创建一个简单的刮刮乐奖券布局涉及HTML和CSS。以下是一个简单的示例,你可以根据需要进行修改或扩展:
- HTML结构:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>刮刮乐奖券</title>
<link rel="stylesheet" href="styles.css">
</head>
<body>
<div class="scratch-card">
<div class="scratch-area">
<p class="prize-hidden">一等奖</p>
<canvas id="scratchCanvas" width="300" height="150"></canvas>
</div>
<div class="info">
<p>刮开涂层,赢取大奖!</p>
</div>
</div>
<script src="script.js"></script>
</body>
</html>
- CSS样式 (
styles.css
):
body {
font-family: Arial, sans-serif;
display: flex;
justify-content: center;
align-items: center;
height: 100vh;
background-color: #f5f5f5;
}
.scratch-card {
width: 300px;
border: 1px solid #ccc;
border-radius: 10px;
background-color: white;
padding: 20px;
box-shadow: 0 2px 10px rgba(0, 0, 0, 0.1);
position: relative;
}
.scratch-area {
position: relative;
width: 100%;
height: 150px;
border: 2px solid #999;
border-radius: 10px;
background: silver; /* You can use an image for the scratchable layer */
overflow: hidden;
}
.prize-hidden {
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
font-size: 24px;
color: white;
text-align: center;
width: 100%;
}
canvas {
position: absolute;
left: 0;
top: 0;
}
.info {
margin-top: 20px;
text-align: center;
}
- JavaScript交互 (
script.js
):这部分是可选的,用于处理刮刮乐的交互。你可以使用HTML5的<canvas>
元素和JavaScript来检测用户的刮擦动作。以下是一个简单的示例,仅用于演示:
const canvas = document.getElementById('scratchCanvas');
const ctx = canvas.getContext('2d');
let isDrawing = false;
function draw(e) {
if (!isDrawing) return;
ctx.lineWidth = 5;
ctx.lineCap = 'round';
ctx.strokeStyle = '#000';
ctx.lineTo(e.clientX - canvas.offsetLeft, e.clientY - canvas.offsetTop);
ctx.stroke();
ctx.beginPath();
ctx.moveTo(e.clientX - canvas.offsetLeft, e.clientY - canvas.offsetTop);
}
canvas.addEventListener('mousedown', (e) => {
isDrawing = true;
ctx.beginPath();
ctx.moveTo(e.clientX - canvas.offsetLeft, e.clientY - canvas.offsetTop);
});
canvas.addEventListener('mousemove', draw);
canvas.addEventListener('mouseup', () => isDrawing = false);
canvas.addEventListener('mouseout', () => isDrawing = false);
这个示例创建了一个简单的刮刮乐奖券布局,其中包含一个可刮擦的区域。你可以通过刮擦这个区域来“揭示”隐藏的奖品。当然,这只是一个基本的示例,你可以根据需要添加更多的功能、样式和交互。