4.1.1 位图创建
Bitmap bitmap=Bitmap.createBitmap((int)getWindowManager().getDefaultDisplay().getWidth(),(int)getWindowmanager().getDefaultDisplay().getHeight(),bitmap.Config.ARGB_8888);
4.1.2 位图配置
ARGB_8888配置指明每个颜色8为内存的方式创建位图,8位用于“A”或Alpha通道,8位用于“R”或红色通道,8位用于“G”或绿色通道,以及8位用于“B”或蓝色通道。
4.1.3 创建Canvas对象
Canvas canvas=new Canvas(bitmap);
4.1.4 使用Paint对象
Paint paint=new Paint();
paint.setColor(Color.GREEN);
paint.setStyle(Paint.STYLE.STROKE);
paint.setStrokeWidth(10);
2.样式
Paint.Style.STROKE:仅仅绘制形状的轮廓
Paint.Style.FILL:仅仅填充形状的轮廓
Paint.Sytle.FILL_AND_STROKE:填充绘制形状的轮廓
4.1.5 绘制形状
1.点
canvas.drawPoint(199,201,paint);直线canvas.drawLine(startx,starty,endx,endy,paint); canvas.drawRect(leftx,topy,rightx,bottomy,paint);
canvas.drawOval(ovalBounds,paint);圆:canvas.drawCircle(x,y,radius,paint);