union {
struct tcphdr *th;
struct udphdr *uh;
struct icmphdr *icmph;
struct igmphdr *igmph;
struct iphdr *ipiph;
struct ipv6hdr *ipv6h;
unsigned char *raw;
} h;
union {
struct iphdr *iph;
struct ipv6hdr *ipv6h;
struct arphdr *arph;
unsigned char *raw;
} nh;
union {
unsigned char *raw;
} mac;
换成了
sk_buff_data_t transport_header;
sk_buff_data_t network_header;
struct tcphdr *th;
struct udphdr *uh;
struct icmphdr *icmph;
struct igmphdr *igmph;
struct iphdr *ipiph;
struct ipv6hdr *ipv6h;
unsigned char *raw;
} h;
union {
struct iphdr *iph;
struct ipv6hdr *ipv6h;
struct arphdr *arph;
unsigned char *raw;
} nh;
union {
unsigned char *raw;
} mac;
换成了
sk_buff_data_t transport_header;
sk_buff_data_t network_header;
sk_buff_data_t mac_header;
本文深入探讨了网络通信中关键数据结构的理解与应用,包括TCP、UDP、ICMP、IGMP等头部结构,以及IP、IPv6、ARP等头部解析。同时,通过将这些概念映射到现代网络编程API中使用的`sk_buff_data_t`结构,阐述了如何在实际编程环境中操作和理解网络数据包。
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