Animation.OptionsPanel Animation.LockScreen resource no found 解决

出现上图png报错解决很简单,找到图片wancms_long.png然后打开画图工具重新保存即可,接下来解决

Animation.OptionsPanel Animation.LockScreen resource no found 方法如下:

找到报错位置values-24目录打开styles.xml在图中出现两个错误位置@后面加个"*"修改之后


ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <d9bcb07036fd4550b14349fd0e80347d>:0) DialogueSystem+<>c__DisplayClass19_0.<ShowOptions>b__0 () (at Assets/DialogueSystem/DialogueSystem.cs:181) UnityEngine.Events.InvokableCall.Invoke () (at /Volumes/jenkins1/sharedspace/ra_2022.3/Runtime/Export/UnityEvent/UnityEvent.cs:178) UnityEngine.Events.UnityEvent.Invoke () (at /Volumes/jenkins1/sharedspace/ra_2022.3/artifacts/generated/UnityEvent/UnityEvent_0.cs:57) UnityEngine.UI.Button.Press () (at ./Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Button.cs:70) UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at ./Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Button.cs:114) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at ./Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/ExecuteEvents.cs:57) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at ./Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/ExecuteEvents.cs:272) UnityEngine.EventSystems.EventSystem:Update() (at ./Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventSystem.cs:530)这是为什么报错
最新发布
08-14
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