package {
import flash.display.Sprite;
import flash.events.Event;
import org.papervision3d.objects.DisplayObject3D;
import org.papervision3d.objects.primitives.Sphere;
import org.papervision3d.scenes.Scene3D;
import org.papervision3d.view.BasicView;
public class VerticesExample extends BasicView
{
/**
* 声明一个实例
* */
private var pivotDO3D:DisplayObject3D;
public function VerticesExample()
{
this.init();
this.startRendering();
}
/**
* 初始化方法
* */
private function init():void
{
pivotDO3D = new DisplayObject3D();
scene.addChild(pivotDO3D);
var bigSphere:Sphere = new Sphere(null,700,12,8);
/**
* 循环变量大球体的顶点数组
* */
var numberOfVerts:uint = bigSphere.geometry.vertices.length;
for(var i:uint = 0;i<numberOfVerts;i++)
{
var smallSphere:Sphere = new Sphere(null,Math.random()*30,2,2);
smallSphere.x = bigSphere.geometry.vertices[i].x;
smallSphere.y = bigSphere.geometry.vertices[i].y;
smallSphere.z = bigSphere.geometry.vertices[i].z;
pivotDO3D.addChild(smallSphere);
}
pivotDO3D.addChild(bigSphere);
}
/**
* 重写渲染功能
* */
override protected function onRenderTick(event:Event=null):void
{
pivotDO3D.localRotationY--;
super.onRenderTick();
}
}
}
球体组成的球体,入门PV3D
最新推荐文章于 2025-10-19 14:35:07 发布
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