C++(27)赋值运算符

赋值运算符

  • 赋值运算符重载用于对象数据的复制
  • operator= 必须重载为成员函数
  • 重载函数原型为:

        类型  &  类名  :: operator= ( const  类名 & ) ;  
    
#include <iostream>
#include <string.h>

using namespace std;

class Student
{
    friend ostream &operator<<(ostream &out, const Student &s);

private: // 一般 拷贝构造 赋值运算符重载都应该写成私有的  声明即可,不需实现
    // Student (const Student &obj);
    // Student &operator=(const Student &s);
public:
    Student()
    {

    }
    Student (int age, char *name)
    {
        this->age = age;
        this->name = name;
    }
private:
    int age;
    char *name;
};


ostream &operator<<(ostream &out, const Student &s)
{
    printf ("age = %d, name = %s", s.age, s.name);
    return out;
}

int main()
{
    Student s(10, "小明");
    cout << "s : " << s << endl;

    // 拷贝构造,默认拷贝构造
    Student s1 = s;
    cout << "s1: " << s1 << endl;

    Student s2;
    // 赋值, 如果没有自己写赋值运算符重载,编译器默认会提供一个赋值运算符重载函数,做一些值的复制
    // operator=(s2, s) ==> Student &operator(Student &s1, const Student &s2)
    // operator=(s1, s)
    // operator=(s2, operator=(s1, s))
    // Student &operator=(const Student &s)
    s2 = (s1 =  s); 
    cout << "s2: " << s2 << endl;

    return 0;
}


执行结果:
        s : age = 10,name = 小明

        s1: age = 10,name = 小明

        s2: age = 10,name = 小明









class Teacher
{
    friend ostream &operator<<(ostream &out, const Teacher &s);
public:
    Teacher()
    {
        age  = 0;
        name = NULL;
    }
    Teacher (int age, char *name)
    {
        this->age = age;
        this->name = new char[20];

        strcpy (this->name, name);
    }

    Teacher (const Teacher &obj)
    {
        this->age = obj.age;
        this->name = new char[20];

        strcpy (this->name, obj.name);
    }
    ~Teacher()
    {
        if (name != NULL)
            delete [] name;

        name = NULL;
        age  = 0;
    }

    Teacher &operator=(const Teacher &obj)
    {
        // 函数入口参数检查  如果是自己直接返回
        if (&obj == this)
            return *this;

        // 1、释放原有的空间
        if (name != NULL)
            delete [] name;

        // 2、开辟新空间
        this->name = new char[20];

        // 复制
        this->age = obj.age;
        strcpy (this->name, obj.name);

        return *this;
    }

private:
    int age;
    char *name;
};


ostream &operator<<(ostream &out, const Teacher &s)
{
    printf ("age = %d, name = %s", s.age, s.name);
    return out;
}

int main()
{
    Teacher t1(20, "wang");

    Teacher t2 = t1;
    cout << t2 << endl;

    Teacher t3(25, "zhang");

    // 默认的赋值运算是  一个浅拷贝的过程, 不会复制堆上的空间
    t3 = t2;
    cout << t3 << endl;

    Teacher t4;

    t3 = t3;

    return 0;
}



执行结果:
        age = 20,name = wang

        age = 20,name = wang



结论:
      1 先释放旧的内存
      2 返回一个引用 
      3 =操作符 从右向左,优先级相同然后看赋值运算符的结合性。

有些人觉得 如果直接写深拷贝,那么赋值运算是否在某种程度上就用不到了,个人觉得在个别情况下可行,但是如果遇到两个对象都初始化过了,那么此时就必须进行赋值操作了,所以还是有必要的

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