斗地主
- 准备52+大小王共54张牌 存放于数组或者集合当中
- 用花色和牌面两个数组 嵌套循环组装牌
- 洗牌 shuffle 使用指定的随机元对指定列表进行置换 打乱集合中元素的顺序
- 发牌 定义四个集合 三个玩家 和底牌 索引%3
- 看牌 遍历输出储存玩家和底牌的集合
package DemoDoudizhu;
import java.util.ArrayList;
import java.util.Collections;
public class Doudizhu {
public static void main(String[] args) {
ArrayList<String> poker = new ArrayList<>();
String [] color={"♥","♣","♦","♠"};
String [] numbers={"2","A","K","Q","J","10","9","8","7","6","5","4","3"};
poker.add("大王");
poker.add("小王");
for (String s : color) {
for (String number : numbers) {
poker.add(s+number);
}
}
Collections.shuffle(poker);
ArrayList<String> play1 = new ArrayList<>();
ArrayList<String> play2 = new ArrayList<>();
ArrayList<String> play3 = new ArrayList<>();
ArrayList<String> Dipai = new ArrayList<>();
for (int i = 0; i < poker.size(); i++) {
String s = poker.get(i);
if(i>=51)
Dipai.add(s);
else if (i%3==0)
play1.add(s);
else if (i%3==1)
play2.add(s);
else if (i%3==2)
play3.add(s);
}
System.out.println("zqh"+play1);
System.out.println("wxy"+play2);
System.out.println("caohe"+play3);
System.out.println("底牌"+Dipai);
}
}
