Python
python
import random
def guess_number():
secret_number = random.randint(1, 100) haoqian168.com
guess = None
attempts = 0
while guess != secret_number:
guess = int(input("猜一个1到100之间的数字: "))
attempts += 1
if guess < secret_number:
print("太小了!")
elif guess > secret_number:
print("太大了!")
print(f"恭喜你,你猜对了!数字是{secret_number},你一共猜了{attempts}次。")
if name == “main”:
guess_number()
JavaScript (在HTML页面中)
HTML部分:
html
<script src="game.js"></script>
JavaScript部分 (game.js):
javascript
let secretNumber = Math.floor(Math.random() * 100) + 1;
let attempts = 0;
function checkGuess() {
const guess = document.getElementById(‘guess’).value;
attempts++;
if (guess < secretNumber) {
document.getElementById('result').textContent = "太小了!";
} else if (guess > secretNumber) {
document.getElementById('result').textContent = "太大了!";
} else {
document.getElementById('result').textContent = `恭喜你,你猜对了!数字是${secretNumber},你一共猜了${attempts}次。`;
}
}
Java (使用Swing GUI)
这个示例会更复杂一些,因为它涉及到图形用户界面(GUI)的创建。为了简洁起见,我将只提供一个基本的框架和逻辑。
java
import javax.swing.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.Random;
public class GuessNumberGame extends JFrame {
private JTextField guessField;
private JLabel resultLabel;
private JButton guessButton;
private int secretNumber;
private int attempts = 0;
public GuessNumberGame() {
// 初始化GUI组件和逻辑...
secretNumber = new Random().nextInt(100) + 1;
// 添加事件监听器等...
}
private void checkGuess(String guessStr) {
int guess = Integer.parseInt(guessStr);
attempts++;
// 检查猜测并更新结果标签...
}
public static void main(String[] args) {
// 创建和显示窗口...
}
}
请注意,Java的Swing GUI示例需要完整的类定义、组件初始化、事件监听器添加等,这里只是提供了一个框架。由于篇幅限制,我不能为所有编程语言都提供一个完整的小游戏代码,但我可以为几种流行的编程语言(如Python、JavaScript和Java)提供一个简单的“猜数字”游戏的代码示例。
Python
python
import random
def guess_number():
secret_number = random.randint(1, 100)
guess = None
attempts = 0
while guess != secret_number:
guess = int(input("猜一个1到100之间的数字: "))
attempts += 1
if guess < secret_number:
print("太小了!")
elif guess > secret_number:
print("太大了!")
print(f"恭喜你,你猜对了!数字是{secret_number},你一共猜了{attempts}次。")
if name == “main”:
guess_number()
JavaScript (在HTML页面中)
HTML部分:
html
<script src="game.js"></script>
JavaScript部分 (game.js):
javascript
let secretNumber = Math.floor(Math.random() * 100) + 1;
let attempts = 0;
function checkGuess() {
const guess = document.getElementById(‘guess’).value;
attempts++;
if (guess < secretNumber) {
document.getElementById('result').textContent = "太小了!";
} else if (guess > secretNumber) {
document.getElementById('result').textContent = "太大了!";
} else {
document.getElementById('result').textContent = `恭喜你,你猜对了!数字是${secretNumber},你一共猜了${attempts}次。`;
}
}
Java (使用Swing GUI)
这个示例会更复杂一些,因为它涉及到图形用户界面(GUI)的创建。为了简洁起见,我将只提供一个基本的框架和逻辑。
java
import javax.swing.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.Random;
public class GuessNumberGame extends JFrame {
private JTextField guessField;
private JLabel resultLabel;
private JButton guessButton;
private int secretNumber;
private int attempts = 0;
public GuessNumberGame() {
// 初始化GUI组件和逻辑...
secretNumber = new Random().nextInt(100) + 1;
// 添加事件监听器等...
}
private void checkGuess(String guessStr) {
int guess = Integer.parseInt(guessStr);
attempts++;
// 检查猜测并更新结果标签...
}
public static void main(String[] args) {
// 创建和显示窗口...
}
}
请注意,Java的Swing GUI示例需要完整的类定义、组件初始化、事件监听器添加等,这里只是提供了一个框架。