设计模式中观察者模式的实现有很多方式,这里列出两种实现方式
1、主题实现Subject接口,观察者实现Observer、DisplayElement接口,其中,Subject、Observer、DisplayElement接口都是用户自定义的接口。
测试结果为:
运行方式:每当主题的状态有所变化时,就会通知每一个观察者。观察者可以动态的来注册主题或者移除对主题的关注,主题根本不知道有哪些观察者。这个实现方式的优点是:主题会每一次状态的改变都会通知所有的观察者,这也会带来缺点,因为并不是主题每一次的状态改变的信息都是每个观察者所需要的,主题是将每次的改变推给观察者们的,而不是观察者们去拿的。
2、主题继承Observale类,Observable类封装了一些方法,观察者实现了Observer、DisplayElement接口
运行结果为:
运行方式和第一种实现方式差不多,只不过Observable类帮主题类实现了很多方法,主题类直接用这些方法即可。优缺点:由于这里的主题是继承Observable类,而不是实现接口,这就缺少很多弹性,这限制了主题类的使用和复用
1、主题实现Subject接口,观察者实现Observer、DisplayElement接口,其中,Subject、Observer、DisplayElement接口都是用户自定义的接口。
package com.interfaces;
public interface Subject {
public void registerObserver(Observer o);
public void removeObserver(Observer o);
public void notifyObservers();
}
package com.interfaces;
public interface Observer {
public void update(float temp, float humidity, float pressure);
}
package com.interfaces;
public interface DisplayElement {
public void display();
}
package com.theme;
import java.util.ArrayList;
import com.interfaces.Observer;
import com.interfaces.Subject;
@SuppressWarnings("unchecked")
public class WeatherData implements Subject {
private ArrayList observers;
private float temperature;
private float humidity;
private float pressure;
public WeatherData(){
observers = new ArrayList();
}
@Override
public void notifyObservers() {
for(int i = 0; i < observers.size();i++){
Observer observer = (Observer)observers.get(i);
observer.update(temperature, humidity, pressure);
}
}
@Override
public void registerObserver(Observer o) {
observers.add(o);
}
@Override
public void removeObserver(Observer o) {
int i = observers.indexOf(o);
if(i>=0){
observers.remove(i);
}
}
public void setMeasurements(float temperature,float humidity,float pressure){
this.humidity = humidity;
this.temperature = temperature;
this.pressure = pressure;
measurementsChanged();
}
public void measurementsChanged(){
notifyObservers();
}
}
package com.observers;
import com.interfaces.DisplayElement;
import com.interfaces.Observer;
import com.interfaces.Subject;
public class CurrentConditionsDisplay implements Observer, DisplayElement {
private float temperature;
private float humidity;
private float pressure;
private Subject weatherData;
public CurrentConditionsDisplay(Subject weatherData){
this.weatherData = weatherData;
weatherData.registerObserver(this);
}
@Override
public void update(float temp, float humidity, float pressure) {
this.temperature = temp;
this.humidity = humidity;
this.pressure = pressure;
display();
}
@Override
public void display() {
System.out.println("Current conditions : "+temperature +"F degrees and "+humidity+"% humidity and pressure is :"+pressure);
}
}
package com.observers;
import com.interfaces.DisplayElement;
import com.interfaces.Observer;
import com.theme.WeatherData;
public class ForecastDisplay implements DisplayElement, Observer {
private float currentPressure = 29.92f;
private float lastPressure;
private WeatherData weatherData;
public ForecastDisplay(WeatherData weatherData) {
this.weatherData = weatherData;
weatherData.registerObserver(this);
}
public void update(float temp, float humidity, float pressure) {
lastPressure = currentPressure;
currentPressure = pressure;
display();
}
public void display() {
System.out.print("Forecast: ");
if (currentPressure > lastPressure) {
System.out.println("Improving weather on the way!");
} else if (currentPressure == lastPressure) {
System.out.println("More of the same");
} else if (currentPressure < lastPressure) {
System.out.println("Watch out for cooler, rainy weather");
}
}
}
package com.observers;
import com.interfaces.DisplayElement;
import com.interfaces.Observer;
import com.theme.WeatherData;
public class StatisticsDisplay implements Observer, DisplayElement {
private float maxTemp = 0.0f;
private float minTemp = 200;
private float tempSum= 0.0f;
private int numReadings;
private WeatherData weatherData;
public StatisticsDisplay(WeatherData weatherData) {
this.weatherData = weatherData;
weatherData.registerObserver(this);
}
public void update(float temp, float humidity, float pressure) {
tempSum += temp;
numReadings++;
if (temp > maxTemp) {
maxTemp = temp;
}
if (temp < minTemp) {
minTemp = temp;
}
display();
}
public void display() {
System.out.println("Avg/Max/Min temperature = " + (tempSum / numReadings)
+ "/" + maxTemp + "/" + minTemp);
}
}
package com.test;
import com.observers.CurrentConditionsDisplay;
import com.observers.ForecastDisplay;
import com.observers.StatisticsDisplay;
import com.theme.WeatherData;
public class WeatherStation {
public static void main(String[] args) {
WeatherData weatherData = new WeatherData();
new CurrentConditionsDisplay(weatherData);
new StatisticsDisplay(weatherData);
new ForecastDisplay(weatherData);
weatherData.setMeasurements(80, 65, 30.4f);
weatherData.setMeasurements(82, 70, 29.2f);
weatherData.setMeasurements(78, 90, 29.2f);
}
}
测试结果为:
Current conditions : 80.0F degrees and 65.0% humidity and pressure is :30.4
Avg/Max/Min temperature = 80.0/80.0/80.0
Forecast: Improving weather on the way!
Current conditions : 82.0F degrees and 70.0% humidity and pressure is :29.2
Avg/Max/Min temperature = 81.0/82.0/80.0
Forecast: Watch out for cooler, rainy weather
Current conditions : 78.0F degrees and 90.0% humidity and pressure is :29.2
Avg/Max/Min temperature = 80.0/82.0/78.0
Forecast: More of the same
运行方式:每当主题的状态有所变化时,就会通知每一个观察者。观察者可以动态的来注册主题或者移除对主题的关注,主题根本不知道有哪些观察者。这个实现方式的优点是:主题会每一次状态的改变都会通知所有的观察者,这也会带来缺点,因为并不是主题每一次的状态改变的信息都是每个观察者所需要的,主题是将每次的改变推给观察者们的,而不是观察者们去拿的。
2、主题继承Observale类,Observable类封装了一些方法,观察者实现了Observer、DisplayElement接口
package com.interfaces;
public interface DisplayElement {
public void display();
}
package com.theme;
import java.util.Observable;
public class WeatherData extends Observable {
private float temperature;
private float humidity;
private float pressure;
public WeatherData(){
}
public void measurementsChanged(){
this.setChanged();
this.notifyObservers();
}
public void setMeasurements(float temperature,float humidity,float pressure){
this.temperature = temperature;
this.humidity = humidity;
this.pressure = pressure;
measurementsChanged();
}
public float getTemperature() {
return temperature;
}
public float getHumidity() {
return humidity;
}
public float getPressure() {
return pressure;
}
}
package com.observers;
import java.util.Observable;
import java.util.Observer;
import com.interfaces.DisplayElement;
import com.theme.WeatherData;
public class CurrentConditionsDisplay implements Observer, DisplayElement {
private float temperature;
private float humidity;
public CurrentConditionsDisplay(Observable observable) {
observable.addObserver(this);
}
public void update(Observable obs, Object arg) {
if (obs instanceof WeatherData) {
WeatherData weatherData = (WeatherData)obs;
this.temperature = weatherData.getTemperature();
this.humidity = weatherData.getHumidity();
display();
}
}
public void display() {
System.out.println("Current conditions: " + temperature
+ "F degrees and " + humidity + "% humidity");
}
}
package com.observers;
import java.util.Observable;
import java.util.Observer;
import com.interfaces.DisplayElement;
import com.theme.WeatherData;
public class ForecastDisplay implements Observer, DisplayElement {
private float currentPressure = 29.92f;
private float lastPressure;
public ForecastDisplay(Observable observable) {
observable.addObserver(this);
}
public void update(Observable observable, Object arg) {
if (observable instanceof WeatherData) {
WeatherData weatherData = (WeatherData)observable;
lastPressure = currentPressure;
currentPressure = weatherData.getPressure();
display();
}
}
public void display() {
System.out.print("Forecast: ");
if (currentPressure > lastPressure) {
System.out.println("Improving weather on the way!");
} else if (currentPressure == lastPressure) {
System.out.println("More of the same");
} else if (currentPressure < lastPressure) {
System.out.println("Watch out for cooler, rainy weather");
}
}
}
package com.observers;
import java.util.Observable;
import java.util.Observer;
import com.interfaces.DisplayElement;
import com.theme.WeatherData;
public class StatisticsDisplay implements Observer, DisplayElement {
private float maxTemp = 0.0f;
private float minTemp = 200;
private float tempSum= 0.0f;
private int numReadings;
public StatisticsDisplay(Observable observable) {
observable.addObserver(this);
}
public void update(Observable observable, Object arg) {
if (observable instanceof WeatherData) {
WeatherData weatherData = (WeatherData)observable;
float temp = weatherData.getTemperature();
tempSum += temp;
numReadings++;
if (temp > maxTemp) {
maxTemp = temp;
}
if (temp < minTemp) {
minTemp = temp;
}
display();
}
}
public void display() {
System.out.println("Avg/Max/Min temperature = " + (tempSum / numReadings)
+ "/" + maxTemp + "/" + minTemp);
}
}
package com.test;
import com.observers.CurrentConditionsDisplay;
import com.observers.ForecastDisplay;
import com.observers.StatisticsDisplay;
import com.theme.WeatherData;
public class WeatherStation {
public static void main(String[] args) {
WeatherData weatherData = new WeatherData();
new CurrentConditionsDisplay(weatherData);
new StatisticsDisplay(weatherData);
new ForecastDisplay(weatherData);
weatherData.setMeasurements(80, 65, 30.4f);
weatherData.setMeasurements(82, 70, 29.2f);
weatherData.setMeasurements(78, 90, 29.2f);
}
}
运行结果为:
Forecast: Improving weather on the way!
Avg/Max/Min temperature = 80.0/80.0/80.0
Current conditions: 80.0F degrees and 65.0% humidity
Forecast: Watch out for cooler, rainy weather
Avg/Max/Min temperature = 81.0/82.0/80.0
Current conditions: 82.0F degrees and 70.0% humidity
Forecast: More of the same
Avg/Max/Min temperature = 80.0/82.0/78.0
Current conditions: 78.0F degrees and 90.0% humidity
运行方式和第一种实现方式差不多,只不过Observable类帮主题类实现了很多方法,主题类直接用这些方法即可。优缺点:由于这里的主题是继承Observable类,而不是实现接口,这就缺少很多弹性,这限制了主题类的使用和复用