1 Question
I've got a custom view which acts like a button. I want to change the background when user press it, revert the background to original when user moves the finger outside or release it and I also want to handle onClick/onLongClick events. The problem is that onTouch requires me to return true for ACTION_DOWN or it won't send me the ACTION_UP event. But if I return true the onClick listener won't work.
I thought I solved it by returning false in onTouch and registering onClick - it somehow worked, but was kinda against the docs. I've just received a message from an user telling me that he's not able to long-click on the button, so I'm wondering what's wrong here.
Part of the current code:
public boolean onTouch(View v, MotionEvent evt)
{
switch (evt.getAction())
{
case MotionEvent.ACTION_DOWN:
{
setSelection(true); // it just change the background
break;
}
case MotionEvent.ACTION_CANCEL:
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_OUTSIDE:
{
setSelection(false); // it just change the background
break;
}
}
return false;
}
public void onClick(View v)
{
// some other code here
}
public boolean onLongClick(View view)
{
// just showing a Toast here
return false;
}
// somewhere else in code
setOnTouchListener(this);
setOnClickListener(this);
setOnLongClickListener(this);
How do I make them work together correctly?
Thanks in advance
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1 Answer
onClick & onLongClick is actually dispatched from View.onTouchEvent.
if you override View.onTouchEvent or set some specific View.OnTouchListener via setOnTouchListener, you must care for that.
so your code should be something like:
public boolean onTouch(View v, MotionEvent evt)
{
// to dispatch click / long click event,
// you must pass the event to it's default callback View.onTouchEvent
boolean defaultResult = v.onTouchEvent(evt);
switch (evt.getAction())
{
case MotionEvent.ACTION_DOWN:
{
setSelection(true); // it just change the background
break;
}
case MotionEvent.ACTION_CANCEL:
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_OUTSIDE:
{
setSelection(false); // it just change the background
break;
}
default:
return defaultResult;
}
// if you reach here, you have consumed the event
return true;
}