#include <cstdlib>
#include <iostream>
using namespace std;
class Visitor
{
public:
virtual void VisitConcreteA() = 0;
virtual void VisitConcreteB() = 0;
virtual void VisitConcreteC() = 0;
};
class VisitorA:public Visitor
{
public:
virtual void VisitConcreteA(){cout<<"VisitorA 准备采访ConcreteA ";}
virtual void VisitConcreteB(){cout<<"VisitorA 准备采访ConcreteB ";}
virtual void VisitConcreteC(){cout<<"VisitorA 准备采访ConcreteC ";}
};
class VisitorB:public Visitor
{
public:
virtual void VisitConcreteA(){cout<<"VisitorB 准备采访ConcreteA ";}
virtual void VisitConcreteB(){cout<<"VisitorB 准备采访ConcreteB ";}
virtual void VisitConcreteC(){cout<<"VisitorB 准备采访ConcreteC ";}
};
class VisitorC:public Visitor
{
public:
virtual void VisitConcreteA(){cout<<"VisitorC 准备采访ConcreteA ";}
virtual void VisitConcreteB(){cout<<"VisitorC 准备采访ConcreteB ";}
virtual void VisitConcreteC(){cout<<"VisitorC 准备采访ConcreteC ";}
};
class Concrete
{
public:
virtual void Accept(Visitor* pVis) = 0;
};
class ConcreteA:public Concrete
{
public:
virtual void Accept(Visitor* pVis){pVis->VisitConcreteA();cout<<"ConcreteA 接受访问"<<endl;}
};
class ConcreteB:public Concrete
{
public:
virtual void Accept(Visitor* pVis){pVis->VisitConcreteB();cout<<"ConcreteB 接受访问"<<endl;}
};
class ConcreteC:public Concrete
{
public:
virtual void Accept(Visitor* pVis){pVis->VisitConcreteC();cout<<"ConcreteC 接受访问"<<endl;}
};
void Do(Visitor* pVis,Concrete* pCon)
{
pCon->Accept(pVis);
delete pVis;
delete pCon;
}
int main(int argc, char *argv[])
{
Do(new VisitorA,new ConcreteA);
Do(new VisitorA,new ConcreteB);
Do(new VisitorA,new ConcreteC);
cout<<"----------"<<endl;
Do(new VisitorB,new ConcreteA);
Do(new VisitorB,new ConcreteB);
Do(new VisitorB,new ConcreteC);
cout<<"----------"<<endl;
Do(new VisitorC,new ConcreteA);
Do(new VisitorC,new ConcreteB);
Do(new VisitorC,new ConcreteC);
cout<<"----------"<<endl;
system("PAUSE");
return EXIT_SUCCESS;
}
本文通过C++代码展示了访问者模式的基本实现。该模式定义了一个访问者的接口,为一个对象结构中的各个元素提供不同的操作。具体实现了多个访问者类及被访问的元素类,并演示了如何使用这些类进行交互。
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