E - Super Jumping! Jumping! Jumping!
Nowadays, a kind of chess game called “Super Jumping! Jumping! Jumping!” is very popular in HDU. Maybe you are a good boy, and know little about this game, so I introduce it to you now.
The game can be played by two or more than two players. It consists of a chessboard(棋盘)and some chessmen(棋子), and all chessmen are marked by a positive integer or “start” or “end”. The player starts from start-point and must jumps into end-point finally. In the course of jumping, the player will visit the chessmen in the path, but everyone must jumps from one chessman to another absolutely bigger (you can assume start-point is a minimum and end-point is a maximum.). And all players cannot go backwards. One jumping can go from a chessman to next, also can go across many chessmen, and even you can straightly get to end-point from start-point. Of course you get zero point in this situation. A player is a winner if and only if he can get a bigger score according to his jumping solution. Note that your score comes from the sum of value on the chessmen in you jumping path.
Your task is to output the maximum value according to the given chessmen list.
The game can be played by two or more than two players. It consists of a chessboard(棋盘)and some chessmen(棋子), and all chessmen are marked by a positive integer or “start” or “end”. The player starts from start-point and must jumps into end-point finally. In the course of jumping, the player will visit the chessmen in the path, but everyone must jumps from one chessman to another absolutely bigger (you can assume start-point is a minimum and end-point is a maximum.). And all players cannot go backwards. One jumping can go from a chessman to next, also can go across many chessmen, and even you can straightly get to end-point from start-point. Of course you get zero point in this situation. A player is a winner if and only if he can get a bigger score according to his jumping solution. Note that your score comes from the sum of value on the chessmen in you jumping path.
Your task is to output the maximum value according to the given chessmen list.
N value_1 value_2 …value_N
It is guarantied that N is not more than 1000 and all value_i are in the range of 32-int.
A test case starting with 0 terminates the input and this test case is not to be processed.
3 1 3 2 4 1 2 3 4 4 3 3 2 1 0
4 10 3
此题是求最大上升子序列的和 比如 1 3 2 那就选出来 1 3 结果就是4
#include<cstdio>
#include<algorithm>
using namespace std;
int p[1005],d[1005];
int main()
{
int n,ans;
while(scanf("%d",&n)!=EOF&&n)
{
for(int i=1;i<=n;i++)
scanf("%d",&p[i]);
ans=-999999;
for(int i=1;i<=n;i++)
{
d[i]=p[i];
for(int j=1;j<i;j++)
{
if(p[i]>p[j])
d[i]=max(d[i],d[j]+p[i]);
ans=max(ans,d[i]);
}
}
printf("%d\n",ans);
}
return 0;
}
本文介绍了一种算法问题,即求解给定序列的最大上升子序列之和。玩家需从起点跳跃至终点,每次跳跃必须跳到数值更大的位置,目标是获得最大总分。文章通过示例解释了问题,并提供了一段C++代码实现。
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