒谱的基本概念再逐步实现短时倒谱分析,注意参数设置如窗长、重叠率等对结果的影响,同时可将该方法与其他时频分析方法(如STFT、小波变换)进行对比,以提升对信号特征的理解能力。
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