使用情境:封装一系列对象的交互方式,使得各对象之间不用显示互相调用,降低耦合.
// person.h
#ifndef PERSON_H
#define PERSON_H
#include "mediator.h"
class Person
{
public:
Person(Mediator* tmp);
virtual void Send(std::string msg) = 0;
virtual void GetMsg(std::string msg) = 0;
protected:
Mediator* m_mediator;
};
#endif // PERSON_H
// person.cpp
#include "person.h"
Person::Person(Mediator *tmp)
{
m_mediator = tmp;
}
// producer.h
#ifndef PRODUCER_H
#define PRODUCER_H
#include "person.h"
class Producer : public Person
{
public:
Producer(Mediator* tmp);
void Send(std::string msg);
void GetMsg(std::string msg);
};
#endif // PRODUCER_H
// producer.cpp
#include "producer.h"
#include <iostream>
Producer::Producer(Mediator *tmp) : Person(tmp)
{}
void Producer::Send(std::__cxx11::string msg)
{
m_mediator->Send(msg, this);
}
void Producer::GetMsg(std::__cxx11::string msg)
{
std::cout << "producer get msg : " << msg << std::endl;
}
// consumer.h
#ifndef CONSUMER_H
#define CONSUMER_H
#include "person.h"
class Consumer : public Person
{
public:
Consumer(Mediator* tmp);
void Send(std::__cxx11::string msg);
void GetMsg(std::string msg);
};
#endif // CONSUMER_H
// consumer.cpp
#include "consumer.h"
#include <iostream>
Consumer::Consumer(Mediator *tmp) : Person(tmp)
{}
void Consumer::Send(std::__cxx11::string msg)
{
m_mediator->Send(msg, this);
}
void Consumer::GetMsg(std::__cxx11::string msg)
{
std::cout << "Consumer get msg : " << msg << std::endl;
}
// mediator.h
#ifndef MEDIATOR_H
#define MEDIATOR_H
#include <string>
class Person;
class Mediator
{
public:
virtual void Send(std::string msg, Person *p) = 0;
};
#endif // MEDIATOR_H
// mediator.cpp
#include "mediator.h"
// concretemediator.h
#ifndef CONCRETEMEDIATOR_H
#define CONCRETEMEDIATOR_H
#include "mediator.h"
#include "producer.h"
#include "consumer.h"
class ConcreteMediator : public Mediator
{
public:
Producer* m_producer;
Consumer* m_consumer;
public:
virtual void Send(std::__cxx11::string msg, Person *p);
};
#endif // CONCRETEMEDIATOR_H
// concretemediator.cpp
#include "concretemediator.h"
void ConcreteMediator::Send(std::__cxx11::string msg, Person *p)
{
if(p == m_producer)
{
m_consumer->GetMsg(msg);
}
else if(p == m_consumer)
{
m_producer->GetMsg(msg);
}
}
客户端:
// main.cpp
#include <iostream>
#include "producer.h"
#include "consumer.h"
#include "concretemediator.h"
using namespace std;
int main(int argc, char *argv[])
{
ConcreteMediator* mediator = new ConcreteMediator();
Producer* producer = new Producer(mediator);
Consumer* consumer = new Consumer(mediator);
mediator->m_consumer = consumer;
mediator->m_producer = producer;
producer->Send("I am producer");
consumer->Send("I am consumer");
return 0;
}