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原创 构建AB包

using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEditor;using System.IO;using System.Security.Cryptography;using System.Text;/// <summary>/// AssetBundle编辑/...

2018-06-20 13:59:23 940

原创 lua代码

using UnityEngine;using System.Collections;using System;using XLua;using System.Collections.Generic;[Serializable]public class MyInjection { public string name; public GameObject value;}[LuaCall...

2018-06-20 13:53:46 274

原创 AssetBUNDLE

构建AB包using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEditor;using System.IO;using System.Text;public class CreateAssetBundle {    [MenuItem("Tools/Build Asset Bu...

2018-06-20 11:58:44 228

原创 Xlua文本

Login = {}-- 单例类local this = Loginfunction Login:GetInstance()    return thisendfunction initAssets()    print("initAssets ...")    -- 加载资源    CS.AssetBundleManager.Instance:LoadAssetBundle("Login","F...

2018-06-20 11:54:12 284

原创 Xlua基础

LuaManagerusing System;using System.Collections;using System.Collections.Generic;using System.IO;using UnityEngine;using UnityEngine.UI;using XLua;/// <summary>/// Lua管理/// </summary>publi...

2018-06-20 11:52:40 364

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