Python 版本
python
import random
def game(): grsyzp.cn
number_to_guess = random.randint(1, 100)
guess = None
attempts = 0
while guess != number_to_guess:
guess = int(input('猜一个1到100之间的数字: '))
attempts += 1
if guess < number_to_guess:
print('太小了!')
elif guess > number_to_guess:
print('太大了!')
print(f'恭喜你,猜对了!你尝试了{attempts}次。')
if name == “main”:
game()
JavaScript 版本(Node.js 环境)
javascript
const readline = require(‘readline’);
const rl = readline.createInterface({
input: process.stdin,
output: process.stdout
});
function game() {
let numberToGuess = Math.floor(Math.random() * 100) + 1;
let guess = null;
let attempts = 0;
while (guess !== numberToGuess) {
rl.question('猜一个1到100之间的数字: ', (answer) => {
guess = parseInt(answer);
attempts++;
if (guess < numberToGuess) {
console.log('太小了!');
} else if (guess > numberToGuess) {
console.log('太大了!');
} else {
console.log(`恭喜你,猜对了!你尝试了${attempts}次。`);
rl.close();
}
if (guess !== numberToGuess) {
game(); // 递归调用以继续循环,但注意这在实际应用中可能不是最佳做法
}
});
}
}
game();
注意:JavaScript 的这个示例使用了 Node.js 的 readline 模块,并且为了保持简单性,它使用了递归调用 game() 来重新开始游戏循环。在真实应用中,你可能不希望这样做,因为它可能会导致调用栈溢出。
Java 版本
java
import java.util.Random;
import java.util.Scanner;
public class GuessingGame {
public static void main(String[] args) {
Random rand = new Random();
int numberToGuess = rand.nextInt(100) + 1;
Scanner scanner = new Scanner(System.in);
int guess = 0;
int attempts = 0;
while (guess != numberToGuess) {
System.out.print("猜一个1到100之间的数字: ");
guess = scanner.nextInt();
attempts++;
if (guess < numberToGuess) {
System.out.println("太小了!");
} else if (guess > numberToGuess) {
System.out.println("太大了!");
}
}
System.out.println("恭喜你,猜对了!你尝试了" + attempts + "次。");
scanner.close();
}
}
由于篇幅限制,我将分别为你提供三种流行编程语言(Python、JavaScript、Java)的简单控制台游戏代码示例。这些示例都是基于“猜数字”游戏的。
Python 版本
python
import random
def game():
number_to_guess = random.randint(1, 100)
guess = None
attempts = 0
while guess != number_to_guess:
guess = int(input('猜一个1到100之间的数字: '))
attempts += 1
if guess < number_to_guess:
print('太小了!')
elif guess > number_to_guess:
print('太大了!')
print(f'恭喜你,猜对了!你尝试了{attempts}次。')
if name == “main”:
game()
JavaScript 版本(Node.js 环境)
javascript
const readline = require(‘readline’);
const rl = readline.createInterface({
input: process.stdin,
output: process.stdout
});
function game() {
let numberToGuess = Math.floor(Math.random() * 100) + 1;
let guess = null;
let attempts = 0;
while (guess !== numberToGuess) {
rl.question('猜一个1到100之间的数字: ', (answer) => {
guess = parseInt(answer);
attempts++;
if (guess < numberToGuess) {
console.log('太小了!');
} else if (guess > numberToGuess) {
console.log('太大了!');
} else {
console.log(`恭喜你,猜对了!你尝试了${attempts}次。`);
rl.close();
}
if (guess !== numberToGuess) {
game(); // 递归调用以继续循环,但注意这在实际应用中可能不是最佳做法
}
});
}
}
game();
注意:JavaScript 的这个示例使用了 Node.js 的 readline 模块,并且为了保持简单性,它使用了递归调用 game() 来重新开始游戏循环。在真实应用中,你可能不希望这样做,因为它可能会导致调用栈溢出。
Java 版本
java
import java.util.Random;
import java.util.Scanner;
public class GuessingGame {
public static void main(String[] args) {
Random rand = new Random();
int numberToGuess = rand.nextInt(100) + 1;
Scanner scanner = new Scanner(System.in);
int guess = 0;
int attempts = 0;
while (guess != numberToGuess) {
System.out.print("猜一个1到100之间的数字: ");
guess = scanner.nextInt();
attempts++;
if (guess < numberToGuess) {
System.out.println("太小了!");
} else if (guess > numberToGuess) {
System.out.println("太大了!");
}
}
System.out.println("恭喜你,猜对了!你尝试了" + attempts + "次。");
scanner.close();
}
}