在libevent中有evhttp实现了http server,看了一下,4000多行代码。
其实实现一个http server的步骤很简单,无非就是业务上的内容,至于优化和性能都是写代码及架构设计模式的问题,这部分我太菜了就不说了。
简单说下这篇博文的思路:
1.作为一个简单的HTTP server,在read callback里面,直接write http request到标准输出。
2.另外在read callback里面,向libevent中提供的evbuffer 里面构造响应,http响应由如下内容组成:
(a) 响应行:状态 相应码等
(b) 响应头:这里我就写了Server Content-Type Content-Length等
(c) 响应报文:简单的h5代码,用两个\r\n和response head隔开
代码见:gayhub
#include <stdio.h>
#include <stdlib.h>
#include <errno.h>
#include <assert.h>
#include <unistd.h>
#include <signal.h>
#include <event2/event.h>
#include <event2/bufferevent.h>
#include <event2/buffer.h>
#include <sys/socket.h>
#include <string.h>
#include <netinet/in.h>
#include <netdb.h>
void errorcb(struct bufferevent*bev,short events,void *ptr)
{
printf("in errorcb\r\n");
if(events&BEV_EVENT_CONNECTED)
{
printf("ok connected\r\n");
}
else if(events&(BEV_EVENT_ERROR|BEV_EVENT_EOF))
{
struct event_base *base=ptr;
printf("closing... \r\n");
bufferevent_free(bev);
event_base_loopexit(base,NULL);
}
}
void readcb(struct bufferevent*bev,void *arg )
{
printf("in readcb\r\n");
struct evbuffer *input;
struct evbuffer *output;
char *request_line;
size_t len;
input = bufferevent_get_input(bev);
output = bufferevent_get_output(bev);
size_t input_len = evbuffer_get_length(input);
while(1)
{
request_line = evbuffer_readln(input,&len,EVBUFFER_EOL_CRLF);
if(NULL==request_line)
{
//printf("evbuffer_readln error\r\n");
free(request_line);
break;
}
else
{
char request_buf[256];
snprintf(request_buf,len+5,"> %s\r\n",request_line);
write(1,request_buf,strlen(request_buf));
}
}
//构造响应报文
char content[]="<html><head><title>This is title</title></head><body><h1>Hello</h1></body></html>";
char tmp[]="HTTP/1.1 200 OK\r\nServer: ZhangXiao\r\nContent-Length: %d\r\nContent-Type: text/html\r\n\r\n%s";
int contentlen=strlen(content);
char response[256];
snprintf(response,256,tmp,contentlen,content);
char *p = response;
evbuffer_add(output,p,strlen(response));
free(request_line);
}
void do_accept(evutil_socket_t listener,short event,void*arg)
{
printf("in accept\r\n");
struct event_base *base = (struct event_base *)arg;
struct sockaddr_in ss;
socklen_t slen = sizeof(ss);
int fd = accept(listener,(struct sockaddr *)&ss,&slen);
assert(fd>0);
struct bufferevent *bev;
evutil_make_socket_nonblocking(fd);
//使用buffer_socket_new创建一个struct bufferevent*,关联fd
//托管给event_base,BEV_OPT_CLOSE_ON_FREE表示释放bufferevent的时候
//关闭底层套接字等...
bev = bufferevent_socket_new(base,fd,BEV_OPT_CLOSE_ON_FREE);
//设置对应的回调函数
bufferevent_setcb(bev,readcb,NULL,errorcb,base);
bufferevent_enable(bev,EV_READ|EV_WRITE);//event_add
}
int main(int argc,char **argv)
{
evutil_socket_t listener;
struct sockaddr_in sin;
struct event_base *base;
struct event* listener_event;
base = event_base_new();
assert(NULL!=base);
sin.sin_family = AF_INET;
sin.sin_addr.s_addr = 0;
sin.sin_port=htons(1025);
listener = socket(AF_INET,SOCK_STREAM,0);
assert(listener>0);
evutil_make_socket_nonblocking(listener);//fcntl的封装
if(bind(listener,(struct sockaddr*)&sin,sizeof(sin))<0)
{
perror("bind");
return -1;
}
if(listen(listener,16)<0)
{
perror("listen");
return -1;
}
listener_event=event_new(base,listener,EV_READ|EV_PERSIST,do_accept,(void*)base);
event_add(listener_event,NULL);//add to pending event lists
event_base_dispatch(base);
return 0;
}
本文介绍了如何利用libevent库实现一个简单的HTTP服务器。主要步骤包括:接收HTTP请求并将其输出到标准输出,以及构建HTTP响应,包含响应行、响应头(如Server, Content-Type, Content-Length)和响应报文。文中并未涉及优化和性能方面的内容,代码已上传至GitHub。"
51112676,5612665,Ubuntu Server:FTP与SSH服务安装指南,"['linux', 'ftp', 'ssh']
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