头文件部分:
#pragma once
#define _CRT_SECURE_NO_WARNINGS
#include <stdio.h>
#include <time.h>
#include <stdlib.h>
#define ROW 3
#define COL 3
void Initboard(char board[ROW][COL], int row, int col);
void Displayboard(char board[ROW][COL], int row, int col);
void Player(char board[ROW][COL], int row, int col);
void Computer(char board[ROW][COL], int row, int col);
char Iswin(char board[ROW][COL], int row, int col);
游戏主要部分调用的函数实现
#define _CRT_SECURE_NO_WARNINGS
#include "hhh.h"
void Initboard(char board[ROW][COL], int row, int col) {
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
}
void Displayboard(char board[ROW][COL], int row, int col)
{
printf("\n");
int i = 0;
for (i = 0; i < row; i++)
{
int j = 0;
for (j = 0; j < col; j++)
{
printf(" %c ", board[i][j]);
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
if (i < row - 1)
{
int j = 0;
for (j = 0; j < col; j++)
{
printf("---");
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
}
}
}
void Player(char board[ROW][COL], int row, int col)
{
int x, y;
while (1)
{
printf("请输入坐标\n");
scanf("%d %d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = '*';
break;
}
else
{
printf("这个位置已经被占用,请重新下一次\n");
}
}
else
{
printf("你输入的坐标非法\n");
break;
}
}
}
void Computer(char board[ROW][COL], int row, int col) {
printf("电脑下棋\n");
int x, y;
while (1) {
x = rand() % row;
y = rand() % col;
if (board[x][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
int Isfull(char board[ROW][COL], int row, int col) {
int i, j;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (board[i][j] == ' ') {
return 0;
}
}
}
return 1;
}
char Iswin(char board[ROW][COL], int row, int col) {
int i = 0;
for (i = 0; i < row; i++) {
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' ')
{
return board[i][1];
}
}
int j = 0;
for (j = 0; j < col; j++) {
if (board[0][j] == board[1][j] && board[1][j] == board[2][j] && board[1][j] != ' ')
{
return board[i][1];
}
}
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
{
return board[1][1];
}
if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ')
{
return board[1][1];
}
if (Isfull(board, ROW, COL))
{
return 'Q';
}
return 'C';
}
游戏主要部分
#define _CRT_SECURE_NO_WARNINGS
#include "hhh.h"
void menu() {
printf("*********************\n");
printf("****1.play 0.exit****\n");
printf("*********************\n");
}
void game() {
printf("请输入坐标,如:左上角是1 1,右上角是1 3\n");
char ret = 0;
char board[ROW][COL] = { 0 };
Initboard(board, ROW, COL);
Displayboard(board, ROW, COL);
while (1) {
Player(board, ROW, COL);
ret = Iswin(board, ROW, COL);
if (ret != 'C')
{
break;
}
Displayboard(board, ROW, COL);
Computer(board, ROW, COL);
ret = Iswin(board, ROW, COL);
if (ret != 'C')
{
break;
}
Displayboard(board, ROW, COL);
}
if (ret == '*')
{
printf("\n玩家胜利\n");
}
if (ret == '#')
{
printf("\n电脑胜利\n");
}
if (ret == 'Q')
{
printf("\n游戏平局\n");
}
Displayboard(board, ROW, COL);
}
int main() {
srand((unsigned int)time(NULL));
int x = 0;
do {
menu();
printf("请输入数字进行游戏\n");
scanf("%d", &x);
switch (x)
{
case 1:
printf("三子棋\n");
game();
x = 0;
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("输入错误\n");
break;
}
} while (x);
system("pause");
return 0;
}