尾声
一转眼时间真的过的飞快。我们各奔东西,也各自踏上了自己的旅途,但是即使多年不见,也因为这份情谊我们依旧如从前那般“亲密”。不忘初心方得始终。加油吧,程序员们,在我看来35岁,40岁从来不是危机,只要永远不要忘记自己为何踏上征程!
为了让更多在学习中或者最近要准备面试的朋友们看到这篇文章,希望你们能多多评论,点赞+转发!
再次感谢所有给我提供过题目的朋友们,感谢一路有你!
网上学习资料一大堆,但如果学到的知识不成体系,遇到问题时只是浅尝辄止,不再深入研究,那么很难做到真正的技术提升。
一个人可以走的很快,但一群人才能走的更远!不论你是正从事IT行业的老鸟或是对IT行业感兴趣的新人,都欢迎加入我们的的圈子(技术交流、学习资源、职场吐槽、大厂内推、面试辅导),让我们一起学习成长!
CameraCharacteristics characteristics = getCameraCharacteristics(cameraId);
android.hardware.camera2.impl.CameraDeviceImpl deviceImpl = new CameraDeviceImpl();
ICameraDeviceCallbacks callbacks = deviceImpl.getCallbacks()
if (supportsCamera2ApiLocked(cameraId)) {
// Use cameraservice's cameradeviceclient implementation for HAL3.2+ devices
ICameraService cameraService = CameraManagerGlobal.get().getCameraService();
cameraService.connectDevice(callbacks, cameraId,mContext.getOpPackageName(), uid);
}else{
... ...
}
// TODO: factor out callback to be non-nested, then move setter to constructor
// For now, calling setRemoteDevice will fire initial
// onOpened/onUnconfigured callbacks.
// This function call may post onDisconnected and throw CAMERA_DISCONNECTED if
// cameraUser dies during setup.
deviceImpl.setRemoteDevice(cameraUser);
}
cameraService是通过Binder 继承 ICameraServiceListener.Stub
private static final class CameraManagerGlobal extends ICameraServiceListener.Stub
implements IBinder.DeathRecipient {
// This must match the ICameraService definition
private static final String CAMERA_SERVICE_BINDER_NAME = "media.camera";
public ICameraService getCameraService() {
synchronized(mLock) {
//
connectCameraServiceLocked();
return mCameraService;
}
}
private void connectCameraServiceLocked() {
IBinder cameraServiceBinder = ServiceManager.getService(CAMERA_SERVICE_BINDER_NAME);
ICameraService cameraService = ICameraService.Stub.asInterface(cameraServiceBinder);
for (CameraStatus c : cameraStatuses) {
onStatusChangedLocked(c.status, c.cameraId);
}
mCameraService = cameraService;
}
}
3.CameraService.cpp
(frameworks\\av\\services\\camera\\libcameraservice)
cameraService.connectDevice 通过AIDL 到用到 CameraService.cpp 中的connectDevice 方法。
Status CameraService::connectDevice(
const sp<hardware::camera2::ICameraDeviceCallbacks>& cameraCb,
const String16& cameraId,
const String16& clientPackageName,
int clientUid,
/*out*/
sp<hardware::camera2::ICameraDeviceUser>* device) {
//调用connectHelper 方法
ret = connectHelper<hardware::camera2::ICameraDeviceCallbacks,CameraDeviceClient>(cameraCb, id,
/*api1CameraId*/-1,
CAMERA_HAL_API_VERSION_UNSPECIFIED, clientPackageNameAdj,
clientUid, USE_CALLING_PID, API_2, /*shimUpdateOnly*/ false, /*out*/client);
}
connectDevice 会调用到 connectHelper 方法
Status CameraService::connectHelper(){
// 闪光灯进入预准备阶段
mFlashlight->prepareDeviceOpen(cameraId);
//获取当前设备的Version
int deviceVersion = getDeviceVersion(cameraId, /*out*/&facing);
// 初始化CameraproviderManager
err = client->initialize(mCameraProviderManager, mMonitorTags);
}
4.CameraProviderManager.cpp
(frameworks\\av\\services\\camera\\libcameraservice\\common)
status_t CameraProviderManager::initialize(wpCameraProviderManager::StatusListener listener,
ServiceInteractionProxy* proxy) {
// 调用 addProviderLocked 方法
for (const auto& instance : mServiceProxy->listServices()) {
this->addProviderLocked(instance);
}
}
status_t CameraProviderManager::addProviderLocked(const std::string& newProvider) {
sp<ProviderInfo> providerInfo = new ProviderInfo(newProvider, this);
status_t res = providerInfo->initialize(interface, mDeviceState);
}
//ProviderInfo::initialize 初始化方法
status_t CameraProviderManager::ProviderInfo::initialize(){
status_t res = addDevice(device, common::V1_0::CameraDeviceStatus::PRESENT, &id);
}
status_t CameraProviderManager::ProviderInfo::addDevice(const std::string& name,
CameraDeviceStatus initialStatus, /*out*/ std::string* parsedId) {
//
deviceInfo = initializeDeviceInfo<DeviceInfo3>(name, mProviderTagid,
id, minor);
}
std::unique_ptrCameraProviderManager::ProviderInfo::DeviceInfo
CameraProviderManager::ProviderInfo::initializeDeviceInfo(){
// 后续调用待完善 如何 跳转到 Camera3device.cpp 的initialize 方法
return std::unique_ptr<DeviceInfo>(
new DeviceInfoT(name, tagId, id, minorVersion, resourceCost, this,
mProviderPublicCameraIds, cameraInterface));
}
5.Camera3Device.cpp
(frameworks\\av\\services\\camera\\libcameraservice\\device3)
status_t Camera3Device::initialize(sp manager, const String8& monitorTags) {
// 调用 CameraProviderManager openSession
ATRACE_BEGIN("CameraHal::openSession");
status_t res = manager->openSession(mId.string(), this,
/*out*/ &session);
ATRACE_END();
return initializeCommonLocked();
}
6.CameraProviderManager.cpp
(frameworks\\av\\services\\camera\\libcameraservice\\common)
status_t CameraProviderManager::openSession(const std::string &id,
const sp<device::V3_2::ICameraDeviceCallback>& callback,
/*out*/
sp<device::V3_2::ICameraDeviceSession> *session) {
auto interface = deviceInfo3->startDeviceInterface<
CameraProviderManager::ProviderInfo::DeviceInfo3::InterfaceT>();
ret = interface->open(callback, [&status, &session]
(Status s, const sp<device::V3_2::ICameraDeviceSession>& cameraSession) {
status = s;
if (status == Status::OK) {
*session = cameraSession;
}
});
}
7.ICameraDevice.hal
(hardware\\interfaces\\camera\\device\\3.2)
//Power on and initialize this camera device for active use, returning a
//session handle for active operations.
open(ICameraDeviceCallback callback) generates
(Status status, ICameraDeviceSession session);
8.CameraDevice.cpp
(hardware\\interfaces\\camera\\device\\3.2\\default)
Return CameraDevice::open(const sp& callback,
ICameraDevice::open_cb _hidl_cb) {
/** Open HAL device */
status_t res;
camera3_device_t *device;
// 1. 开始 open Hal Device
ATRACE_BEGIN("camera3->open");
res = mModule->open(mCameraId.c_str(),
reinterpret_cast<hw_device_t**>(&device));
ATRACE_END();
// 2. 获取Camera 信息
res = mModule->getCameraInfo(mCameraIdInt, &info);
// 3. 创建 CameraDeviceSession
session = createSession(device, info.static_camera_characteristics, callback);
}
1. CameraModule.cpp
(hardware\\interfaces\\camera\\common\\1.0\\default)
int CameraModule::open(const char* id, struct hw_device_t** device) {
int res;
ATRACE_BEGIN("camera_module->open");
res = filterOpenErrorCode(mModule->common.methods->open(&mModule->common, id, device));
ATRACE_END();
return res;
}
10.Camxhal3entry.cpp
(vendor\\qcom\\proprietary\\camx\\src\\core\\hal)
int open(
const struct hw_module_t* pHwModuleAPI,
const char* pCameraIdAPI,
struct hw_device_t** ppHwDeviceAPI)
{
/// @todo (CAMX-43) - Reload Jumptable from settings
JumpTableHAL3* pHAL3 = static_cast<JumpTableHAL3*>(g_dispatchHAL3.GetJumpTable());
return pHAL3->open(pHwModuleAPI, pCameraIdAPI, ppHwDeviceAPI);
}
11.Camxhal3.cpp
(vendor\\qcom\\proprietary\\camx\\src\\core\\hal)
static int open(){
// 检查CameraId 是否有效
cameraId = OsUtils::StrToUL(pCameraIdAPI, &pNameEnd, 10);
// 检查闪光灯状态,如果 on 状态,需要off
HAL3Module::GetInstance()->ReserveTorchForCamera(
GetCHIAppCallbacks()->chi_remap_camera_id(cameraId, IdRemapTorch), cameraId);
// 调用 Camxhal3module ProcessCameraOpen 方法
result = HAL3Module::GetInstance()->ProcessCameraOpen(logicalCameraId, &extend);
// 创建HalDevice 实例并初始化
pHALDevice = HALDevice::Create(pHwModule, logicalCameraId, cameraId);
}
12.Camxhal3module.cpp
(vendor\\qcom\\proprietary\\camx\\src\\core\\hal)
CamxResult HAL3Module::ProcessCameraOpen(){
result = m_ChiAppCallbacks.chi_extend_open(logicalCameraId, pPriv);
}
13.Chxextensioninterface.cpp
(vendor\\qcom\\proprietary\\chi-cdk\\core\\chiframework)
static CDKResult chi_extend_open(){
ExtensionModule* pExtensionModule = ExtensionModule::GetInstance();
CHX_LOG_DEBUG("[OP_EXT] OPEN_CAMERA E cameraId %d", cameraId);
CDKResult result = pExtensionModule->ExtendOpen(cameraId, priv);
CHX_LOG_DEBUG("[OP_EXT] OPEN_CAMERA X");
}
**最后附上:我们之前因为秋招收集的二十套一二线互联网公司Android面试真题** (含BAT、小米、华为、美团、滴滴)和我自己整理Android复习笔记(包含Android基础知识点、Android扩展知识点、Android源码解析、设计模式汇总、Gradle知识点、常见算法题汇总)

面试成功其实是必然的,因为我做足了充分的准备工作,包括刷题啊,看一些Android核心的知识点,看一些面试的博客吸取大家面试的一些经验,**下面这份PDF是我翻阅了差不多1个月左右一些Android大博主的博客从他们那里取其精华去其糟泊所整理出来的一些Android的核心知识点,** 全部都是精华中的精华,我能面试到现在资深开发人员跟我整理的这本Android核心知识点有密不可分的关系,在这里本着共赢的心态分享给各位朋友。

这份PDF囊括了JVM,Java集合,Java多线程并发,Java基础,生命周期,微服务, 进程,Parcelable 接口,IPC,屏幕适配,线程异步,ART,架构,Jetpack,NDK开发,计算机网络基础,类加载器,Android 开源库源码分析,设计模式汇总,Gradle 知识点汇总...
由于篇幅有限,就不做过多的介绍,大家请自行脑补
**网上学习资料一大堆,但如果学到的知识不成体系,遇到问题时只是浅尝辄止,不再深入研究,那么很难做到真正的技术提升。**
**[需要这份系统化学习资料的朋友,可以戳这里获取](https://bbs.youkuaiyun.com/topics/618156601)**
**一个人可以走的很快,但一群人才能走的更远!不论你是正从事IT行业的老鸟或是对IT行业感兴趣的新人,都欢迎加入我们的的圈子(技术交流、学习资源、职场吐槽、大厂内推、面试辅导),让我们一起学习成长!**
了充分的准备工作,包括刷题啊,看一些Android核心的知识点,看一些面试的博客吸取大家面试的一些经验,**下面这份PDF是我翻阅了差不多1个月左右一些Android大博主的博客从他们那里取其精华去其糟泊所整理出来的一些Android的核心知识点,** 全部都是精华中的精华,我能面试到现在资深开发人员跟我整理的这本Android核心知识点有密不可分的关系,在这里本着共赢的心态分享给各位朋友。
[外链图片转存中...(img-1MjylGSR-1715745990270)]
这份PDF囊括了JVM,Java集合,Java多线程并发,Java基础,生命周期,微服务, 进程,Parcelable 接口,IPC,屏幕适配,线程异步,ART,架构,Jetpack,NDK开发,计算机网络基础,类加载器,Android 开源库源码分析,设计模式汇总,Gradle 知识点汇总...
由于篇幅有限,就不做过多的介绍,大家请自行脑补
**网上学习资料一大堆,但如果学到的知识不成体系,遇到问题时只是浅尝辄止,不再深入研究,那么很难做到真正的技术提升。**
**[需要这份系统化学习资料的朋友,可以戳这里获取](https://bbs.youkuaiyun.com/topics/618156601)**
**一个人可以走的很快,但一群人才能走的更远!不论你是正从事IT行业的老鸟或是对IT行业感兴趣的新人,都欢迎加入我们的的圈子(技术交流、学习资源、职场吐槽、大厂内推、面试辅导),让我们一起学习成长!**