static and volatile

本文探讨了Java中volatile变量与static变量的区别及其使用场景。volatile确保多线程环境下变量的可见性和禁止局部缓存,而static则表示类级别的唯一实例。文章还介绍了如何正确实现线程安全的计数器,包括使用synchronized关键字和AtomicInteger类。

摘要生成于 C知道 ,由 DeepSeek-R1 满血版支持, 前往体验 >

http://stackoverflow.com/questions/2423622/volatile-vs-static-in-java

Declaring a static variable in Java, means that there will be only one copy, no matter how many objects of the class are created. The variable will be accessible even with no Objects created at all. However threads may have locally cached values of it.

Declaring a variable as volatile, there will be one variable for each Object. So on the surface it seems there is no difference from a normal variable, and totally different from static. However, even with Object fields, a thread may cache a variable value locally.

This means that if two threads update a variable of the same Object concurrently, and the variable is not declared volatile, there could be a case in which one of the thread has in cache an old value.

Even if you access a static values through multiple thread each thread can have it's local cached copy! To avoid this you can declare the variable as static volatile and this will force the thread to read each time the global value.

However, volatile is not a substitute for proper synchronisation! For instance:

    private static volatile int counter = 0;

    private void concurrentMethodWrong() {
         counter = counter + 5;
         //do something
         counter = counter - 5;
    }

Executing concurrentMethodWrong concurrently many times may lead to a final value of counter different from zero! To solve the problem, you've to implement a lock:

    private static final Object counterLock = new Object();

    private static volatile int counter = 0;

    private void concurrentMethodRight() {
         synchronized (counterLock) {
             counter = counter + 5;
         }
         //do something
         synchronized (counterLock) {
             counter = counter - 5;
         }
    }

Or use the AtomicInteger class.

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值