简介:
举例说明,你在试衣间里换衣服,其他人想换衣服就得在外边等着排队,你出来了下一个才能进去。
使用:
CRITICAL_SECTION m_cs; //创建对象
InitializeCriticalSection(&m_cs); //初始化
EnterCriticalSection(&m_cs); //进入
....//操作数据代码
LeaveCriticalSection(&m_cs); //离开
DeleteCriticalSection(&m_cs); //删除
注意事项:
1、使用方法中的每一项都不能少
2、临界区中不能停留时间太长,系统会发生假死,比如停留等待输入
3、多个临界区操作注意先后顺序,避免死锁,参照代码3
示例代码:
1、不使用临界区,两个线程有同时操作同一个数的情况
// 临界区.cpp : 定义控制台应用程序的入口点。
//
#include "stdafx.h"
#include <iostream>
#include <windows.h>
using namespace std;
DWORD WINAPI Fun1( LPVOID lpParam );
DWORD WINAPI Fun2( LPVOID lpParam );
static int nTicket = 100;
//by zhaocl
int main()
{
HANDLE h1 = CreateThread( NULL, 0, Fun1, NULL, 0, NULL );
HANDLE h2 = CreateThread( NULL, 0, Fun2, NULL, 0, NULL );
Sleep(1000);
CloseHandle(h1);
CloseHandle(h2);
system( "pause" );
return 0;
}
DWORD WINAPI Fun1( LPVOID lpParam )
{
while( 1 )
{
if (nTicket > 0)
{
cout << "Thread1 sell ticket:" << nTicket << endl;
nTicket--;
}
else
{
break;
}
}
return 0;
}
DWORD WINAPI Fun2( LPVOID lpParam )
{
while (1)
{
if (nTicket > 0)
{
cout << "Thread2 sell ticket:" << nTicket << endl;
nTicket--;
}
else
{
break;
}
}
return 0;
}
2、使用一个临界区,两个线程各自独立操作数据
// 临界区.cpp : 定义控制台应用程序的入口点。
//
#include "stdafx.h"
#include <iostream>
#include <windows.h>
using namespace std;
DWORD WINAPI Fun1( LPVOID lpParam );
DWORD WINAPI Fun2( LPVOID lpParam );
static int nTicket = 100;
CRITICAL_SECTION cs1;
//by zhaocl
int main()
{
InitializeCriticalSection(&cs1);
HANDLE h1 = CreateThread( NULL, 0, Fun1, NULL, 0, NULL );
HANDLE h2 = CreateThread( NULL, 0, Fun2, NULL, 0, NULL );
Sleep(5000);
DeleteCriticalSection(&cs1);
CloseHandle(h1);
CloseHandle(h2);
system( "pause" );
return 0;
}
DWORD WINAPI Fun1( LPVOID lpParam )
{
while( 1 )
{
Sleep(1);
EnterCriticalSection(&cs1);
if (nTicket > 0)
{
cout << "Thread1 sell ticket:" << nTicket << endl;
nTicket--;
}
else
{
break;
}
LeaveCriticalSection(&cs1);
}
return 0;
}
DWORD WINAPI Fun2( LPVOID lpParam )
{
while (1)
{
Sleep(1);
EnterCriticalSection(&cs1);
if (nTicket > 0)
{
cout << "Thread2 sell ticket:" << nTicket << endl;
nTicket--;
}
else
{
break;
}
LeaveCriticalSection(&cs1);
}
return 0;
}
3、使用两个临界区,此时发生死锁(线程1等2释放,线程2等1释放)
// 临界区.cpp : 定义控制台应用程序的入口点。
//
#include "stdafx.h"
#include <iostream>
#include <windows.h>
using namespace std;
DWORD WINAPI Fun1( LPVOID lpParam );
DWORD WINAPI Fun2( LPVOID lpParam );
static int nTicket = 100;
CRITICAL_SECTION cs1;
CRITICAL_SECTION cs2;
//by zhaocl
int main()
{
InitializeCriticalSection(&cs1);
InitializeCriticalSection(&cs2);
HANDLE h1 = CreateThread( NULL, 0, Fun1, NULL, 0, NULL );
HANDLE h2 = CreateThread( NULL, 0, Fun2, NULL, 0, NULL );
Sleep(5000);
DeleteCriticalSection(&cs1);
DeleteCriticalSection(&cs2);
CloseHandle(h1);
CloseHandle(h2);
system( "pause" );
return 0;
}
DWORD WINAPI Fun1( LPVOID lpParam )
{
while( 1 )
{
//Sleep(1);
EnterCriticalSection(&cs1);
Sleep(1);
EnterCriticalSection(&cs2);
if (nTicket > 0)
{
cout << "Thread1 sell ticket:" << nTicket << endl;
nTicket--;
}
else
{
break;
}
LeaveCriticalSection(&cs1);
LeaveCriticalSection(&cs2);
}
return 0;
}
DWORD WINAPI Fun2( LPVOID lpParam )
{
while (1)
{
//Sleep(1);
EnterCriticalSection(&cs2);
Sleep(1);
EnterCriticalSection(&cs1);
if (nTicket > 0)
{
cout << "Thread2 sell ticket:" << nTicket << endl;
nTicket--;
}
else
{
break;
}
LeaveCriticalSection(&cs1);
LeaveCriticalSection(&cs2);
}
return 0;
}