3.0版本来辣!
注意:需要Dev-c++。
#include <iostream>
#include <stdio.h>
#include <windows.h>
int m, Blood_volume, file = 1, money = 0, u1 = 0, u2;
char products_in_the_store[5][100] = {
"回血药水(10金币)",
"増攻药水(15金币)",
"增防药水(50金币)",
"免伤药水(200金币)",
"复活药水(500金币)"
};
void output1();
void output2();
void HideCursor();
void Homework_Monster();
void exit();
void shop();
void progress();
void first_day();
void second_day(int now_Blood_volume);
void third_day(int now_Blood_volume);
void fourth_day(int now_Blood_volume);
void first_BOSS(int now_Blood_volume);
void sixth_day(int now_Blood_volume);
void seventh_day(int now_Blood_volume);
void eighth_day(int now_Blood_volume);
void nineth_day(int now_Blood_volume);
void second_BOSS(int now_Blood_volume);
void eleventh_day(int now_Blood_volume);
void twelfth_day(int now_Blood_volume);
void gameplay();
int main() {
system("color 03");system("color FA");system("mode con cols=150 lines=30");
HideCursor();
if (u1 == 0)
output2();
printf(" 作业大作战(2.0版本)\n");
printf("----------------------------\n");
printf("▏ ▏\n");
printf("▏ 1.play ▏\n");
printf("▏ 2.exit ▏\n");
printf("▏ 3.view Background ▏\n");
printf("▏ 4.gameplay ▏\n");
printf("▏ 5.shop ▏\n");
printf("▏ ▏\n");
printf("----------------------------\n");
printf("对于2.0版本,我更新商店功能\n");
u1 = 1;
scanf("%d", &m);
switch(m) {
case 1:
if (u2 == 0)
Homework_Monster();
else
switch(m) {
case 1:
first_day();
break;
case 2:
second_day(Blood_volume);
break;
case 3:
third_day(Blood_volume);
break;
case 4:
fourth_day(Blood_volume);
break;
case 5:
first_BOSS(Blood_volume);
break;
case 6:
sixth_day(Blood_volume);
break;
case 7:
seventh_day(Blood_volume);
break;
case 8:
eighth_day(Blood_volume);
break;
case 9:
nineth_day(Blood_volume);
break;
case 10:
second_BOSS(Blood_volume);
break;
case 11:
eleventh_day(Blood_volume);
break;
case 12:
twelfth_day(Blood_volume);
break;
}
break;
case 2:
exit();
break;
case 3:
output1();
break;
case 4:
gameplay();
break;
case 5:
shop();
break;
default:
printf("输入错误,游戏结束!\n");
return 0;
}
return 0;
}
void HideCursor() {
CONSOLE_CURSOR_INFO cursor_info = {1, 0};
SetConsoleCursorInfo(GetStdHandle(STD_OUTPUT_HANDLE), &cursor_info);
}
void output1() {
system("cls");
printf("加载中...\n");
Sleep(2000);
system("cls");
printf("你是一个小学生\n\n");
printf("你每天都要打败不同的作业怪\n\n");
system("pause");
main();
}
void output2() {
printf("欢迎来到作业大作战游戏\n\n");Sleep(2000);
printf("作者:NOIP1ding_c\n\n");Sleep(2000);
system("cls");
std::cout << "健康游戏忠告:" << std::endl;
std::cout << "抵制不良游戏,拒绝盗版游戏。" << std::endl;
std::cout << "注意自我保护,谨防受骗上当。" << std::endl;
std::cout << "适度游戏益脑,沉迷游戏伤身。" << std::endl;
std::cout << "合理安排时间,享受健康生活。" << std::endl;
Sleep(3000);
system("cls");
}
void exit() {
int answer;
system("cls");
printf("你确定要退出吗?(1或0)\n");
scanf("%d", &answer);
switch(answer) {
case 1:
printf("期待您的下次游玩!\n");
break;
case 0:
printf("不早说嘛,非得现在才告诉我!\n");Sleep(2000);
main();
break;
default:
printf("继续游戏!\n");Sleep(2000);
main();
}
}
void gameplay() {
system("cls");
printf("加载中...\n");
Sleep(2000);
system("cls");
printf("总共有12天\n");
printf("每五关有一个BOSS\n");
printf("可以每天回5滴血\n");
system("pause");
main();
}
void shop() {
system("cls");
progress();
int choice;
if(money == 0) {
printf("你身无分文,被赶出来了!\n");
system("pause");
system("cls");
main();
} else {
printf("商店有以下物件:\n");
for (int i = 0 ; i <= 4 ; i ++)
printf("%d.%s\n", i + 1, products_in_the_store[i]);
printf("现有金币:%d个\n", money);
printf("客官要买啥?\n");
scanf("%d", &choice);
switch(choice) {
case 1:
if (money < 10) {
printf("钱不够!\n");
system("pause");
main();
} else {
printf("购买成功!\n");
money -= 10;
system("pause");
main();
}
break;
case 2:
if (money < 15) {
printf("钱不够!\n");
system("pause");
main();
} else {
printf("购买成功!\n");
money -= 15;
Blood_volume += 10;
system("pause");
main();
}
break;
case 3:
if (money < 50) {
printf("钱不够!\n");
system("pause");
main();
} else {
printf("购买成功!\n");
money -= 50;
system("pause");
main();
}
break;
case 4:
if (money < 200) {
printf("钱不够!\n");
system("pause");
main();
} else {
printf("购买成功!\n");
money -= 200;
system("pause");
main();
}
break;
case 5:
if (money < 500) {
printf("钱不够!\n");
system("pause");
main();
} else {
printf("购买成功!\n");
money -= 500;
system("pause");
main();
}
break;
default:
printf("输入错误!\n");
system("pause");
main();
}
}
}
void progress(){
int c = 1, d = 0;
for (int i = 0; i < 50; i++) {
std::cout << std::endl << std::endl << std::endl << std::endl << std::endl << std::endl;
std::cout << "\t\t\t\t\t+-------------------------------------------------+" << std::endl;
std::cout << "\t\t\t\t\t|";
for (int a = 0; a < i; a++) {
std::cout << "▋";
}
for (int b = 49 - i; b > 0; b--) {
std::cout << " ";
}
d += 2;
std::cout << "| " << d << "%" << std::endl;
std::cout << "\t\t\t\t\t+-------------------------------------------------+" << std::endl;
std::cout << "\t\t\t\t\t 正在加载中,请稍后.";
for (int j = 0; j < c % 6; j++) {
std::cout << ".";
}
c++;
Sleep(150);
if (i != 49) {
system("cls");
}
}
Sleep(3000);
system("cls");
}
void Homework_Monster() {
u2 = 1;
system("cls");
printf("加载中...\n");
Sleep(2000);
system("cls");
printf("请设置您的血量(不许超过10亿)\n");
scanf("%d", &Blood_volume);
if (Blood_volume < 100 || Blood_volume > 1000) {
printf("范围为:100~1000\n");
scanf("%d", &Blood_volume);
}
printf("让我们继续吧!\n");
system("pause");
system("cls");
switch(file) {
case 1:
first_day();
break;
case 2:
second_day(Blood_volume);
break;
case 3:
third_day(Blood_volume);
break;
case 4:
fourth_day(Blood_volume);
break;
case 5:
first_BOSS(Blood_volume);
break;
case 6:
sixth_day(Blood_volume);
break;
case 7:
seventh_day(Blood_volume);
break;
case 8:
eighth_day(Blood_volume);
break;
case 9:
nineth_day(Blood_volume);
break;
case 10:
second_BOSS(Blood_volume);
break;
case 11:
eleventh_day(Blood_volume);
break;
case 12:
twelfth_day(Blood_volume);
break;
}
}
void first_day() {
printf("加载中...\n");
Sleep(2000);
system("cls");
int now_Blood_volume = Blood_volume, yuwen = 5, choice;
printf("来了一个语文怪\n");
printf("当前状态:\n");
printf("你:%d/%d\n", Blood_volume, Blood_volume);
printf("敌人:%d/5\n", yuwen);
while (true) {
printf("是否打他?(1或0)\n");
scanf("%d", &choice);
if (choice == 1) {
yuwen -= 10;
now_Blood_volume -= 5;
printf("他打了你5滴血\n");
printf("你打了他10滴血\n");
printf("金币+1\n");
money ++;
Sleep(3000);
} else {
now_Blood_volume -= 50;
printf("逃跑失败!\n");
printf("你掉了50滴血\n");
Sleep(3000);
}
system("cls");
printf("当前状态:\n");
printf("你:%d/%d\n", now_Blood_volume, Blood_volume);
printf("他:%d/5\n", yuwen);
printf("是否回血?(1或0)\n");
scanf("%d", &choice);
if (choice == 1) {
now_Blood_volume += 5;
if (now_Blood_volume > Blood_volume)
now_Blood_volume = Blood_volume;
}
if (yuwen <= 0) {
printf("他死了!\n");
printf("你胜利了!\n");
printf("金币+5\n");
money += 5;
system("pause");
break;
}
if (now_Blood_volume <= 0) {
printf("你死了!\n");
system("pause");
main();
}
system("pause");
system("cls");
}
file ++;
printf("你要去商店吗?(1或0)\n");
scanf("%d", &choice);
if (choice == 1)
shop();
second_day(now_Blood_volume);
}
void second_day(int now_Blood_volume) {
system("cls");
printf("加载中...\n");
Sleep(2000);
system("cls");
int dili = 10, choice;
printf("来了一个地理怪\n");
printf("当前状态:\n");
printf("你:%d/%d\n", now_Blood_volume, Blood_volume);
printf("敌人:%d/10\n", dili);
while (true) {
printf("是否打他?(1或0)\n");
scanf("%d", &choice);
if (choice == 1) {
dili -= 10;
now_Blood_volume -= 6;
printf("他打了你6滴血\n");
printf("你打了他10滴血\n");
printf("金币+1\n");
money ++;
Sleep(3000);
} else {
now_Blood_volume -= 50;
printf("逃跑失败!\n");
printf("你掉了50滴血\n");
Sleep(3000);
}
system("cls");
printf("当前状态:\n");
printf("你:%d/%d\n", now_Blood_volume, Blood_volume);
printf("他:%d/10\n", dili);
printf("是否回血?(1或0)\n");
scanf("%d", &choice);
if (choice == 1) {
now_Blood_volume += 5;
if (now_Blood_volume > Blood_volume)
now_Blood_volume = Blood_volume;
}
if (dili <= 0) {
printf("他死了!\n");
printf("你胜利了!\n");
printf("金币+10\n");
money += 10;
system("pause");
break;
}
if (now_Blood_volume <= 0) {
printf("你死了!\n");
system("pause");
main();
}
system("pause");
system("cls");
}
file ++;
printf("你要去商店吗?(1或0)\n");
scanf("%d", &choice);
if (choice == 1)
shop();
third_day(now_Blood_volume);
}
void third_day(int now_Blood_volume) {
system("cls");
printf("加载中...\n");
Sleep(2000);
system("cls");
int yinyu = 15, choice;
printf("来了一个英语怪\n");
printf("当前状态:\n");
printf("你:%d/%d\n", now_Blood_volume, Blood_volume);
printf("敌人:%d/15\n", yinyu);
while (true) {
printf("是否打他?(1或0)\n");
scanf("%d", &choice);
if (choice == 1) {
yinyu -= 10;
now_Blood_volume -= 7;
printf("他打了你7滴血\n");
printf("你打了他10滴血\n");
printf("金币+1\n");
money ++;
Sleep(3000);
} else {
now_Blood_volume -= 50;
printf("逃跑失败!\n");
printf("你掉了50滴血\n");
Sleep(3000);
}
system("cls");
printf("当前状态:\n");
printf("你:%d/%d\n", now_Blood_volume, Blood_volume);
printf("他:%d/15\n", yinyu);
printf("是否回血?(1或0)\n");
scanf("%d", &choice);
if (choice == 1) {
now_Blood_volume += 5;
if (now_Blood_volume > Blood_volume)
now_Blood_volume = Blood_volume;
}
if (yinyu <= 0) {
printf("他死了!\n");
printf("你胜利了!\n");
printf("金币+15\n");
money += 15;
system("pause");
break;
}
if (now_Blood_volume <= 0) {
printf("你死了!\n");
system("pause");
main();
}
system("pause");
system("cls");
}
file ++;
printf("你要去商店吗?(1或0)\n");
scanf("%d", &choice);
if (choice == 1)
shop();
fourth_day(now_Blood_volume);
}
void fourth_day(int now_Blood_volume) {
system("cls");
printf("加载中...\n");
Sleep(2000);
system("cls");
int lishi = 20, choice;
printf("来了一个历史怪\n");
printf("当前状态:\n");
printf("你:%d/%d\n", now_Blood_volume, Blood_volume);
printf("敌人:%d/20\n", lishi);
while (true) {
printf("是否打他?(1或0)\n");
scanf("%d", &choice);
if (choice == 1) {
lishi -= 10;
now_Blood_volume -= 8;
printf("他打了你8滴血\n");
printf("你打了他10滴血\n");
printf("金币+1\n");
money ++;
Sleep(3000);
} else {
now_Blood_volume -= 50;
printf("逃跑失败!\n");
printf("你掉了50滴血\n");
Sleep(3000);
}
system("cls");
printf("当前状态:\n");
printf("你:%d/%d\n", now_Blood_volume, Blood_volume);
printf("他:%d/20\n", lishi);
printf("是否回血?(1或0)\n");
scanf("%d", &choice);
if (choice == 1) {
now_Blood_volume += 5;
if (now_Blood_volume > Blood_volume)
now_Blood_volume = Blood_volume;
}
if (lishi <= 0) {
printf("他死了!\n");
printf("你胜利了!\n");
printf("金币+20\n");
money += 20;
system("pause");
break;
}
if (now_Blood_volume <= 0) {
printf("你死了!\n");
system("pause");
main();
}
system("pause");
system("cls");
}
file ++;
printf("你要去商店吗?(1或0)\n");
scanf("%d", &choice);
if (choice == 1)
shop();
first_BOSS(now_Blood_volume);
}
void first_BOSS(int now_Blood_volume) {
system("cls");
printf("加载中...\n");
Sleep(2000);
system("cls");
int danyuanjuan = 30, choice;
printf("BOSS来袭!\n");
printf("当前状态:\n");
printf("你:%d/%d\n", now_Blood_volume, Blood_volume);
printf("他:%d/30\n", danyuanjuan);
Sleep(2000);
system("cls");
for (int i = 1 ; ; i ++) {
if (i % 5 == 0) {
printf("你被他冻结了!\n");
printf("你扣了10滴血\n");
now_Blood_volume -= 10;
continue;
} else {
printf("是否打他?(1或0)\n");
scanf("%d", &choice);
if (choice == 1) {
danyuanjuan -= 10;
now_Blood_volume -= 9;
printf("他打了你9滴血\n");
printf("你打了他10滴血\n");
printf("金币+1\n");
money ++;
Sleep(3000);
} else {
now_Blood_volume -= 50;
printf("逃跑失败!\n");
printf("你掉了50滴血\n");
Sleep(3000);
}
}
system("cls");
printf("当前状态:\n");
printf("你:%d/%d\n", now_Blood_volume, Blood_volume);
printf("他:%d/30\n", danyuanjuan);
printf("是否回血?(1或0)\n");
scanf("%d", &choice);
if (choice == 1) {
now_Blood_volume += 7;
if (now_Blood_volume > Blood_volume)
now_Blood_volume = Blood_volume;
}
if (danyuanjuan <= 0) {
printf("他死了!\n");
printf("你胜利了!\n");
printf("金币+30\n");
money += 30;
system("pause");
break;
}
if (now_Blood_volume <= 0) {
printf("你死了!\n");
system("pause");
main();
}
system("pause");
system("cls");
}
file ++;
printf("你要去商店吗?(1或0)\n");
scanf("%d", &choice);
if (choice == 1)
shop();
sixth_day(now_Blood_volume);
}
void sixth_day(int now_Blood_volume) {
system("cls");
printf("加载中...\n");
Sleep(2000);
system("cls");
int shenwu = 25, choice;
printf("来了一个生物怪\n");
printf("当前状态:\n");
printf("你:%d/%d\n", now_Blood_volume, Blood_volume);
printf("敌人:%d/25\n", shenwu);
while (true) {
printf("是否打他?(1或0)\n");
scanf("%d", &choice);
if (choice == 1) {
shenwu -= 10;
now_Blood_volume -= 9;
printf("他打了你9滴血\n");
printf("你打了他10滴血\n");
printf("金币+1\n");
money ++;
Sleep(3000);
} else {
now_Blood_volume -= 50;
printf("逃跑失败!\n");
printf("你掉了50滴血\n");
Sleep(3000);
}
system("cls");
printf("当前状态:\n");
printf("你:%d/%d\n", now_Blood_volume, Blood_volume);
printf("他:%d/25\n", shenwu);
printf("是否回血?(1或0)\n");
scanf("%d", &choice);
if (choice == 1) {
now_Blood_volume += 8;
if (now_Blood_volume > Blood_volume)
now_Blood_volume = Blood_volume;
}
if (shenwu <= 0) {
printf("他死了!\n");
printf("你胜利了!\n");
printf("金币+25\n");
money ++;
system("pause");
break;
}
if (now_Blood_volume <= 0) {
printf("你死了!\n");
system("pause");
main();
}
system("pause");
system("cls");
}
file ++;
printf("你要去商店吗?(1或0)\n");
scanf("%d", &choice);
if (choice == 1)
shop();
seventh_day(now_Blood_volume);
}
void seventh_day(int now_Blood_volume) {
system("cls");
printf("加载中...\n");
Sleep(2000);
system("cls");
int shuxue = 30, choice;
printf("来了一个数学怪\n");
printf("当前状态:\n");
printf("你:%d/%d\n", now_Blood_volume, Blood_volume);
printf("敌人:%d/30\n", shuxue);
while (true) {
printf("是否打他?(1或0)\n");
scanf("%d", &choice);
if (choice == 1) {
shuxue -= 10;
now_Blood_volume -= 10;
printf("他打了你10滴血\n");
printf("你打了他10滴血\n");
printf("金币+1\n");
money ++;
Sleep(3000);
} else {
now_Blood_volume -= 50;
printf("逃跑失败!\n");
printf("你掉了50滴血\n");
Sleep(3000);
}
system("cls");
printf("当前状态:\n");
printf("你:%d/%d\n", now_Blood_volume, Blood_volume);
printf("他:%d/30\n", shuxue);
printf("是否回血?(1或0)\n");
scanf("%d", &choice);
if (choice == 1) {
now_Blood_volume += 8;
if (now_Blood_volume > Blood_volume)
now_Blood_volume = Blood_volume;
}
if (shuxue <= 0) {
printf("他死了!\n");
printf("你胜利了!\n");
printf("金币+30\n");
money += 30;
system("pause");
break;
}
if (now_Blood_volume <= 0) {
printf("你死了!\n");
system("pause");
main();
}
system("pause");
system("cls");
}
file ++;
printf("你要去商店吗?(1或0)\n");
scanf("%d", &choice);
if (choice == 1)
shop();
eighth_day(now_Blood_volume);
}
void eighth_day(int now_Blood_volume) {
system("cls");
printf("加载中...\n");
Sleep(2000);
system("cls");
int wuli = 35, choice;
printf("来了一个物理怪\n");
printf("当前状态:\n");
printf("你:%d/%d\n", now_Blood_volume, Blood_volume);
printf("敌人:%d/35\n", wuli);
while (true) {
printf("是否打他?(1或0)\n");
scanf("%d", &choice);
if (choice == 1) {
wuli -= 10;
now_Blood_volume -= 11;
printf("他打了你11滴血\n");
printf("你打了他10滴血\n");
printf("金币+1\n");
money ++;
Sleep(3000);
} else {
now_Blood_volume -= 50;
printf("逃跑失败!\n");
printf("你掉了50滴血\n");
Sleep(3000);
}
system("cls");
printf("当前状态:\n");
printf("你:%d/%d\n", now_Blood_volume, Blood_volume);
printf("他:%d/35\n", wuli);
printf("是否回血?(1或0)\n");
scanf("%d", &choice);
if (choice == 1) {
now_Blood_volume += 8;
if (now_Blood_volume > Blood_volume)
now_Blood_volume = Blood_volume;
}
if (wuli <= 0) {
printf("他死了!\n");
printf("你胜利了!\n");
money += 35;
system("pause");
break;
}
if (now_Blood_volume <= 0) {
printf("你死了!\n");
system("pause");
main();
}
system("pause");
system("cls");
}
file ++;
printf("你要去商店吗?(1或0)\n");
scanf("%d", &choice);
if (choice == 1)
shop();
nineth_day(now_Blood_volume);
}
void nineth_day(int now_Blood_volume) {
system("cls");
printf("加载中...\n");
Sleep(2000);
system("cls");
int huaxue = 40, choice;
printf("来了一个化学怪\n");
printf("当前状态:\n");
printf("你:%d/%d\n", now_Blood_volume, Blood_volume);
printf("敌人:%d/40\n", huaxue);
while (true) {
printf("是否打他?(1或0)\n");
scanf("%d", &choice);
if (choice == 1) {
huaxue -= 10;
now_Blood_volume -= 12;
printf("他打了你12滴血\n");
printf("你打了他10滴血\n");
printf("金币+1\n");
money ++;
Sleep(3000);
} else {
now_Blood_volume -= 50;
printf("逃跑失败!\n");
printf("你掉了50滴血\n");
Sleep(3000);
}
system("cls");
printf("当前状态:\n");
printf("你:%d/%d\n", now_Blood_volume, Blood_volume);
printf("他:%d/40\n", huaxue);
printf("是否回血?(1或0)\n");
scanf("%d", &choice);
if (choice == 1) {
now_Blood_volume += 8;
if (now_Blood_volume > Blood_volume)
now_Blood_volume = Blood_volume;
}
if (huaxue <= 0) {
printf("他死了!\n");
printf("你胜利了!\n");
printf("金币+40\n");
money += 40;
system("pause");
break;
}
if (now_Blood_volume <= 0) {
printf("你死了!\n");
system("pause");
main();
}
system("pause");
system("cls");
}
file ++;
printf("你要去商店吗?(1或0)\n");
scanf("%d", &choice);
if (choice == 1)
shop();
second_BOSS(now_Blood_volume);
}
void second_BOSS(int now_Blood_volume) {
system("cls");
printf("加载中...\n");
Sleep(2000);
system("cls");
int yukaojuan = 60, choice;
printf("BOSS来袭!\n");
printf("当前状态:\n");
printf("你:%d/%d\n", now_Blood_volume, Blood_volume);
printf("他:%d/60\n", yukaojuan);
Sleep(2000);
system("cls");
for (int i = 1 ; ; i ++) {
if (i % 4 == 0) {
printf("你被他冻结了!\n");
printf("你扣了9滴血\n");
now_Blood_volume -= 9;
continue;
} else {
printf("是否打他?(1或0)\n");
scanf("%d", &choice);
if (choice == 1) {
yukaojuan -= 10;
now_Blood_volume -= 9;
printf("他打了你9滴血\n");
printf("你打了他10滴血\n");
printf("金币+1\n");
money ++;
Sleep(3000);
} else {
now_Blood_volume -= 50;
printf("逃跑失败!\n");
printf("你掉了50滴血\n");
Sleep(3000);
}
}
system("cls");
printf("当前状态:\n");
printf("你:%d/%d\n", now_Blood_volume, Blood_volume);
printf("他:%d/60\n", yukaojuan);
printf("是否回血?(1或0)\n");
scanf("%d", &choice);
if (choice == 1) {
now_Blood_volume += 10;
if (now_Blood_volume > Blood_volume)
now_Blood_volume = Blood_volume;
}
if (yukaojuan <= 0) {
printf("他死了!\n");
printf("你胜利了!\n");
printf("金币+60\n");
money += 60;
system("pause");
break;
}
if (now_Blood_volume <= 0) {
printf("你死了!\n");
system("pause");
main();
}
system("pause");
system("cls");
}
file ++;
printf("你要去商店吗?(1或0)\n");
scanf("%d", &choice);
if (choice == 1)
shop();
eleventh_day(now_Blood_volume);
}
void eleventh_day(int now_Blood_volume) {
system("cls");
printf("加载中...\n");
Sleep(2000);
system("cls");
int yuwen = 45, choice;
printf("来了一个语文怪\n");
printf("当前状态:\n");
printf("你:%d/%d\n", now_Blood_volume, Blood_volume);
printf("敌人:%d/45\n", yuwen);
while (true) {
printf("是否打他?(1或0)\n");
scanf("%d", &choice);
if (choice == 1) {
yuwen -= 10;
now_Blood_volume -= 13;
printf("他打了你12滴血\n");
printf("你打了他10滴血\n");
printf("金币+1\n");
money ++;
Sleep(3000);
} else {
now_Blood_volume -= 50;
printf("逃跑失败!\n");
printf("你掉了50滴血\n");
Sleep(3000);
}
system("cls");
printf("当前状态:\n");
printf("你:%d/%d\n", now_Blood_volume, Blood_volume);
printf("他:%d/45\n", yuwen);
printf("是否回血?(1或0)\n");
scanf("%d", &choice);
if (choice == 1) {
now_Blood_volume += 12;
if (now_Blood_volume > Blood_volume)
now_Blood_volume = Blood_volume;
}
if (yuwen <= 0) {
printf("他死了!\n");
printf("你胜利了!\n");
printf("金币+45\n");
money += 45;
system("pause");
break;
}
if (now_Blood_volume <= 0) {
printf("你死了!\n");
system("pause");
main();
}
system("pause");
system("cls");
}
file ++;
printf("你要去商店吗?(1或0)\n");
scanf("%d", &choice);
if (choice == 1)
shop();
twelfth_day(now_Blood_volume);
}
void twelfth_day(int now_Blood_volume) {
system("cls");
printf("加载中...\n");
Sleep(2000);
system("cls");
int dili = 50, choice;
printf("来了一个地理怪\n");
printf("当前状态:\n");
printf("你:%d/%d\n", now_Blood_volume, Blood_volume);
printf("敌人:%d/50\n", dili);
while (true) {
printf("是否打他?(1或0)\n");
scanf("%d", &choice);
if (choice == 1) {
dili -= 10;
now_Blood_volume -= 14;
printf("他打了你14滴血\n");
printf("你打了他10滴血\n");
printf("金币+1\n");
money ++;
Sleep(3000);
} else {
now_Blood_volume -= 50;
printf("逃跑失败!\n");
printf("你掉了50滴血\n");
Sleep(3000);
}
system("cls");
printf("当前状态:\n");
printf("你:%d/%d\n", now_Blood_volume, Blood_volume);
printf("他:%d/45\n", dili);
printf("是否回血?(1或0)\n");
scanf("%d", &choice);
if (choice == 1) {
now_Blood_volume += 12;
if (now_Blood_volume > Blood_volume)
now_Blood_volume = Blood_volume;
}
if (dili <= 0) {
printf("你成功坚持了12天!\n");
printf("You win!\n");
printf("金币+50\n");
money += 45;
system("pause");
break;
}
if (now_Blood_volume <= 0) {
printf("你死了!\n");
system("pause");
main();
}
system("pause");
system("cls");
}
file = 1;
}