Thread类源码

/**
 * Every thread has a priority. Threads with higher priority are
 * executed in preference to threads with lower priority. Each thread
 * may or may not also be marked as a daemon. When code running in
 * some thread creates a new Thread object, the new
 * thread has its priority initially set equal to the priority of the
 * creating thread, and is a daemon thread if and only if the
 * creating thread is a daemon.
 * 
 * 	   两种创建线程的方式:
 *	   1:继承Thread类
 *     class SubThread extends Thread {
 *
 *         public void run() {
 *             ...
 *         }
 *     }
 *
 * The following code would then create a thread and start it running:
 *     SubThread p = new SubThread();
 *     p.start();
 *
 *     2:实现Runnable接口
 *     class SubRun implements Runnable {
 *
 *         public void run() {
 *             ...
 *         }
 *     }
 * 
 * The following code would then create a thread and start it running:
 *     SubRun p = new SubRun();
 *     new Thread(p).start();
 *
 * Every thread has a name for identification purposes. More than
 * one thread may have the same name. If a name is not specified when
 * a thread is created, a new name is generated for it.
 */
public class Thread implements Runnable {
    private volatile char  name[];
    private int            priority;
 
	/* The group of this thread */
	/* ThreadGroup作用:
		1.ThreadGroup可以遍历线程,知道哪些线程已经运行完毕,哪些还在运行;
		2.可以通过ThreadGroup.activeCount()知道有多少线程从而可以控制插入的线程数。
	   注:ThreadGroup已经过时,不建议继续使用,。
	*/
	private ThreadGroup group;

    /* Whether or not the thread is a daemon thread. */
    private boolean     daemon = false;

    /* ThreadLocal values pertaining to this thread. This map is maintained
     * by the ThreadLocal class. */
    ThreadLocal.ThreadLocalMap threadLocals = null;

    /*
     * InheritableThreadLocal values pertaining to this thread. This map is
     * maintained by the InheritableThreadLocal class.
     */
    ThreadLocal.ThreadLocalMap inheritableThreadLocals = null;

    /* Java thread status for tools,
     * initialized to indicate thread 'not yet started'
     */
    private volatile int threadStatus = 0;

    /**
     * The minimum priority that a thread can have.
     */
    public final static int MIN_PRIORITY = 1;

   /**
     * The default priority that is assigned to a thread.
     */
    public final static int NORM_PRIORITY = 5;

    /**
     * The maximum priority that a thread can have.
     */
    public final static int MAX_PRIORITY = 10;

    /**
     * Returns a reference to the currently executing thread object.
     *
     * @return  the currently executing thread.
     */
    public static native Thread currentThread();

    /**
     * A hint to the scheduler that the current thread is willing to yield
     * its current use of a processor. The scheduler is free to ignore this
     * hint.
     *
     * Yield is a heuristic attempt to improve relative progression
     * between threads that would otherwise over-utilise a CPU. Its use
     * should be combined with detailed profiling and benchmarking to
     * ensure that it actually has the desired effect.
     *
     * It is rarely appropriate to use this method. It may be useful
     * for debugging or testing purposes, where it may help to reproduce
     * bugs due to race conditions. It may also be useful when designing
     * concurrency control constructs such as the ones in the
     * {@link java.util.concurrent.locks} package.
     */
    public static native void yield();

    /**
     * Causes the currently executing thread to sleep (temporarily cease
     * execution) for the specified number of milliseconds, subject to
     * the precision and accuracy of system timers and schedulers. The thread
     * does not lose ownership of any monitors.
     *
     * @param  millis
     *         the length of time to sleep in milliseconds
     *
     * @throws  IllegalArgumentException
     *          if the value of {@code millis} is negative
     *
     * @throws  InterruptedException
     *          if any thread has interrupted the current thread. The
     *          interrupted status of the current thread is
     *          cleared when this exception is thrown.
     */
    public static native void sleep(long millis) throws InterruptedException;

    /**
     * Causes the currently executing thread to sleep (temporarily cease
     * execution) for the specified number of milliseconds plus the specified
     * number of nanoseconds, subject to the precision and accuracy of system
     * timers and schedulers. The thread does not lose ownership of any
     * monitors.
     *
     * @param  millis
     *         the length of time to sleep in milliseconds
     *
     * @param  nanos
     *         {@code 0-999999} additional nanoseconds to sleep
     *
     * @throws  IllegalArgumentException
     *          if the value of {@code millis} is negative, or the value of
     *          {@code nanos} is not in the range {@code 0-999999}
     *
     * @throws  InterruptedException
     *          if any thread has interrupted the current thread. The
     *          interrupted status of the current thread is
     *          cleared when this exception is thrown.
     */
    public static void sleep(long millis, int nanos)
    throws InterruptedException {
        if (millis < 0) {
            throw new IllegalArgumentException("timeout value is negative");
        }

        if (nanos < 0 || nanos > 999999) {
            throw new IllegalArgumentException(
                                "nanosecond timeout value out of range");
        }

        if (nanos >= 500000 || (nanos != 0 && millis == 0)) {
            millis++;
        }

        sleep(millis);
    }

    /**
     * Causes this thread to begin execution; the Java Virtual Machine
     * calls the run method of this thread.
     *
     * The result is that two threads are running concurrently: the
     * current thread (which returns from the call to the
     * start method) and the other thread (which executes its
     * run method).
     * 
     * It is never legal to start a thread more than once.
     * In particular, a thread may not be restarted once it has completed
     * execution.
     *
     * @exception  IllegalThreadStateException  if the thread was already
     *               started.
     *
     * 调用start方法后线程状态不再是新建状态(NEW),而是变成运行态。
     * 所以如果对一个线程对象多次调用start方法的话,会产生:IllegalThreadStateException异常。
     */
    public synchronized void start() {
        /**
         * This method is not invoked for the main method thread or "system"
         * group threads created/set up by the VM. Any new functionality added
         * to this method in the future may have to also be added to the VM.
         *
         * A zero status value corresponds to state "NEW".
         */
        if (threadStatus != 0)
            throw new IllegalThreadStateException();

        /* Notify the group that this thread is about to be started
         * so that it can be added to the group's list of threads
         * and the group's unstarted count can be decremented. */
        group.add(this);

        boolean started = false;
        try {
            start0();
            started = true;
        } finally {
            try {
                if (!started) {
                    group.threadStartFailed(this);
                }
            } catch (Throwable ignore) {
                /* do nothing. If start0 threw a Throwable then
                  it will be passed up the call stack */
            }
        }
    }

    private native void start0();

    /**
     * If this thread was constructed using a separate
     * Runnable run object, then that
     * Runnable object's run method is called;
     * otherwise, this method does nothing and returns.
     * 
     * Subclasses of Thread should override this method.
     *
     * @see     #start()
     * @see     #stop()
     * @see     #Thread(ThreadGroup, Runnable, String)
     */
    @Override
    public void run() {
        if (target != null) {
            target.run();
        }
    }

    /**
     * This method is called by the system to give a Thread
     * a chance to clean up before it actually exits.
     */
    private void exit() {
        if (group != null) {
            group.threadTerminated(this);
            group = null;
        }
        /* Aggressively null out all reference fields: see bug 4006245 */
        target = null;
        /* Speed the release of some of these resources */
        threadLocals = null;
        inheritableThreadLocals = null;
        inheritedAccessControlContext = null;
        blocker = null;
        uncaughtExceptionHandler = null;
    }

    /**
     * interrupt()方法用于中断线程。调用该方法的线程的状态为将被置为"中断"状态。
	 * 注意:线程中断仅仅是设置线程的中断状态位,即设置为true,不会停止线程。
     * 中断的结果线程是死亡还是等待新的任务或是继续运行至,取决于这个程序本身。
     * 线程会不时地检测这个中断标示位,以判断线程是否应该被中断(中断标示值是否为true)。
     * 设置线程的中断状态位,在线程受到阻塞的地方(如调用sleep、wait、join等地方)抛出一个异常InterruptedException,并且中断状态也将被清除,这样线程就得以退出阻塞的状态。
     *
     * Unless the current thread is interrupting itself, which is
     * always permitted, the {@link #checkAccess() checkAccess} method
     * of this thread is invoked, which may cause a {@link
     * SecurityException} to be thrown.
     *
     *  If this thread is blocked in an invocation of the {@link
     * Object#wait() wait()}, {@link Object#wait(long) wait(long)}, or {@link
     * Object#wait(long, int) wait(long, int)} methods of the {@link Object}
     * class, or of the {@link #join()}, {@link #join(long)}, {@link
     * #join(long, int)}, {@link #sleep(long)}, or {@link #sleep(long, int)},
     * methods of this class, then its interrupt status will be cleared and it
     * will receive an {@link InterruptedException}.
     *
     * If this thread is blocked in an I/O operation upon an {@link
     * java.nio.channels.InterruptibleChannel InterruptibleChannel}
     * then the channel will be closed, the thread's interrupt
     * status will be set, and the thread will receive a {@link
     * java.nio.channels.ClosedByInterruptException}.
     *
     * If this thread is blocked in a {@link java.nio.channels.Selector}
     * then the thread's interrupt status will be set and it will return
     * immediately from the selection operation, possibly with a non-zero
     * value, just as if the selector's {@link
     * java.nio.channels.Selector#wakeup wakeup} method were invoked.
     *
     * If none of the previous conditions hold then this thread's interrupt
     * status will be set.
     *
     * Interrupting a thread that is not alive need not have any effect.
     *
     * @throws  SecurityException
     *          if the current thread cannot modify this thread
     *
     * @revised 6.0
     * @spec JSR-51
     */
    public void interrupt() {
        if (this != Thread.currentThread())
            checkAccess();

        synchronized (blockerLock) {
            Interruptible b = blocker;
            if (b != null) {
                interrupt0();           // Just to set the interrupt flag,仅仅是设置线程的中断状态位
                b.interrupt(this);
                return;
            }
        }
        interrupt0();
    }

    /**
     * 直接调用当前线程的isInterrupted(true)方法。
	 * interrupted是作用于当前线程,isInterrupted 是作用于调用该方法的线程对象所对应的线程。
     *(线程对象对应的线程不一定是当前运行的线程。例如可以在A线程中去调用B线程对象的isInterrupted方法。)


     * Tests whether the current thread has been interrupted.  The
     * interrupted status of the thread is cleared by this method.  In
     * other words, if this method were to be called twice in succession, the
     * second call would return false (unless the current thread were
     * interrupted again, after the first call had cleared its interrupted
     * status and before the second call had examined it).
     *
     * A thread interruption ignored because a thread was not alive
     * at the time of the interrupt will be reflected by this method
     * returning false.
     *
     * @return  true if the current thread has been interrupted;
     *          false otherwise.
     * @see #isInterrupted()
     * @revised 6.0
     */
    public static boolean interrupted() {
        return currentThread().isInterrupted(true);
    }

    /**
     * Tests whether this thread has been interrupted.  The interrupted
     * status of the thread is unaffected by this method.
     *
     * A thread interruption ignored because a thread was not alive
     * at the time of the interrupt will be reflected by this method
     * returning false.
     *
     * @return  true if this thread has been interrupted;
     *          false otherwise.
     * @see     #interrupted()
     * @revised 6.0
     */
    public boolean isInterrupted() {
        return isInterrupted(false);
    }

    /**
     * 通过参数名可以知道,ClearInterrupted参数代表是否要清除状态位。
     * Tests if some Thread has been interrupted.  The interrupted state
     * is reset or not based on the value of ClearInterrupted that is
     * passed.
     */
    private native boolean isInterrupted(boolean ClearInterrupted);

    /**
     * Changes the priority of this thread.
     *
     * First the checkAccess method of this thread is called
     * with no arguments. This may result in throwing a
     * SecurityException.
     * 
     * Otherwise, the priority of this thread is set to the smaller of
     * the specified newPriority and the maximum permitted
     * priority of the thread's thread group.
     *
     * @param newPriority priority to set this thread to
     * @exception  IllegalArgumentException  If the priority is not in the
     *               range MIN_PRIORITY to
     *               MAX_PRIORITY.
     * @exception  SecurityException  if the current thread cannot modify
     *               this thread.
     * @see        #getPriority
     * @see        #checkAccess()
     * @see        #getThreadGroup()
     * @see        #MAX_PRIORITY
     * @see        #MIN_PRIORITY
     * @see        ThreadGroup#getMaxPriority()
     */
    public final void setPriority(int newPriority) {
        ThreadGroup g;
        checkAccess();
        if (newPriority > MAX_PRIORITY || newPriority < MIN_PRIORITY) {
            throw new IllegalArgumentException();
        }
        if((g = getThreadGroup()) != null) {
            if (newPriority > g.getMaxPriority()) {
                newPriority = g.getMaxPriority();
            }
            setPriority0(priority = newPriority);
        }
    }

    /**
     * Waits at most {@code millis} milliseconds for this thread to
     * die. A timeout of {@code 0} means to wait forever.
     *
     *  This implementation uses a loop of {@code this.wait} calls
     * conditioned on {@code this.isAlive}. As a thread terminates the
     * {@code this.notifyAll} method is invoked. It is recommended that
     * applications not use {@code wait}, {@code notify}, or
     * {@code notifyAll} on {@code Thread} instances.
     *
     * @param  millis
     *         the time to wait in milliseconds
     *
     * @throws  IllegalArgumentException
     *          if the value of {@code millis} is negative
     *
     * @throws  InterruptedException
     *          if any thread has interrupted the current thread. The
     *          interrupted status of the current thread is
     *          cleared when this exception is thrown.
     */
    public final synchronized void join(long millis)
    throws InterruptedException {
        long base = System.currentTimeMillis();
        long now = 0;

        if (millis < 0) {
            throw new IllegalArgumentException("timeout value is negative");
        }

        if (millis == 0) {
            while (isAlive()) {
                wait(0);
            }
        } else {
            while (isAlive()) {
                long delay = millis - now;
                if (delay <= 0) {
                    break;
                }
                wait(delay);
                now = System.currentTimeMillis() - base;
            }
        }
    }

    /**
     * Waits at most {@code millis} milliseconds plus
     * {@code nanos} nanoseconds for this thread to die.
     *
     *  This implementation uses a loop of {@code this.wait} calls
     * conditioned on {@code this.isAlive}. As a thread terminates the
     * {@code this.notifyAll} method is invoked. It is recommended that
     * applications not use {@code wait}, {@code notify}, or
     * {@code notifyAll} on {@code Thread} instances.
     *
     * @param  millis
     *         the time to wait in milliseconds
     *
     * @param  nanos
     *         {@code 0-999999} additional nanoseconds to wait
     *
     * @throws  IllegalArgumentException
     *          if the value of {@code millis} is negative, or the value
     *          of {@code nanos} is not in the range {@code 0-999999}
     *
     * @throws  InterruptedException
     *          if any thread has interrupted the current thread. The
     *          interrupted status of the current thread is
     *          cleared when this exception is thrown.
     */
    public final synchronized void join(long millis, int nanos)
    throws InterruptedException {

        if (millis < 0) {
            throw new IllegalArgumentException("timeout value is negative");
        }

        if (nanos < 0 || nanos > 999999) {
            throw new IllegalArgumentException(
                                "nanosecond timeout value out of range");
        }

        if (nanos >= 500000 || (nanos != 0 && millis == 0)) {
            millis++;
        }

        join(millis);
    }

    /**
     * Waits for this thread to die.
     *
     * An invocation of this method behaves in exactly the same
     * way as the invocation
     *
     * {@linkplain #join(long) join}{@code (0)}
     *
     * @throws  InterruptedException
     *          if any thread has interrupted the current thread. The
     *          interrupted status of the current thread is
     *          cleared when this exception is thrown.
     */
    public final void join() throws InterruptedException {
        join(0);
    }

    /**
     * Marks this thread as either a {@linkplain #isDaemon daemon} thread
     * or a user thread. The Java Virtual Machine exits when the only
     * threads running are all daemon threads.
     *
     * This method must be invoked before the thread is started.
     *
     * @param  on
     *         if {@code true}, marks this thread as a daemon thread
     *
     * @throws  IllegalThreadStateException
     *          if this thread is {@linkplain #isAlive alive}
     *
     * @throws  SecurityException
     *          if {@link #checkAccess} determines that the current
     *          thread cannot modify this thread
     */
    public final void setDaemon(boolean on) {
        checkAccess();
        if (isAlive()) {
            throw new IllegalThreadStateException();
        }
        daemon = on;
    }

    /**
     * Determines if the currently running thread has permission to
     * modify this thread.
     * 
     * If there is a security manager, its checkAccess method
     * is called with this thread as its argument. This may result in
     * throwing a SecurityException.
     *
     * @exception  SecurityException  if the current thread is not allowed to
     *               access this thread.
     * @see        SecurityManager#checkAccess(Thread)
     */
    public final void checkAccess() {
        SecurityManager security = System.getSecurityManager();
        if (security != null) {
            security.checkAccess(this);
        }
    }

    /**
     * Returns a string representation of this thread, including the
     * thread's name, priority, and thread group.
     *
     * @return  a string representation of this thread.
     */
    public String toString() {
        ThreadGroup group = getThreadGroup();
        if (group != null) {
            return "Thread[" + getName() + "," + getPriority() + "," +
                           group.getName() + "]";
        } else {
            return "Thread[" + getName() + "," + getPriority() + "," +
                            "" + "]";
        }
    }

    /**
     * A thread state.  A thread can be in one of the following states:
     * 
     * {@link #NEW}
     *     A thread that has not yet started is in this state.
     *     
     * {@link #RUNNABLE}
     *     A thread executing in the Java virtual machine is in this state.
     *     
     * {@link #BLOCKED}
     *     A thread that is blocked waiting for a monitor lock
     *     is in this state.
     *     
     * {@link #WAITING}
     *     A thread that is waiting indefinitely for another thread to
     *     perform a particular action is in this state.
     *     
     * {@link #TIMED_WAITING}
     *     A thread that is waiting for another thread to perform an action
     *     for up to a specified waiting time is in this state.
     *     
     * {@link #TERMINATED}
     *     A thread that has exited is in this state.
     * 
     * A thread can be in only one state at a given point in time.
     * These states are virtual machine states which do not reflect
     * any operating system thread states.
     *
     * @since   1.5
     * @see #getState
     */
    public enum State {
        /**
         * Thread state for a thread which has not yet started.
         */
        NEW,

        /**
         * Thread state for a runnable thread.  A thread in the runnable
         * state is executing in the Java virtual machine but it may
         * be waiting for other resources from the operating system
         * such as processor.
         */
        RUNNABLE,

        /**
         * Thread state for a thread blocked waiting for a monitor lock.
         * A thread in the blocked state is waiting for a monitor lock
         * to enter a synchronized block/method or
         * reenter a synchronized block/method after calling
         * {@link Object#wait() Object.wait}.
         */
        BLOCKED,

        /**
         * Thread state for a waiting thread.
         * A thread is in the waiting state due to calling one of the
         * following methods:
         * 
         *   {@link Object#wait() Object.wait} with no timeout
         *   {@link #join() Thread.join} with no timeout
         *   {@link LockSupport#park() LockSupport.park}
         *
         * A thread in the waiting state is waiting for another thread to
         * perform a particular action.
         *
         * For example, a thread that has called Object.wait()
         * on an object is waiting for another thread to call
         * Object.notify() or Object.notifyAll() on
         * that object. A thread that has called Thread.join()
         * is waiting for a specified thread to terminate.
         */
        WAITING,

        /**
         * Thread state for a waiting thread with a specified waiting time.
         * A thread is in the timed waiting state due to calling one of
         * the following methods with a specified positive waiting time:
         * 
         *   {@link #sleep Thread.sleep}
         *   {@link Object#wait(long) Object.wait} with timeout
         *   {@link #join(long) Thread.join} with timeout
         *   {@link LockSupport#parkNanos LockSupport.parkNanos}
         *   {@link LockSupport#parkUntil LockSupport.parkUntil}
         * 
         */
        TIMED_WAITING,

        /**
         * Thread state for a terminated thread.
         * The thread has completed execution.
         */
        TERMINATED;
    }

    /**
     *  Weak key for Class objects.
     **/
    static class WeakClassKey extends WeakReference<Class<?>> {
        /**
         * saved value of the referent's identity hash code, to maintain
         * a consistent hash code after the referent has been cleared
         */
        private final int hash;

        /**
         * Create a new WeakClassKey to the given object, registered
         * with a queue.
         */
        WeakClassKey(Class<?> cl, ReferenceQueue<Class<?>> refQueue) {
            super(cl, refQueue);
            hash = System.identityHashCode(cl);
        }

        /**
         * Returns the identity hash code of the original referent.
         */
        @Override
        public int hashCode() {
            return hash;
        }

        /**
         * Returns true if the given object is this identical
         * WeakClassKey instance, or, if this object's referent has not
         * been cleared, if the given object is another WeakClassKey
         * instance with the identical non-null referent as this one.
         */
        @Override
        public boolean equals(Object obj) {
            if (obj == this)
                return true;

            if (obj instanceof WeakClassKey) {
                Object referent = get();
                return (referent != null) &&
                       (referent == ((WeakClassKey) obj).get());
            } else {
                return false;
            }
        }
    }
}

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