前言
智能指针与句柄详解(一)中讲了句柄类的实现,本章将用C++模板来实现句柄类。
#ifndef _Sales_item_h
#define _Sales_item_h
#include "item_base.h"
#include <iostream>
using namespace std;
template <class T>
class Sales_item
{
public:
Sales_item();
Sales_item(const Sales_item& sales_item);
Sales_item(const T& item_base);
~Sales_item();
Sales_item& operator=(const Sales_item& sitem);
const T* operator->() const;
const T& operator*() const;
private:
T *m_item_base;
int *m_useCount;
void decr_use();
};
template <class T>
Sales_item<T>::Sales_item()
:m_item_base(NULL)
,m_useCount(new int(1))
{
cout<<"Sales_item constructor"<<endl;
}
template <class T>
Sales_item<T>::Sales_item(const Sales_item& sales_item)
:m_item_base(sales_item.m_item_base)
,m_useCount(sales_item.m_useCount)
{
cout<<"Sales_item copy constructor"<<endl;
++*m_useCount;
}
template <class T>
Sales_item<T>::Sales_item(const T& item_base)
:m_item_base(item_base.clone())
,m_useCount(new int(1))
{
cout<<"Sales_item item_base constructor m_useCount = "<<*m_useCount<<endl;
}
template <class T>
Sales_item<T>& Sales_item<T>::operator=(const Sales_item& sitem)
{
bool isSame = this->m_item_base == sitem.m_item_base;
cout<<"Sales_item assignment isSame = "<<isSame<<endl;
if (!isSame) {
++*sitem.m_useCount;
decr_use();
m_item_base = sitem.m_item_base;
m_useCount = sitem.m_useCount;
}
return *this;
}
template <class T>
Sales_item<T>::~Sales_item()
{
cout<<"Sales_item destruct"<<endl;
decr_use();
}
template <class T>
const T* Sales_item<T>::operator->() const
{
cout<<"Sales_item operator->"<<endl;
if (m_item_base) {
return m_item_base;
}
else throw ("unbound Sales_item");
}
template <class T>
const T& Sales_item<T>::operator*() const
{
cout<<"Sales_item operator*"<<endl;
if (m_item_base) {
return *m_item_base;
}
else throw ("unbound Sales_item");
}
template <class T>
void Sales_item<T>::decr_use()
{
cout<<"Sales_item decr_use m_useCount = "<<*m_useCount<<endl;
if (-- *m_useCount == 0) {
delete m_item_base;
delete m_useCount;
}
}
#endif
输出结果与智能指针与句柄详解(一)一致。
总结:
这里的类模板其实主要多了“template ”关键字,当然类成员函数也定义在了.h文件中。想了解具体情况可以参考《C++ Primer中文版(第四版)》中第十六章 模板与泛型编程。