源码:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Threading;
namespace ErnieGame
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
Thread th;
bool flag = false;
private void Form1_Load(object sender, EventArgs e)
{
Control.CheckForIllegalCrossThreadCalls = false;
}
private void btnControl_Click(object sender, EventArgs e)
{
th = new Thread(PlayGame);
if (flag == false)
{
flag = true;
btnControl.Text = "暂停";
th.Start();
}
else
{
flag = false;
btnControl.Text = "开始";
th.Start();
}
}
private void PlayGame()
{
Random r = new Random();
while (flag)
{
lblFirst.Text = r.Next(0, 10).ToString();
lblSecond.Text = r.Next(0, 10).ToString();
lblThree.Text = r.Next(0, 10).ToString();
}
}
}
}