package shiyan;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import java.util.Vector;
public class Calculator extends JFrame{
private JButton jbtOne=new JButton("1");
private JButton jbtTwo=new JButton("2");
private JButton jbtThree=new JButton("3");
private JButton jbtFour=new JButton("4");
private JButton jbtFive=new JButton("5");
private JButton jbtSix=new JButton("6");
private JButton jbtSeven=new JButton("7");
private JButton jbtEight=new JButton("8");
private JButton jbtNine=new JButton("9");
private JButton jbtZeon=new JButton("0");
private JButton jbt_dian=new JButton(".");
private JButton jbt_jia=new JButton("+");
private JButton jbt_jian=new JButton("-");
private JButton jbt_cheng=new JButton("*");
private JButton jbt_chu=new JButton("/");
private JButton jbt_deng=new JButton("=");
private JButton jbt_clear=new JButton("clear");
private JTextField jt_result=new JTextField("0",20);
public Calculator(){
// jbtOne.setMnemonic(KeyEvent.VK_1);
// jbtTwo.setMnemonic(KeyEvent.VK_2);
// jbtThree.setMnemonic(KeyEvent.VK_3);
// jbtFour.setMnemonic(KeyEvent.VK_4);
// jbtFive.setMnemonic(KeyEvent.VK_5);
// jbtSix.setMnemonic(KeyEvent.VK_6);
// jbtSeven.setMnemonic(KeyEvent.VK_7);
// jbtEight.setMnemonic(KeyEvent.VK_8);
// jbtNine.setMnemonic(KeyEvent.VK_9);
// jbtZeon.setMnemonic(KeyEvent.VK_0);
jt_result.setHorizontalAlignment(JTextField.RIGHT);
JPanel pan=new JPanel();
pan.setLayout(new GridLayout(4,4,2,2));
pan.add(jbtSeven);
pan.add(jbtEight);
pan.add(jbtNine);
pan.add(jbt_jia);
pan.add(jbtFour);
pan.add(jbtFive);
pan.add(jbtSix);
pan.add(jbt_jian);
pan.add(jbtOne);
pan.add(jbtTwo);
pan.add(jbtThree);
pan.add(jbt_cheng);
pan.add(jbtZeon);
pan.add(jbt_dian);
pan.add(jbt_deng);
pan.add(jbt_chu);
setLayout(new BorderLayout(5,3));
add(pan,BorderLayout.CENTER);
JPanel pan1=new JPanel();
pan1.setLayout(new BorderLayout(0,0));
pan1.add(jt_result,BorderLayout.WEST);
pan1.add(jbt_clear,BorderLayout.CENTER);
add(pan1,BorderLayout.NORTH);
jbtZeon.addActionListener(new ButtonListener());
jbtOne.addActionListener(new ButtonListener());
jbtTwo.addActionListener(new ButtonListener());
jbtThree.addActionListener(new ButtonListener());
jbtFour.addActionListener(new ButtonListener());
jbtFive.addActionListener(new ButtonListener());
jbtSix.addActionListener(new ButtonListener());
jbtSeven.addActionListener(new ButtonListener());
jbtEight.addActionListener(new ButtonListener());
jbtNine.addActionListener(new ButtonListener());
jbt_jia.addActionListener(new Listener_signal());
jbt_jian.addActionListener(new Listener_signal());
jbt_cheng.addActionListener(new Listener_signal());
jbt_chu.addActionListener(new Listener_signal());
jbt_clear.addActionListener(new Listener_clear());
jbt_deng.addActionListener(new Listener_deng());
jbt_dian.addActionListener(new Listener_dian());
}
String str1="0";
String str2="0";
String signal="+";
String result="0";
// 以下k1至k2为状态开关
// 开关1用于选择输入方向,将要写入str1或str2
int k1 = 1;
// 开关2用于记录符号键的次数,如果 k2>1 说明进行的是 2+3-9+8 这样的多符号运算
int k2 = 1;
// 开关3用于标识 str1 是否可以被清0 ,等于1时可以,不等于1时不能被清0
int k3 = 1;
// 开关4用于标识 str2 是否可以被清0
int k4 = 1;
// 开关5用于控制小数点可否被录入,等于1时可以,不为1时,输入的小数点被丢掉
int k5 = 1;
JButton store;
Vector vt=new Vector();
private class ButtonListener implements ActionListener{
public void actionPerformed(ActionEvent e){
String ss = ((JButton) e.getSource()).getText();
store = (JButton) e.getSource();
vt.add(store);
if (k1 == 1) {
if (k3 == 1) {
str1 = "";
// 还原开关k5状态
k5 = 1;
}
str1 = str1 + ss;
k3 = k3 + 1;
// 显示结果
jt_result.setText(str1);
} else if (k1 == 2) {
if (k4 == 1) {
str2 = "";
// 还原开关k5状态
k5 = 1;
}
str2 = str2 + ss;
k4 = k4 + 1;
jt_result.setText(str2);
}
}
}
class Listener_signal implements ActionListener {
@SuppressWarnings("unchecked")
public void actionPerformed(ActionEvent e) {
String ss2 = ((JButton) e.getSource()).getText();
store = (JButton) e.getSource();
vt.add(store);
if (k2 == 1) {
// 开关 k1 为 1 时向数 1 写输入值,为2时向数2写输入值。
k1 = 2;
k5 = 1;
signal = ss2;
k2 = k2 + 1;// 按符号键的次数
} else {
int a = vt.size();
JButton c = (JButton) vt.get(a - 2);
if (!(c.getText().equals("+"))
&& !(c.getText().equals("-"))
&& !(c.getText().equals("*"))
&& !(c.getText().equals("/")))
{
cal();
str1 = result;
// 开关 k1 为 1 时,向数 1 写值,为2时向数2写
k1 = 2;
k5 = 1;
k4 = 1;
signal = ss2;
}
k2 = k2 + 1;
}
}
}
// 清除键的逻辑(Clear)
class Listener_clear implements ActionListener {
@SuppressWarnings("unchecked")
public void actionPerformed(ActionEvent e) {
store = (JButton) e.getSource();
vt.add(store);
k5 = 1;
k2 = 1;
k1 = 1;
k3 = 1;
k4 = 1;
str1 = "0";
str2 = "0";
signal = "";
result = "0";
jt_result.setText(result);
vt.clear();
}
}
// 等于键的逻辑
class Listener_deng implements ActionListener {
@SuppressWarnings("unchecked")
public void actionPerformed(ActionEvent e) {
store = (JButton) e.getSource();
vt.add(store);
cal();
// 还原各个开关的状态
k1 = 1;
k2 = 1;
k3 = 1;
k4 = 1;
k5 = 1;
str1 = result;
}
}
// 小数点的处理
class Listener_dian implements ActionListener {
@SuppressWarnings("unchecked")
public void actionPerformed(ActionEvent e) {
store = (JButton) e.getSource();
vt.add(store);
if (k5 == 1) {
String ss2 = ((JButton) e.getSource()).getText();
if (k1 == 1) {
if (k3 == 1) {
str1 = "";
// 还原开关k5状态
k5 = 1;
}
str1 = str1 + ss2;
k3 = k3 + 1;
// 显示结果
jt_result.setText(str1);
} else if (k1 == 2) {
if (k4 == 1) {
str2 = "";
// 还原开关k5的状态
k5 = 1;
}
str2 = str2 + ss2;
k4 = k4 + 1;
jt_result.setText(str2);
}
}
k5 = k5 + 1;
}
}
public void cal() {
// 操作数1
double a2;
// 操作数2
double b2;
// 运算符
String c = signal;
// 运算结果
double result2 = 0;
if (c.equals("")) {
jt_result.setText("Please input operator");
} else {
// 手动处理小数点的问题
if (str1.equals("."))
str1 = "0.0";
if (str2.equals("."))
str2 = "0.0";
a2 = Double.valueOf(str1).doubleValue();
b2 = Double.valueOf(str2).doubleValue();
if (c.equals("+")) {
result2 = a2 + b2;
}
if (c.equals("-")) {
result2 = a2 - b2;
}
if (c.equals("*")) {
result2 = a2 * b2;
}
if (c.equals("/")) {
if (b2 == 0) {
result2 = 0;
} else {
result2 = a2 / b2;
}
}
result = ((new Double(result2)).toString());
jt_result.setText(result);
}
}
public static void main(String[] args) {
try {
UIManager.setLookAndFeel("com.sun.java.swing.plaf.motif.MotifLookAndFeel");
} catch (Exception e) {
e.printStackTrace();
}
Calculator frame=new Calculator();
frame.setTitle("计算器");
frame.setLocationRelativeTo(null);
frame.pack();
frame.setVisible(true);
frame.setResizable(false);
}
}
我们是试图通过 UIManager 来设置窗体的 UI 风格,如果需要更改,只要做相应的替换就可以了:
Windows 风格:com.sun.java.swing.plaf.windows.WindowsLookAndFeel
Metal 风格(默认):javax.swing.plaf.metal.MetalLookAndFeel
更换为 Motif 风格:com.sun.java.swing.plaf.motif.MotifLookAndFeel
更换为 Mac 风格:com.sun.java.swing.plaf.mac.MacLookAndFeel
更换为 GTK 风格:com.sun.java.swing.plaf.gtk.GTKLookAndFeel