新建类SocketIO.cs
class SocketIO
{
public static Socket client;
public static Thread thread;
public static IPAddress ip = new IPAddress(new byte[] {IP号, IP号, IP号, IP号 });
public static IPEndPoint point = new IPEndPoint(ip, Convert.ToInt32(端口号));
public static System.Windows.Forms.Timer heartBeat;
public static void startSocket()
{
client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
client.Connect(point);
thread = new Thread(new ThreadStart(ReceiveMsg));
thread.IsBackground = true;
thread.Start();
}
public static void ReceiveMsg()
{
while (true)
{
byte[] buffer = new byte[1024 * 1024];
if (client.Receive(buffer) != 0)
{
String json = Encoding.UTF8.GetString(buffer);//将byte转换成String
json=json.Replace("\0", "");//去掉多余的\0
//接收数据后做的事情
}
}
}
public static void SendMsg(String msg)
{
//客户端给服务器发消息
if (client != null)
{
byte[] buffer = Encoding.UTF8.GetBytes(msg);
client.Send(buffer);
}
}
}