Codeforces 716C C. Plus and Square Root

本文介绍了一个游戏中的数学挑战,玩家需要通过加法和平方根操作达到特定等级。文章详细解释了游戏规则,并提供了一个示例性的解决方案。

C. Plus and Square Root
time limit per test2 seconds
memory limit per test256 megabytes
inputstandard input
outputstandard output
ZS the Coder is playing a game. There is a number displayed on the screen and there are two buttons, ’ + ’ (plus) and ” (square root). Initially, the number 2 is displayed on the screen. There are n + 1 levels in the game and ZS the Coder start at the level 1.

When ZS the Coder is at level k, he can :

Press the ’ + ’ button. This increases the number on the screen by exactly k. So, if the number on the screen was x, it becomes x + k.
Press the ” button. Let the number on the screen be x. After pressing this button, the number becomes . After that, ZS the Coder levels up, so his current level becomes k + 1. This button can only be pressed when x is a perfect square, i.e. x = m2 for some positive integer m.
Additionally, after each move, if ZS the Coder is at level k, and the number on the screen is m, then m must be a multiple of k. Note that this condition is only checked after performing the press. For example, if ZS the Coder is at level 4 and current number is 100, he presses the ” button and the number turns into 10. Note that at this moment, 10 is not divisible by 4, but this press is still valid, because after it, ZS the Coder is at level 5, and 10 is divisible by 5.

ZS the Coder needs your help in beating the game — he wants to reach level n + 1. In other words, he needs to press the ” button n times. Help him determine the number of times he should press the ’ + ’ button before pressing the ” button at each level.

Please note that ZS the Coder wants to find just any sequence of presses allowing him to reach level n + 1, but not necessarily a sequence minimizing the number of presses.

Input
The first and only line of the input contains a single integer n (1 ≤ n ≤ 100 000), denoting that ZS the Coder wants to reach level n + 1.

Output
Print n non-negative integers, one per line. i-th of them should be equal to the number of times that ZS the Coder needs to press the ’ + ’ button before pressing the ” button at level i.

Each number in the output should not exceed 1018. However, the number on the screen can be greater than 1018.

It is guaranteed that at least one solution exists. If there are multiple solutions, print any of them.

Examples
input
3
output
14
16
46
input
2
output
999999999999999998
44500000000
input
4
output
2
17
46
97
Note
In the first sample case:

On the first level, ZS the Coder pressed the ’ + ’ button 14 times (and the number on screen is initially 2), so the number became 2 + 14·1 = 16. Then, ZS the Coder pressed the ” button, and the number became .

After that, on the second level, ZS pressed the ’ + ’ button 16 times, so the number becomes 4 + 16·2 = 36. Then, ZS pressed the ” button, levelling up and changing the number into .

After that, on the third level, ZS pressed the ’ + ’ button 46 times, so the number becomes 6 + 46·3 = 144. Then, ZS pressed the ” button, levelling up and changing the number into .

Note that 12 is indeed divisible by 4, so ZS the Coder can reach level 4.

Also, note that pressing the ’ + ’ button 10 times on the third level before levelling up does not work, because the number becomes 6 + 10·3 = 36, and when the ” button is pressed, the number becomes and ZS the Coder is at Level 4. However, 6 is not divisible by 4 now, so this is not a valid solution.

In the second sample case:

On the first level, ZS the Coder pressed the ’ + ’ button 999999999999999998 times (and the number on screen is initially 2), so the number became 2 + 999999999999999998·1 = 1018. Then, ZS the Coder pressed the ” button, and the number became .

After that, on the second level, ZS pressed the ’ + ’ button 44500000000 times, so the number becomes 109 + 44500000000·2 = 9·1010. Then, ZS pressed the ” button, levelling up and changing the number into .

Note that 300000 is a multiple of 3, so ZS the Coder can reach level 3.

n = input()
value = 2
for i in range(1,n+1):
    print ((i*(i+1))*(i*(i+1))-value)/i
    value = i*(i+1)
本 PPT 介绍了制药厂房中供配电系统的总体概念与设计要点,内容包括: 洁净厂房的特点及其对供配电系统的特殊要求; 供配电设计的一般原则与依据的国家/行业标准; 从上级电网到工厂变电所、终端配电的总体结构与模块化设计思路; 供配电范围:动力配电、照明、通讯、接地、防雷与消防等; 动力配电中电压等级、接地系统形式(如 TN-S)、负荷等级与可靠性、UPS 配置等; 照明的电源方式、光源选择、安装方式、应急与备用照明要求; 通讯系统、监控系统在生产管理与消防中的作用; 接地与等电位连接、防雷等级与防雷措施; 消防设施及其专用供电(消防泵、排烟风机、消防控制室、应急照明等); 常见高压柜、动力柜、照明箱等配电设备案例及部分设计图纸示意; 公司已完成的典型项目案例。 1. 工程背景与总体框架 所属领域:制药厂房工程的公用工程系统,其中本 PPT 聚焦于供配电系统。 放在整个公用工程中的位置:与给排水、纯化水/注射用水、气体与热力、暖通空调、自动化控制等系统并列。 2. Part 01 供配电概述 2.1 洁净厂房的特点 空间密闭,结构复杂、走向曲折; 单相设备、仪器种类多,工艺设备昂贵、精密; 装修材料与工艺材料种类多,对尘埃、静电等更敏感。 这些特点决定了:供配电系统要安全可靠、减少积尘、便于清洁和维护。 2.2 供配电总则 供配电设计应满足: 可靠、经济、适用; 保障人身与财产安全; 便于安装与维护; 采用技术先进的设备与方案。 2.3 设计依据与规范 引用了大量俄语标准(ГОСТ、СНиП、SanPiN 等)以及国家、行业和地方规范,作为设计的法规基础文件,包括: 电气设备、接线、接地、电气安全; 建筑物电气装置、照明标准; 卫生与安全相关规范等。 3. Part 02 供配电总览 从电源系统整体结构进行总览: 上级:地方电网; 工厂变电所(10kV 配电装置、变压
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值