#pragma once
#include <windows.h>
#include <stdio.h>
#include <stdlib.h>
DWORD WINAPI WorkThread(LPVOID pVoid);

//主綫程
int main(void)...{
int * num;//傳遞給新綫程的參數
DWORD dwThreadId;//綫程ID
HANDLE hThread ;
int i;
printf("程式開始... ");
num = (int *)malloc(sizeof(int));
num = 100;

hThread = CreateThread(NULL, 0, WorkThread, &num, 0, &dwThreadId);//創建綫程

if(hThread == FALSE)...{
printf("綫程創建失敗! 程式退出... ");
return EXIT_FAILURE;
}

for(i = 0; i <= 20; i++)...{
printf("%d",i);
Sleep(500);
}
CloseHandle(hThread);
printf(" ");
printf("程式結束.");
return EXIT_SUCCESS;
}
//WorkThread綫程代碼
DWORD WINAPI WorkThread(LPVOID pVoid)...{
int j;
for(j = 0; j <= 10; j++)...{
printf("%d", j);
Sleep(500);
}
printf("==%d== ", *(int *)pVoid);
return EXIT_SUCCESS;
}HANDLE CreateThread(
LPSECURITY_ATTRIBUTES lpThreadAttributes, // 安全属性结构指针,可为NULL;
DWORD dwStackSize, // 线程栈大小,若为0表示使用默认值;
LPTHREAD_START_ROUTINE lpStartAddress, // 指向线程函数的指针;
LPVOID lpParameter, // 传递给线程函数的参数,可以保存一个指针值;
DWORD dwCreationFlags, // 线程建立是的初始标记,运行或挂起;
LPDWORD lpThreadId // 指向接收线程号的DWORD变量;
);

被折叠的 条评论
为什么被折叠?



