c#
AndroidJavaClass up = new AndroidJavaClass ("com.unity3d.player.UnityPlayer");
AndroidJavaObject currentActivity = up.GetStatic<AndroidJavaObject> ("currentActivity");
currentActivity.Call("StartActivity0","第一个Activity");
java
public class JellyCraft extends UnityPlayerActivity {
public void StartActivity0(String d)
{
_hander.sendEmptyMessage(2);
}
}
本文介绍了如何通过C#和AndroidJavaClass在Unity3D应用中启动特定的Activity,详细解释了相关代码实现及运行原理。
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