<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[zcdreaming的专栏]]></title><description><![CDATA[]]></description><link>https://blog.youkuaiyun.com/zcdreaming</link><language>zh-cn</language><generator>https://blog.youkuaiyun.com/</generator><copyright><![CDATA[Copyright &copy; zcdreaming]]></copyright><item><title><![CDATA[Android开发修改系统音量条]]></title><link>https://blog.youkuaiyun.com/zcdreaming/article/details/50881361</link><guid>https://blog.youkuaiyun.com/zcdreaming/article/details/50881361</guid><author>zcdreaming</author><pubDate>Sun, 13 Mar 2016 23:58:18 +0800</pubDate><description><![CDATA[系统音量条的修改涉及到framework层的开发，在定制系统时用到较多。]]></description><category></category></item><item><title><![CDATA[Android数据库升级]]></title><link>https://blog.youkuaiyun.com/zcdreaming/article/details/44514897</link><guid>https://blog.youkuaiyun.com/zcdreaming/article/details/44514897</guid><author>zcdreaming</author><pubDate>Sat, 21 Mar 2015 12:30:03 +0800</pubDate><description><![CDATA[Android应用程序的数据库升级问题解决办法]]></description><category></category></item><item><title><![CDATA[Android开发为应用设置多个icon图标]]></title><link>https://blog.youkuaiyun.com/zcdreaming/article/details/43415345</link><guid>https://blog.youkuaiyun.com/zcdreaming/article/details/43415345</guid><author>zcdreaming</author><pubDate>Mon, 02 Feb 2015 21:04:39 +0800</pubDate><description><![CDATA[一般情况下一个应用的安装包apk在安装后，会出现一个应用程序图标icon，它就是应用程序入口。但是有些应用程序apk安装后会出现多个icon，并且每个icon进入同一个应用程序，比较典型的应用就是联系人和拨号程序。结合自Android
 3.0后引入的组件Fragment配合使用，分别点击联系人图标和拨号图标进入应用程序显示联系人和拨号的界面。下面的例子是实现这种功能比较简单又好理解的方式：
]]></description><category></category></item><item><title><![CDATA[Android布局优化]]></title><link>https://blog.youkuaiyun.com/zcdreaming/article/details/42176473</link><guid>https://blog.youkuaiyun.com/zcdreaming/article/details/42176473</guid><author>zcdreaming</author><pubDate>Fri, 26 Dec 2014 20:13:49 +0800</pubDate><description><![CDATA[针对布局优化的几点笔记：


1.一个FrameLayout内的LinearLayout，两者都被设置为MATCH_PARENT,这样做没什么实际的意义，只是增加了填充它们的时间。特别是在对一个已有的布局做了重大调整或者再已有布局上添加子布局的时候，需要查找冗余布局。


2.当设置为MATCH_PARENT的FrameLayou被添加到一个父容器时，它就会成为冗余。更好的选择是使用m]]></description><category></category></item><item><title><![CDATA[Android悬浮框应用--悬浮笔记]]></title><link>https://blog.youkuaiyun.com/zcdreaming/article/details/40384109</link><guid>https://blog.youkuaiyun.com/zcdreaming/article/details/40384109</guid><author>zcdreaming</author><pubDate>Wed, 22 Oct 2014 22:06:08 +0800</pubDate><description><![CDATA[悬浮框应用是应用开发中]]></description><category></category></item><item><title><![CDATA[Android开发周围wifi热点和属性的获取]]></title><link>https://blog.youkuaiyun.com/zcdreaming/article/details/38497247</link><guid>https://blog.youkuaiyun.com/zcdreaming/article/details/38497247</guid><author>zcdreaming</author><pubDate>Mon, 11 Aug 2014 19:20:20 +0800</pubDate><description><![CDATA[Android开发中WiFi热点的]]></description><category></category></item><item><title><![CDATA[Java之LinkedList]]></title><link>https://blog.youkuaiyun.com/zcdreaming/article/details/38282095</link><guid>https://blog.youkuaiyun.com/zcdreaming/article/details/38282095</guid><author>zcdreaming</author><pubDate>Tue, 29 Jul 2014 23:43:15 +0800</pubDate><description><![CDATA[回调函数]]></description><category></category></item><item><title><![CDATA[Java之内存模型记忆碎片]]></title><link>https://blog.youkuaiyun.com/zcdreaming/article/details/38239621</link><guid>https://blog.youkuaiyun.com/zcdreaming/article/details/38239621</guid><author>zcdreaming</author><pubDate>Mon, 28 Jul 2014 23:58:03 +0800</pubDate><description><![CDATA[JMM（java内存模型，本讨论仅仅限于windows操作系统）
      Java  Memory  Model，JMM 掌管着一个线程对内存的动作 （读和写）影响其他线程对内存的动作的方式。由于使用处理器寄存器和预处理
 cache 来提高内存访问速度带来的性能提升，Java 语言规范（JLS）允许一些内存操作并不对于所有其他线程立即可见。有两种语言机制可用于保证跨线程内存操作的一致性—]]></description><category></category></item><item><title><![CDATA[Android开发对SD卡的读写操作]]></title><link>https://blog.youkuaiyun.com/zcdreaming/article/details/38174713</link><guid>https://blog.youkuaiyun.com/zcdreaming/article/details/38174713</guid><author>zcdreaming</author><pubDate>Sun, 27 Jul 2014 18:08:14 +0800</pubDate><description><![CDATA[Android]]></description><category></category></item><item><title><![CDATA[day day up--Java的四种引用类型]]></title><link>https://blog.youkuaiyun.com/zcdreaming/article/details/38105291</link><guid>https://blog.youkuaiyun.com/zcdreaming/article/details/38105291</guid><author>zcdreaming</author><pubDate>Fri, 25 Jul 2014 07:57:18 +0800</pubDate><description><![CDATA[Java中有四种引用类型：
1.强引用（Strong Refere]]></description><category></category></item><item><title><![CDATA[day day up--Java多线程理论知识碎片]]></title><link>https://blog.youkuaiyun.com/zcdreaming/article/details/38077669</link><guid>https://blog.youkuaiyun.com/zcdreaming/article/details/38077669</guid><author>zcdreaming</author><pubDate>Thu, 24 Jul 2014 07:38:30 +0800</pubDate><description><![CDATA[Java多线程实现]]></description><category></category></item><item><title><![CDATA[Android Fragment 真正的完全解析（下）（转载）]]></title><link>https://blog.youkuaiyun.com/zcdreaming/article/details/38069511</link><guid>https://blog.youkuaiyun.com/zcdreaming/article/details/38069511</guid><author>zcdreaming</author><pubDate>Wed, 23 Jul 2014 19:24:23 +0800</pubDate><description><![CDATA[目录(?)[+]




转载请标明出处：http://blog.youkuaiyun.com/lmj623565791/article/details/37992017
上篇博客中已经介绍了Fragment产生原因，以及一些基本的用法和各种API，如果你还不了解，请看：Android Fragment 真正的完全解析（上）。
本篇将介绍上篇博客提到的：如何管理Fragment回退栈，Fragm]]></description><category></category></item><item><title><![CDATA[day day up--Java通过JNI调用本地方法]]></title><link>https://blog.youkuaiyun.com/zcdreaming/article/details/38056867</link><guid>https://blog.youkuaiyun.com/zcdreaming/article/details/38056867</guid><author>zcdreaming</author><pubDate>Wed, 23 Jul 2014 07:33:07 +0800</pubDate><description><![CDATA[Java语言提供了]]></description><category></category></item><item><title><![CDATA[day day up--Android开发之Fragment间的通信]]></title><link>https://blog.youkuaiyun.com/zcdreaming/article/details/38048095</link><guid>https://blog.youkuaiyun.com/zcdreaming/article/details/38048095</guid><author>zcdreaming</author><pubDate>Tue, 22 Jul 2014 19:35:42 +0800</pubDate><description><![CDATA[Fragment]]></description><category></category></item><item><title><![CDATA[day day up--Java编程之RandomAccessFile操作系统属性文件]]></title><link>https://blog.youkuaiyun.com/zcdreaming/article/details/38009519</link><guid>https://blog.youkuaiyun.com/zcdreaming/article/details/38009519</guid><author>zcdreaming</author><pubDate>Mon, 21 Jul 2014 09:35:57 +0800</pubDate><description><![CDATA[Java I/O操作除了InputStream和OutputStream，还有另外一个]]></description><category></category></item><item><title><![CDATA[day day up--Java编程之SAX解析XML文件]]></title><link>https://blog.youkuaiyun.com/zcdreaming/article/details/37921327</link><guid>https://blog.youkuaiyun.com/zcdreaming/article/details/37921327</guid><author>zcdreaming</author><pubDate>Fri, 18 Jul 2014 19:24:04 +0800</pubDate><description><![CDATA[SAX解析]]></description><category></category></item><item><title><![CDATA[day day up--Android开发之Fragment使用]]></title><link>https://blog.youkuaiyun.com/zcdreaming/article/details/37899929</link><guid>https://blog.youkuaiyun.com/zcdreaming/article/details/37899929</guid><author>zcdreaming</author><pubDate>Thu, 17 Jul 2014 07:56:36 +0800</pubDate><description><![CDATA[Fragment是Android新增的一个API，它]]></description><category></category></item><item><title><![CDATA[Android开发主要bug汇总]]></title><link>https://blog.youkuaiyun.com/zcdreaming/article/details/37863867</link><guid>https://blog.youkuaiyun.com/zcdreaming/article/details/37863867</guid><author>zcdreaming</author><pubDate>Wed, 16 Jul 2014 07:44:38 +0800</pubDate><description><![CDATA[------vs2010生成项目错误：LINK : fatal error LNK1123: 转换到 COFF 期间失败: 文件无效或损坏
原因：没有Main函数或者WinMain函数文件。此时应该添加一个Main函数文件，拖一个Main函数文件进去是没有用的。
这个是由于日志文件引起的，可以将项目\属性\配置属性\清单工具\输入和输出\嵌入清单：原来是“是”，改成“否”。 


---]]></description><category></category></item><item><title><![CDATA[Android开发SearchView+ListView实现搜索建议]]></title><link>https://blog.youkuaiyun.com/zcdreaming/article/details/37804857</link><guid>https://blog.youkuaiyun.com/zcdreaming/article/details/37804857</guid><author>zcdreaming</author><pubDate>Tue, 15 Jul 2014 07:19:09 +0800</pubDate><description><![CDATA[Android开发中，搜索建议的实现]]></description><category></category></item><item><title><![CDATA[day day up--Java设计模式之单例模式]]></title><link>https://blog.youkuaiyun.com/zcdreaming/article/details/37754319</link><guid>https://blog.youkuaiyun.com/zcdreaming/article/details/37754319</guid><author>zcdreaming</author><pubDate>Mon, 14 Jul 2014 08:02:26 +0800</pubDate><description><![CDATA[设计模式：解决问题最行之有效的经验总结。是一套被反复使用，多数人知晓的，经过分类编写的，代码设计经验的总结。使用设计模式是为了可重用代码，让代码更容易被他人理解，保证代码可靠性，设计模式具有特殊性，一种设计模式一般适用于某种特殊问题的解决。
java中有23种设计模式]]></description><category></category></item></channel></rss>