A. Chess Placing

本文介绍了一种关于棋盘布局的优化算法问题,棋盘为1×n大小且n为偶数,初始放置若干棋子在黑白相间的格子上。目标是最小化移动次数使所有棋子位于同一颜色的格子上。通过排序和计算每一步移动的代价来求解。

A. Chess Placing
time limit per test1 second
memory limit per test256 megabytes
inputstandard input
outputstandard output
You are given a chessboard of size 1 × n. It is guaranteed that n is even. The chessboard is painted like this: “BWBW…BW”.

Some cells of the board are occupied by the chess pieces. Each cell contains no more than one chess piece. It is known that the total number of pieces equals to .

In one step you can move one of the pieces one cell to the left or to the right. You cannot move pieces beyond the borders of the board. You also cannot move pieces to the cells that are already occupied.

Your task is to place all the pieces in the cells of the same color using the minimum number of moves (all the pieces must occupy only the black cells or only the white cells after all the moves are made).

Input
The first line of the input contains one integer n (2 ≤ n ≤ 100, n is even) — the size of the chessboard.

The second line of the input contains integer numbers (1 ≤ pi ≤ n) — initial positions of the pieces. It is guaranteed that all the positions are distinct.

Output
Print one integer — the minimum number of moves you have to make to place all the pieces in the cells of the same color.

Examples
inputCopy
6
1 2 6
outputCopy
2
inputCopy
10
1 2 3 4 5
outputCopy
10
Note
In the first example the only possible strategy is to move the piece at the position 6 to the position 5 and move the piece at the position 2 to the position 3. Notice that if you decide to place the pieces in the white cells the minimum number of moves will be 3.

In the second example the possible strategy is to move in 4 moves, then in 3 moves, in 2 moves and in 1 move.

#include<stdlib.h>
#include<stdio.h>
#include<algorithm>
using namespace std;
int a[101];
int main()
{
    int n;
    scanf("%d",&n);
    int i;
    for(i=1;i<=n/2;i++)
    {
        scanf("%d",&a[i]);
    }
    int sum1=0,sum2=0;
    sort(a+1,a+1+n/2);
    for(i=1;i<=n/2;i++)
    {
        sum1+=abs(a[i]-(2*i-1));
        sum2+=abs(a[i]-(2*i));
    }
    printf("%d\n",min(sum1,sum2));
    return 0;
}

题意:棋盘格是黑白相间的,往上放棋子,最终的棋子只能是在黑或者白上面,所以只可能是1,3,5,7,9…或者2,4,6,8,10…并且为什么要先排好序那,因为所有的棋子最后都会走到自己对应的2*i上的偶数或者2*i-1上的奇数上,我们这里减的是和i有关的,所以要对应你如果i=2的位置上放到是6,那6本来是移动到12上的,在2上就会移动到4上了,要的是对应,每个人找到自己的位置才能保证移动到对应的位置上

c++题目,代码无注释 7-3 Ginsho no Koushin 分数 35 作者 戴龙翱 单位 杭州百腾教育科技有限公司 There is a ginsho (the silver general in Japanese chess) on a chessboard with n rows and m columns. The ginsho is firstly placed in the cell at row 1 and column s and its goal is to reach the cell at row n and column t. As the title of this problem suggests, the ginsho cannot move back. Let (i,j) be the cell at row i and column j. If the ginsho is at (i,j), it can next move to (i+1,j−1), (i+1,j) or (i+1,j+1) if that cell exists (a cell (i ′ ,j ′ ) exists if 1≤i ′ ≤n and 1≤j ′ ≤m). We’re now going to place some obstacles into some cells on the chessboard (at most one obstacle per cell). The ginsho cannot move into the cell with obstacles. It is also not allowed to place an obstacle at (1,s) as that is where the ginsho starts. To make this problem more challenging, before we place the obstacles, there are already k obstacles existing on the chessboard and we cannot remove them, nor can we place another obstacle into these cells. Calculate the number of different ways to place the obstacles so that after placing the obstacles, the ginsho can still reach from (1,s) to (n,t). Two ways of placing the obstacles are said to be different if there exists a cell which is placed with an obstacle in the first way and is not in the second way, or vice versa. Input Specification: Each input file contains one test case. For each case, the first line contains five integers n, m, s, t and k (2≤n≤10 9 , 1≤s,t≤m≤7, 0≤k≤min(7,nm−1)) indicating the size of the chessboard, the starting and ending positions of the ginsho and the number of obstacles already on the chessboard. If k=0 there is no obstacles on the chessboard at the beginning and the input ends, otherwise k lines follow. The i-th line of the next k lines contains two integers x i ​ and y i ​ (1≤x i ​ ≤n, 1≤y i ​ ≤m) indicating that there is an obstacle already placed at (x i ​ ,y i ​ ). It’s guaranteed that no obstacle is placed at (1,s) and all obstacles are placed in different cells. Output Specification: Output one line containing one integer indicating the number of different ways to place the obstacles which meet the above constraints. As the answer may be large, output the answer modulo (10 9 +7). Sample Input 1 3 3 2 1 1 2 2 Sample Output 1 32 Sample Input 2 3 3 2 1 2 3 1 1 1 Sample Output 2 0 Sample Input 3 77 4 2 4 0 Sample Output 3 754703122 Hint For the first sample test case, we can freely choose whether or not to place obstacles at (1,1), (1,3), (2,3), (3,2) and (3,3). But (2,1) and (3,1) must be kept clear. For the second sample test case, as there is already an obstacle blocking the targeting cell, there is no way the ginsho can reach it. 代码长度限制 16 KB 时间限制 4000 ms 内存限制 64 MB 栈限制 8192 KB
最新发布
08-15
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