//旋转掉落动画
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context="com.example.a123.liangqiqi1221yk.DonghuaActivity">
<ImageView
android:id="@+id/img"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:src="@mipmap/ic_launcher"
android:layout_alignParentTop="true"
android:layout_centerHorizontal="true" />
</RelativeLayout>
package com.example.a123.liangqiqi1221yk;
import android.animation.AnimatorSet;
import android.animation.ObjectAnimator;
import android.content.Intent;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import android.support.v7.app.AppCompatActivity;
import android.widget.ImageView;
public class DonghuaActivity extends AppCompatActivity {
private ImageView img;
private Handler handler = new Handler() {
@Override
public void handleMessage(Message msg) {
super.handleMessage(msg);
if(msg.what == 1){
Intent intent = new Intent(DonghuaActivity.this,MainActivity.class);
startActivity(intent);
finish();
}
}
};
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_donghua);
img = (ImageView) findViewById(R.id.img);
ObjectAnimator animator1 = ObjectAnimator.ofFloat(
img,
"translationY",
0, 400
);
ObjectAnimator animator2 = ObjectAnimator.ofFloat(
img,
"alpha",
0, 1
);
ObjectAnimator animator3 = ObjectAnimator.ofFloat(
img,
"scaleY",
1, 2
);
ObjectAnimator animator4 = ObjectAnimator.ofFloat(
img,
"rotationY",
0, 360
);
AnimatorSet animatorSet = new AnimatorSet();
animatorSet.setDuration(3000);
animatorSet.play(animator1)
.with(animator2)
.with(animator3)
.with(animator4);
animatorSet.start();
new Thread(){
@Override
public void run() {
super.run();
Message msg = new Message();
msg.what = 1;
handler.sendMessageDelayed(msg,3000);
}
}.start();
}
}
//旋转消失
package com.example.a123.liangqiqi1221yk;
import android.content.Intent;
import android.os.Bundle;
import android.support.v7.app.AppCompatActivity;
import android.view.animation.AlphaAnimation;
import android.view.animation.Animation;
import android.view.animation.AnimationSet;
import android.view.animation.RotateAnimation;
import android.view.animation.ScaleAnimation;
import android.view.animation.TranslateAnimation;
import android.widget.ImageView;
public class DonghuaActivity extends AppCompatActivity {
private ImageView img;
private AnimationSet animationSet;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_donghua);
img = (ImageView) findViewById(R.id.img);
initAnimates();//初始化动画
/**
* 动画的监听事件
*/
animationSet.setAnimationListener(new Animation.AnimationListener() {
@Override
public void onAnimationStart(Animation animation) {
}
@Override
public void onAnimationEnd(Animation animation) {
/**
* 结束监听的事件
*/
Intent intent = new Intent(DonghuaActivity.this, MainActivity.class);
startActivity(intent);
finish();
}
@Override
public void onAnimationRepeat(Animation animation) {
}
});
}
//初始化动画
private void initAnimates() {
//创建属性动画对象
animationSet = new AnimationSet(true);
/** 参数1:从哪个旋转角度开始
* 参数2:转到什么角度
* 后4个参数用于设置围绕着旋转的圆的圆心在哪里
* 参数3:确定x轴坐标的类型,有ABSOLUT绝对坐标、RELATIVE_TO_SELF相对于自身坐标、RELATIVE_TO_PARENT相对于父控件的坐标
* 参数4:x轴的值,0.5f表明是以自身这个控件的一半长度为x轴
* 参数5:确定y轴坐标的类型
* 参数6:y轴的值,0.5f表明是以自身这个控件的一半长度为x轴
*/
RotateAnimation rotateAnimation = new RotateAnimation(0, 360,
Animation.RELATIVE_TO_SELF, 0.5f,
Animation.RELATIVE_TO_SELF, 0.5f);
rotateAnimation.setDuration(3000);
// rotateAnimation.setFillAfter(true);
animationSet.addAnimation(rotateAnimation);
/**
* 移动
* 参数1~2:x轴的开始位置
* 参数3~4:y轴的开始位置
* 参数5~6:x轴的结束位置
* 参数7~8:x轴的结束位置
*/
TranslateAnimation translateAnimation =
new TranslateAnimation(
Animation.RELATIVE_TO_SELF, 0f,
Animation.RELATIVE_TO_SELF, 0f,
Animation.RELATIVE_TO_SELF, 0f,
Animation.RELATIVE_TO_SELF, 3f);
translateAnimation.setDuration(3000);
// translateAnimation.setFillAfter(true);
animationSet.addAnimation(translateAnimation);
//创建一个AnimationSet对象,参数为Boolean型,
//true表示使用Animation的interpolator,false则是使用自己的
//创建一个AlphaAnimation对象,参数从完全的透明度,到完全的不透明
AlphaAnimation alphaAnimation = new AlphaAnimation(1, 0);
//设置动画执行的时间
alphaAnimation.setDuration(3000);
// alphaAnimation.setFillAfter(true);
animationSet.addAnimation(alphaAnimation);
//参数1:x轴的初始值
//参数2:x轴收缩后的值
//参数3:y轴的初始值
//参数4:y轴收缩后的值
//参数5:确定x轴坐标的类型
//参数6:x轴的值,0.5f表明是以自身这个控件的一半长度为x轴
//参数7:确定y轴坐标的类型
//参数8:y轴的值,0.5f表明是以自身这个控件的一半长度为x轴
ScaleAnimation scaleAnimation = new ScaleAnimation(
2, 1f, 2, 1f,
Animation.RELATIVE_TO_SELF, 0.5f,
Animation.RELATIVE_TO_SELF, 0.5f);
scaleAnimation.setDuration(3000);
// scaleAnimation.setFillAfter(true);
animationSet.addAnimation(scaleAnimation);
//使动画静止
animationSet.setFillAfter(true);
img.startAnimation(animationSet);
}
}
旋转掉落与消失动画实现
本文介绍了一种通过Android平台实现视图元素旋转掉落及旋转消失的动画效果的方法。使用了ObjectAnimator和传统AnimationSet来控制ImageView的平移、旋转、缩放和透明度变化,实现了流畅的过渡动画。
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