#include <cstdlib>
#include <iostream>
using namespace std;
class NullType;
namespace TL
{
template<class T,class U>
struct TypeList
{
typedef T head;
typedef U tail;
};
#define TYPELIST_1(T1) TypeList<T1,NullType>
#define TYPELIST_2(T1,T2) TypeList<T1,TYPELIST_1(T2)>
#define TYPELIST_3(T1,T2,T3) TypeList<T1,TYPELIST_2(T2,T3)>
#define TYPELIST_4(T1,T2,T3,T4) TypeList<T1,TYPELIST_3(T2,T3,T4)>
//-----------------------------------------------------------------
//Length
template<class Tlist>struct Length;
template<>struct Length<NullType>
{
enum{value = 0};
};
template<class T,class U>
struct Length<TypeList<T,U> >
{
enum{value = 1 + Length<U>::value};
};
//---------------------------------------------------------------
//利用索引查找对象
template<class T,int U>struct TypeAt;
template<class head,class tail>
struct TypeAt<TypeList<head,tail>,0>
{
typedef head Result;
};
template<class head,class tail,int i>
struct TypeAt<TypeList<head,tail>,i>
{
typedef typename TypeAt<tail,i - 1>::Result Result;
};
//---------------------------------------------------------------
//indexof
template<class TList,class T>struct IndexOf;
template<class T>
struct IndexOf<NullType,T>
{
enum{value = -1};
};
template<class Tail,class T>
struct IndexOf<TypeList<T,Tail>,T>
{
enum{value = 0};
};
template<class Head,class Tail,class T>
struct IndexOf<TypeList<Head,Tail>,T>
{
private:
enum{temp = IndexOf<Tail,T>::value};
public:
enum{value = temp == -1 ? -1 : 1 + temp};
};
//---------------------------------------------------------------
//Append
template<class TList,class T>struct Append;
template<>
struct Append<NullType,NullType>
{
typedef NullType Result;
};
template<class T>
struct Append<NullType,T>
{
typedef TYPELIST_1(T) Result;
};
template<class head,class Tail>
struct Append<NullType,TypeList<head,Tail> >
{
typedef TypeList<head,Tail> Result;
};
template<class head,class Tail,class T>
struct Append<TypeList<head,Tail>,T>
{
typedef TypeList<head,typename Append<Tail,T>::Result> Result;
};
//---------------------------------------------------------------
//Erase
template<class TList,class T>struct Erase;
template<class T>
struct Erase<NullType,T>
{
typedef NullType Result;
};
template<class T,class tail>
struct Erase<TypeList<T,tail>,T>
{
typedef tail Result;
};
template<class head,class tail,class T>
struct Erase<TypeList<head,tail>,T>
{
typedef TypeList<head,typename Erase<tail,T>::Result> Result;
};
//---------------------------------------------------------------
//NoDuplicate
template<class TList>struct NoDuplicate;
template<>struct NoDuplicate<NullType>
{
typedef NullType Result;
};
template<class head,class tail>
struct NoDuplicate<TypeList<head,tail> >
{
private:
typedef typename NoDuplicate<tail>::Result L1;
typedef typename Erase<L1,head>::Result L2;
public:
typedef TypeList<head,L2> Result;
};
//---------------------------------------------------------------
//TypeList 之 Replace,把类型列表中的 T 类型换成 U 类型
template<class TList,class T,class U>struct Replace;
template<class T,class U>
struct Replace<NullType,T,U>
{
typedef NullType Result;
};
template<class T,class U,class tail>
struct Replace<TypeList<T,tail>,T,U>
{
typedef TypeList<U,tail> Result;
};
template<class head,class tail,class T,class U>
struct Replace<TypeList<head,tail>,T,U>
{
typedef TypeList<head,typename Replace<tail,T,U>::Result> Result;
};
}
using namespace TL;
int main(int argc, char *argv[])
{
typedef TYPELIST_4(int,float,char,double) Test1;
Test1::head n = 1011;
cout<<"替换类型之前是整数类型,其值 = "<<n<<endl;
typedef Replace<Test1,int,unsigned char>::Result TestRes;
TestRes::head cc[] = "现在变成 char 了";
cout<<"替换类型之后是char类型,其值 = "<<cc<<endl;
system("PAUSE");
return EXIT_SUCCESS;
}