alien_invasion.py的内容
import sys
import pygame
from settings import Settings
from ship import Ship
def run_game():
#初始化游戏并创建一个屏幕对象
pygame.init()
ai_settings = Settings()
screen = pygame.display.set_mode(
(ai_settings.screen_width, ai_settings.screen_height))
pygame.display.set_caption("Alien invasion")
#创建一艘飞船
ship = Ship(screen)
#开始游戏的主循环
while True:
#监视键盘和鼠标事件
for event in pygame.event.get():
if event.type == pygame.QUIT:
sys.exit()
#每次循环时都重绘屏幕
screen.fill(ai_settings.bg_color)
ship.blitme
#让最近绘制的屏幕可见
pygame.display.flip()
run_game()
settings的内容:
class Settings():
"""存储《外星人入侵》的所有设置类"""
def __init__(self):
"""初始化游戏的设置"""
#屏幕设置
self.screen_width = 800
self.screen_height = 600
self.bg_color = (230,230,230)
ship的内容:
import pygame
class Ship():
def __init__(self,screen):
"""初始化飞船并设置其初始位置"""
self.screen = screen
#加载飞船图像并获取其外接矩形
self.image = pygame.image.load('images/ship.bmp')
self.rect = self.image.get_rect()
self.screen_rect = screen.get_rect()
#将每艘放到屏幕底部中央
self.rect.centerx = self.screen_rect.centerx
self.rect.bottom = self.screen_rect.bottom
def blitme(self):
"""在指定位置绘制飞船"""
self.screen.blit(self.image,self.rect)
最后没报错但,关闭页面时
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睡醒起来找到错了 ~~
错误:ship.blitme
正确:ship.blitme()