服务器端代码:
serverUDP.c
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <stdio.h>
#include <stdlib.h>
#include <errno.h>
#include <string.h>
#define PORT 6023
struct FightingStatus{
int targetNo;
int missileNo;
};
int main()
{
setvbuf(stdout, NULL, _IONBF, 0);
fflush(stdout);
int sock = -1;
if ((sock = socket(AF_INET, SOCK_DGRAM, 0)) == -1)
{
printf("socket error\n");
return -1;
}
const int opt = 1;
//设置该套接字为广播类型,
int nb = 0;
nb = setsockopt(sock, SOL_SOCKET, SO_BROADCAST, (char *)&opt, sizeof(opt));
if(nb == -1)
{
printf("set socket error...\n");
return -1;
}
struct sockaddr_in addrto;
bzero(&addrto, sizeof(struct sockaddr_in));
addrto.sin_family=AF_INET;
addrto.sin_addr.s_addr=htonl(INADDR_BROADCAST);
addrto.sin_port=htons(PORT);
int nlen=sizeof(addrto);
struct FightingStatus status;
while(1)
{
sleep(1);
//从广播地址发送消息
char smsg[] = {"abcdef"};
status.targetNo = 1;
status.missileNo = 2;
int ret=sendto(sock, (char*)&status, sizeof(struct FightingStatus), 0, (struct sockaddr*)&addrto, nlen);
if(ret<0)
{
printf("send error....\n");
}
else
{
printf("ok \n");
}
}
return 0;
}
客户端代码:
clientUDP.c
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#define PORT 6023
struct FightingStatus{
int targetNo;
int missileNo;
int flag;
};
int main()
{
setvbuf(stdout, NULL, _IONBF, 0);
fflush(stdout);
// 绑定地址
struct sockaddr_in addrto;
bzero(&addrto, sizeof(struct sockaddr_in));
addrto.sin_family = AF_INET;
addrto.sin_addr.s_addr = htonl(INADDR_ANY);
addrto.sin_port = htons(PORT);
// 广播地址
struct sockaddr_in from;
bzero(&from, sizeof(struct sockaddr_in));
from.sin_family = AF_INET;
from.sin_addr.s_addr = htonl(INADDR_ANY);
from.sin_port = htons(PORT);
int sock = -1;
if ((sock = socket(AF_INET, SOCK_DGRAM, 0)) == -1)
{
printf("socket error\n");
return -1;
}
const int opt = 1;
//设置该套接字为广播类型,
int nb = 0;
nb = setsockopt(sock, SOL_SOCKET, SO_BROADCAST, (char *)&opt, sizeof(opt));
if(nb == -1)
{
printf("set socket error...\n");
return -1;
}
if(bind(sock,(struct sockaddr *)&(addrto), sizeof(struct sockaddr_in)) == -1)
{
printf("bind error...\n");
return -1;
}
int len = sizeof(struct sockaddr_in);
char smsg[100] = {0};
struct FightingStatus status;
while(1)
{
//从广播地址接受消息
int ret=recvfrom(sock, (char*)&status, sizeof(struct FightingStatus), 0, (struct sockaddr*)&from,(socklen_t*)&len);
if(ret<=0)
{
printf("read error....\n");
}
else
{
printf("read successdul....\n");
printf("%d***%d***%d\n", status.targetNo, status.missileNo,status.flag);
}
sleep(1);
}
return 0;
}