链表是把一个个节点,通过改变节点的指向,达到增删查改,这一个节点,有属性,有方法,说白了就是一个节点类。
第一:创建节点类
这里写代码片
public class MyNode<E>{
E item;
MyNode<E> next;
}
//创建自己的链表
这里写代码片
public class MyLinked{
//第一个节点
MyNode<E> first;
//最后一个节点
MyNode<E> last;
//增
public void add(E item){
//构建节点
MyNode myNode = new MyNode();
myNode.next=null;;
if(last!=null){
last.next=myNode;
}
if(first==null){
first = myNode;
}
last = myNode;
size++;
}
//删
public void remove(int index){
MyNode pre = first;
for(int i=0;i<index-1;i++){
pre = pre.next;
}
//自己节点
MyNode<E>self = pre.next;
//自己下一个节点
MyNode<E>nextNode = self.next;
if(nextNode==null){
pre.next = null;
pre = last;
}else{
pre.next = nexNode;
}
}
//查
public E get(int index){
MyNode<E> myNode = first;
for(int i=0;i<index;i++){
myNode = myNode.next;
}
return myNode.item;
}
//改
public void upData(int index,E item){
MyNode<E> pre = first;
for(int i=0;i<index;i++){
pre = pre.next;
}
pre.item = item;
}
}
双向链表
//创建双向链表节点
package coom.huaxin.doub;
public class MyDoubleNode<E> {
E item;
MyDoubleNode<E> pre;
MyDoubleNode<E> next;
public MyDoubleNode(MyDoubleNode<E> pre, E item, MyDoubleNode<E> next) {
this.item = item;
this.pre = pre;
this.next = next;
}
}
package coom.huaxin.doub;
public class MyDoubleLinked<E> {
MyDoubleNode<E> first;
MyDoubleNode<E> last;
int size;
// 增
public void add(E item) {
MyDoubleNode<E> l = last;
MyDoubleNode<E> myDoubleNode = new MyDoubleNode<E>(l, item, null);
last = myDoubleNode;
if (l == null) {
first = myDoubleNode;
} else {
l.next = myDoubleNode;
}
size++;
}
// 删
public void remove(int index) {
MyDoubleNode<E> x = first;
for (int i = 0; i < index; i++) {
x = x.next;
}
// 要删除节点的上一个节点
MyDoubleNode<E> pre = x.pre;
// 要删除节点的下一个接点
MyDoubleNode<E> next = x.next;
if (pre == null) {
first = next;
} else {
pre.next = next;
x.pre = null;
}
if (next == null) {
last = pre;
} else {
next.pre = pre;
x.next = null;
}
x.item = null;
size--;
}
// 查
public E get(int index) {
MyDoubleNode<E> x = first;
for (int i = 0; i < index; i++) {
x = x.next;
}
return x.item;
}
public int getSize() {
return size;
}
// 改
public void upData(int index, E item) {
MyDoubleNode<E> x = first;
for (int i = 0; i < index; i++) {
x = x.next;
}
x.item = item;
}
// 插入
public void insert(int index, E item) {
MyDoubleNode<E> x = first;
MyDoubleNode<E> y = last;
MyDoubleNode<E> myNode = new MyDoubleNode<E>(x, item, null);
if (index == 0) {
first = myNode;
first.next = x;
x.pre = first;
// pre.pre = myNode;
} else if (index == size) {
last = myNode;
last.pre = y;
y.next = last;
} else {
for (int i = 0; i < index; i++) {
x = x.next;
}
MyDoubleNode<E> pre = x.pre;
// MyDoubleNode<E> next = x.next;
pre.next = myNode;
myNode.pre = pre;
x.pre = myNode;
myNode.next = x;
}
myNode.item = item;
size++;
}
}