1.自定义圆形控件github地址: https://github.com/hdodenhof/CircleImageView
主要的类:
package de.hdodenhof.circleimageview;
import edu.njupt.zhb.main.R;
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Bitmap;
import android.graphics.BitmapShader;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.RectF;
import android.graphics.Shader;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.ColorDrawable;
import android.graphics.drawable.Drawable;
import android.util.AttributeSet;
import android.widget.ImageView;
public class CircleImageView extends ImageView {
private static final ScaleType SCALE_TYPE = ScaleType.CENTER_CROP;
private static final Bitmap.Config BITMAP_CONFIG = Bitmap.Config.ARGB_8888;
private static final int COLORDRAWABLE_DIMENSION = 1;
private static final int DEFAULT_BORDER_WIDTH = 0;
private static final int DEFAULT_BORDER_COLOR = Color.BLACK;
private final RectF mDrawableRect = new RectF();
private final RectF mBorderRect = new RectF();
private final Matrix mShaderMatrix = new Matrix();
private final Paint mBitmapPaint = new Paint();
private final Paint mBorderPaint = new Paint();
private int mBorderColor = DEFAULT_BORDER_COLOR;
private int mBorderWidth = DEFAULT_BORDER_WIDTH;
private Bitmap mBitmap;
private BitmapShader mBitmapShader;
private int mBitmapWidth;
private int mBitmapHeight;
private float mDrawableRadius;
private float mBorderRadius;
private boolean mReady;
private boolean mSetupPending;
- /**
- * 构造函数
- */
public CircleImageView(Context context) {
super(context);
}
public CircleImageView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
/通过obtainStyledAttributes 获得一组值赋给 TypedArray(数组) , 这一组值来自于res/values/attrs.xml中的name="CircleImageView"的declare-styleable中。
public CircleImageView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
super.setScaleType(SCALE_TYPE);
- //通过TypedArray提供的一系列方法getXXXX取得我们在xml里定义的参数值;
- // 获取边界的宽度
TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.CircleImageView, defStyle, 0);
// 获取边界的颜色
mBorderWidth = a.getDimensionPixelSize(R.styleable.CircleImageView_border_width, DEFAULT_BORDER_WIDTH);
mBorderColor = a.getColor(R.styleable.CircleImageView_border_color, DEFAULT_BORDER_COLOR);
//调用 recycle() 回收TypedArray,以便后面重用
a.recycle();
System.out.println("CircleImageView -- 构造函数");
mReady = true;
if (mSetupPending) {
setup();
mSetupPending = false;
}
}
@Override
public ScaleType getScaleType() {
return SCALE_TYPE;
}
@Override
public void setScaleType(ScaleType scaleType) {
if (scaleType != SCALE_TYPE) {
throw new IllegalArgumentException(String.format("ScaleType %s not supported.", scaleType));
}
}
@Override
protected void onDraw(Canvas canvas) {
if (getDrawable() == null) {
return;
}
canvas.drawCircle(getWidth() / 2, getHeight() / 2, mDrawableRadius, mBitmapPaint);
canvas.drawCircle(getWidth() / 2, getHeight() / 2, mBorderRadius, mBorderPaint);
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
setup();
}
public int getBorderColor() {
return mBorderColor;
}
public void setBorderColor(int borderColor) {
if (borderColor == mBorderColor) {
return;
}
mBorderColor = borderColor;
mBorderPaint.setColor(mBorderColor);
invalidate();
}
public int getBorderWidth() {
return mBorderWidth;
}
public void setBorderWidth(int borderWidth) {
if (borderWidth == mBorderWidth) {
return;
}
mBorderWidth = borderWidth;
setup();
}
- /**
- * 以下四个函数都是
- * 复写ImageView的setImageXxx()方法
- * 注意这个函数先于构造函数调用之前调用
- * @param bm
- */
- //四个函数都是获取图片Bitmap,调用setup()。
@Override
public void setImageBitmap(Bitmap bm) {
super.setImageBitmap(bm);
mBitmap = bm;
setup();
}
@Override
public void setImageDrawable(Drawable drawable) {
super.setImageDrawable(drawable);
mBitmap = getBitmapFromDrawable(drawable);
setup();
}
@Override
public void setImageResource(int resId) {
super.setImageResource(resId);
mBitmap = getBitmapFromDrawable(getDrawable());
setup();
}
- @Override
- public void setImageURI(Uri uri) {
- super.setImageURI(uri);
- mBitmap = getBitmapFromDrawable(getDrawable());
- setup();
- }
private Bitmap getBitmapFromDrawable(Drawable drawable) {
if (drawable == null) {
return null;
}
if (drawable instanceof BitmapDrawable) {
return ((BitmapDrawable) drawable).getBitmap();
}
try {
Bitmap bitmap;
if (drawable instanceof ColorDrawable) {
bitmap = Bitmap.createBitmap(COLORDRAWABLE_DIMENSION, COLORDRAWABLE_DIMENSION, BITMAP_CONFIG);
} else {
bitmap = Bitmap.createBitmap(drawable.getIntrinsicWidth(), drawable.getIntrinsicHeight(), BITMAP_CONFIG);
}
Canvas canvas = new Canvas(bitmap);
drawable.setBounds(0, 0, canvas.getWidth(), canvas.getHeight());
drawable.draw(canvas);
return bitmap;
} catch (OutOfMemoryError e) {
return null;
}
}
- //因为mReady默认值为false,所以第一次进这个函数的时候if语句为真进入括号体内
- //设置mSetupPending为true然后直接返回,后面的代码并没有执行。
private void setup() {
if (!mReady) {
mSetupPending = true;
return;
}
if (mBitmap == null) {
return;
}
mBitmapShader = new BitmapShader(mBitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
mBitmapPaint.setAntiAlias(true);
mBitmapPaint.setShader(mBitmapShader);
mBorderPaint.setStyle(Paint.Style.STROKE);
mBorderPaint.setAntiAlias(true);
mBorderPaint.setColor(mBorderColor);
mBorderPaint.setStrokeWidth(mBorderWidth);
mBitmapHeight = mBitmap.getHeight();
mBitmapWidth = mBitmap.getWidth();
mBorderRect.set(0, 0, getWidth(), getHeight());
mBorderRadius = Math.min((mBorderRect.height() - mBorderWidth) / 2, (mBorderRect.width() - mBorderWidth) / 2);
mDrawableRect.set(mBorderWidth, mBorderWidth, mBorderRect.width() - mBorderWidth, mBorderRect.height() - mBorderWidth);
mDrawableRadius = Math.min(mDrawableRect.height() / 2, mDrawableRect.width() / 2);
updateShaderMatrix();
invalidate();
}
private void updateShaderMatrix() {
float scale;
float dx = 0;
float dy = 0;
mShaderMatrix.set(null);
if (mBitmapWidth * mDrawableRect.height() > mDrawableRect.width() * mBitmapHeight) {
scale = mDrawableRect.height() / (float) mBitmapHeight;
dx = (mDrawableRect.width() - mBitmapWidth * scale) * 0.5f;
} else {
scale = mDrawableRect.width() / (float) mBitmapWidth;
dy = (mDrawableRect.height() - mBitmapHeight * scale) * 0.5f;
}
mShaderMatrix.setScale(scale, scale);
mShaderMatrix.postTranslate((int) (dx + 0.5f) + mBorderWidth, (int) (dy + 0.5f) + mBorderWidth);
mBitmapShader.setLocalMatrix(mShaderMatrix);
}
}
自定义的属性:res/values/attrs.xml
<?xml version="1.0" encoding="utf-8"?>
<resources>
<declare-styleable name="CircleImageView">
<attr name="border_width" format="dimension" />
<attr name="border_color" format="color" />
</declare-styleable>
</resources>
使用时的布局文件:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical" >
<RelativeLayout
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1"
android:padding="@dimen/base_padding"
android:background="@color/light">
<de.hdodenhof.circleimageview.CircleImageView
android:layout_width="160dp"
android:layout_height="160dp"
android:layout_centerInParent="true"
android:src="@drawable/demo"
app:border_width="2dp"
app:border_color="@color/dark" />
</RelativeLayout>
<RelativeLayout
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1"
android:padding="@dimen/base_padding"
android:background="@color/dark">
<de.hdodenhof.circleimageview.CircleImageView
android:layout_width="160dp"
android:layout_height="160dp"
android:layout_centerInParent="true"
android:src="@drawable/lena"
app:border_width="2dp"
app:border_color="@color/light" />
</RelativeLayout>
</LinearLayout>
效果:
注意:一定要引入命名空间,xmlns:app=”http://schemas.android.com/apk/res-auto”,不然无法使用自定义属性。
总结下CircleImageView的使用:
-
将CircleImageView.java拷贝到项目工程中
-
attrs.xml拷贝到res/values/目录下
-
在布局文件中声明自定义View,一定要引入命名空间xmlns:app=”http://schemas.android.com/apk/res-auto”。
CircleImageView的主要流程:
1. 首先通过setImageXxx()方法设置图片Bitmap;
2. 进入构造函数CircleImageView()获取自定义参数,以及调用setup()函数;
3. 进入setup()函数(非常关键),进行图片画笔边界画笔(Paint)一些重绘参数初始化:构建渲染器BitmapShader用Bitmap来填充绘制区域,设置样式和内外圆半径计算等,以及调用updateShaderMatrix()函数和 invalidate()函数;
4. 进入updateShaderMatrix()函数,计算缩放比例和平移,设置BitmapShader的Matrix参数等;
5. 触发ondraw()函数完成最终的绘制。使用配置好的Paint先画出绘制内圆形来以后再画边界圆形。
1. 首先从项目里调用CircleImageView开始分析,我们要么在XML里面用src,要么调用CircleImageView的setImageXXX()方法设置图片。那我们的源码的运行入口在哪里呢,是从构造函数CircleImageView()开始呢还是从setImageXXX()开始?一开始就卡壳了。一开始我以为是从构造函数CircleImageView()开始跑,结果分析下来发现并不会进入setup();所以这是行不通的,那接下来就要论证是不是从setImageXXX()开始呢?我的方法是分别在两者进行System.out.println测试,看看谁先执行。测试结果会发现是从setImageXXX()开始。
