简单的游戏, 让奶牛快乐。真正的 ASCII + CGArne 调色板。FreeBASIC。
随机性地形发生器:
湖
森林组
游戏周期:
羊吃草草
草再生长
完全吃草不再生长
ScreenRes 640, 480, 8, 4
'' CGArne COLOR PALETTE
Palette 0, 0, 0, 0
Palette 1, 34, 52, 209
Palette 2, 12, 126, 69
Palette 3, 68, 170, 204
Palette 4, 138, 54, 34
Palette 5, 92, 46, 120
Palette 6, 170, 92, 61
Palette 7, 181, 181, 182
Palette 8, 94, 96, 110
Palette 9, 76, 129, 251
Palette 10, 108, 217, 71
Palette 11, 123, 226, 249
Palette 12, 235, 138, 96
Palette 13, 226, 61, 105
Palette 14, 225, 217, 63
Palette 15, 255, 255, 255
Randomize, 1
Dim ascii_terrain(5) As Integer = > {0, 176, 177, 178, 219}
Dim ascii_forest(5) As Integer = > {23, 30, 5, 6, 237}
Dim ascii_water(4) As Integer = > {0, 0, 176, 177}
Dim ascii_player(2) As Integer = > {1, 2}
Dim palette_grass(4) As Integer = > {10, 2}
Dim palette_forest(3) As Integer = > {0, 5, 4}
Dim palette_cow(6) As Integer = > {15, 15, 15, 15, 7, 7}
Dim palette_player(4) As Integer = > {12, 13, 14, 11}
Dim As Integer max_players = 0
Dim As Integer max_forest = 1 + Rnd * 2
Dim As Integer max_cows = 32
Dim As Integer cow(max_cows, 3)
Dim As Integer max_x = LoWord(Width)
Dim As Integer max_y = HiWord(Width)
Dim As Integer terrain(max_x, max_y)
Dim As Integer no_go(max_x, max_y, 4)
Dim As boolean game_over = 0
Dim As String key
Dim As Integer i, x, y, t, no = 0, frames = 0, p, c
Dim As Integer new_pos_x, new_pos_y, length
Dim As Integer lake_x, lake_y, lake_size
Dim As Integer starting_forest(4, 2), starting_forest_id
Dim As Integer grass_max, grass_hp
Dim As Integer cows_movement, cows_hunger, cows_alert_length
Dim As Integer player(4, 4), player_taming = 1
Dim page As Integer = 0
Do
nexit =0
grass_max = 0
grass_hp = 0
cows_hunger = 5
cows_movement = 15
cows_alert_length = 12
lake_size = 4 + Rnd * 12
lake_x = max_x / 2 + Rnd