using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// 作用于两个玩家互相攻击
/// </summary>
public class OnCollision : MonoBehaviour
{
public GameObject explosion;//定义一个粒子效果
public GameO
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// 作用于两个玩家互相攻击
/// </summary>
public class OnCollision : MonoBehaviour
{
public GameObject explosion;//定义一个粒子效果
public GameO