本游戏是由yang211988,YT1777,小张共同制作的,请勿抄袭。
#include<bits/stdc++.h>
#include<Windows.h>
#include<stdlib.h>
#include<stdio.h>
#include<time.h>
#include<conio.h>
using namespace std;
int guaiwuxieliang=0,guaiwugongji=0;//怪物血量、攻击
int jinqian=0;//金钱
int dengji=1,jingyan=0;//等级、经验
int hp=100;//血量
int fy=5,gj=10;//防御及攻击
int bishou=0;//定义匕首数量
int pijia=0,tiejia=0,duanjian=0;//定义皮甲、铁甲、短剑的数量
int wushidao=0,dadao=0;//武士刀、大刀的数量
int wujinjia=0,dajian=0,dabaojian=0;//定义钨金甲、大剑、大宝剑数量
int yunnanbaiyao=0,fuxidan=0;//云南白药、复息丹数量
int qiangtidan=0,fanshengdan;//强体丹、返生丹
int lingshi1=0,lingshi2=0,lingshi3=0,lingshi4=0,lingshiji;//一品灵石、二品灵石、三品灵石、四品灵石、极品灵石数量
int baozhajuanzhou=0,leidianjuanzhou=0,huozhuojuanzhou=0,huimiejuanzhou=0;//爆炸卷轴、雷电卷轴、火灼卷轴、毁灭卷轴数量
int shoutoushiyuanzidan=0,shoulei=0,jiatelin=0;//手投式原子弹、手雷、加特林数量
string as;int shuru=0;
string sywuqi="无", csfangjv="无";
int sj;
int rw=0;
void out(string sty, bool huanhang)
{
for(int i=0; i<sty.size(); i++)
{
_sleep(50);
cout<<sty[i];
}
if(huanhang==1)
cout<<endl;
}
void shengji()
{
if(jingyan>=100)
{
system("cls");
jingyan=0;
dengji++;
out("经过一段的努力,你升到了第",0);
cout<<dengji<<"级。"<<endl;
cout<<"等级+1 攻击+5 防御+2 "<<endl;
gj += 5;
fy += 2;
system("pause");
}
}
void zuozheshangdian()
{
for(int i=1;i>0;i++)
{
system("cls");
cout<<"你已进入作者的商店"<<endl;
cout<<" ███████████"<<endl;
cout<<" █ ____ █"<<endl;
cout<<" █ (作者) █"<<endl;
cout<<" █ ◣◢ █"<<endl;
cout<<" █ / ▏▏\ █"<<endl;
cout<<" ███████████"<<endl;
cout<<" ███████████"<<endl;
cout<<"1.手投式原子弹 伤害10000 11000元"<<endl;
cout<<"2.加特林(一次性) 伤害8000 9000 元"<<endl;
cout<<"3.手雷 伤害100 800 元"<<endl;
cout<<"4.敬请期待"<<endl;
cout<<"5.退出商店"<<endl;
cin>>shuru;
if(shuru==1)
{
if(jinqian >=11000)
{
cout<<"购买成功 金钱-11000 手投式原子弹+1"<<endl;
jinqian-=11000;
shoutoushiyuanzidan+=1;
system("pause");
}
else{
cout<<"金钱不足"<<endl;
system("pause");
}
}
if(shuru==2)
{
if(jinqian >=9000)
{
cout<<"购买成功 金钱-9000 加特林+1"<<endl;
jinqian-=9000;
jiatelin+=1;
system("pause");
}
else{
cout<<"金钱不足"<<endl;
system("pause");
}
}
if(shuru==3)
{
if(jinqian >=11000)
{
cout<<"购买成功 金钱-800 手雷+1"<<endl;
jinqian-=800;
shoulei+=1;
system("pause");
}
else{
cout<<"金钱不足"<<endl;
system("pause");
}
}
if(shuru==5)
break;
}
}
void shuaiguai()
{
system("cls");
out("你来到了刷怪区",1);
for(;;)
{
system("cls");
srand(time(NULL));
sj=rand()%3;
if(sj==0)
{
out("你遇到了一个一品青纹蟒",1);
out("你很有胜算,要不要干它?",1);
cout<<" 要 不要 "<<endl;
cin>>as;
if(as=="要")
{
guaiwuxieliang=100;
guaiwugongji=5;
}
}
if(sj==1)
{
out("你遇到了一个三品青纹蟒",1);
out("你要不要干它?",1);
cout<<" 要 不要 "<<endl;
cin>>as;
if(as=="要")
{
guaiwuxieliang=120;
guaiwugongji=15;
}
}
if(sj==2)
{
out("你遇到了一个五品狂暴石巨人",1);
out("你要不要干它?",1);
cout<<" 要 不要 "<<endl;
cin>>as;
if(as=="要")
{
guaiwuxieliang=200;
guaiwugongji=30;
}
}
if(as=="要")
for(int e=1;e>0;e++){
cout<<"1.使用普通攻击 攻击力+"<<gj<<endl;
if(baozhajuanzhou!=0)
{
cout<<"2.使用爆炸卷轴 攻击力+40"<<endl;
}
if(leidianjuanzhou!=0)
{
cout<<"3.使用雷电卷轴 攻击力+60"<<endl;
}
if(huozhuojuanzhou!=0)
{
cout<<"4.使用火灼卷轴 攻击力+30"<<endl;
}
if(huimiejuanzhou!=0)
{
cout<<"5.使用毁灭卷轴 攻击力+1000"<<endl;
}
cin>>shuru;
if(shuru==1)
{
system("cls");
cout<<"你使出全力一击,打掉了怪物"<<gj<<"滴血"<<endl;
guaiwuxieliang-=gj;
if(guaiwuxieliang>=1)
{
cout<<"它还有"<<guaiwuxieliang<<"滴血"<<endl;
}
else{
out("它大叫一声倒下了",1);
out("经验+30 金钱+100",1);
jingyan += 30;
jinqian += 100;
_sleep(1000);
system("cls");
break;
}
}
if(shuru==2)
{
if(baozhajuanzhou!=0)
{
system("cls");
cout<<"你扔出一个爆炸卷轴,炸了它40滴血"<<endl;
guaiwuxieliang-=40;
baozhajuanzhou-=1;
if(guaiwuxieliang>=1)
{
cout<<"它还有"<<guaiwuxieliang<<"滴血"<<endl;
}
else{
cout<<"它大叫一声倒下了"<<endl;
rw++;
_sleep(1000);
system("cls");
break;
}
}
}
if(shuru==3)
{
if(leidianjuanzhou!=0)
{
system("cls");
cout<<"你扔出一个雷电卷轴,打了它60滴血"<<endl;
guaiwuxieliang-=60;
leidianjuanzhou-=1;
if(guaiwuxieliang>=1)
{
cout<<"它还有"<<guaiwuxieliang<<"滴血"<<endl;
}
else{
cout<<"它大叫一声倒下了"<<endl;
rw++;
_sleep(1000);
system("cls");
break;
}
}
}
if(shuru==4)
{
if(huozhuojuanzhou!=0)
{
huozhuojuanzhou-=1;
system("cls");
cout<<"你扔出一个火灼卷轴,打了它30滴血"<<endl;
guaiwuxieliang-=30;
if(guaiwuxieliang>=1)
{
cout<<"它还有"<<guaiwuxieliang<<"滴血"<<endl;
}
else{
cout<<"它大叫一声倒下了"<<endl;
rw++;
_sleep(1000);
system("cls");
break;
}
}
}
if(shuru==5)
{
if(huimiejuanzhou!=0)
{
system("cls");
huimiejuanzhou-=1;
cout<<"你扔出一个毁灭卷轴卷轴,灭了它1000滴血"<<endl;
guaiwuxieliang-=1000;
if(guaiwuxieliang>=1)
{
cout<<"它还有"<<guaiwuxieliang<<"滴血"<<endl;
}
else{
cout<<"它大叫一声倒下了"<<endl;
rw++;
_sleep(1000);
system("cls");
break;
}
}
}
_sleep(1000);
system("cls");
if(hp<=0)
{
cout<<"你隔了"<<endl;
_sleep(1000);
break;
}
if(hp<=75)
{
cout<<"你快没有滴血了,确定还要打吗"<<endl;
cout<<" 是 否"<<endl;
cin>>as;
if(as=="是")
{
cout<<"可以,但是你在被打一两下就隔了"<<endl;
system("pause");
}
if(as=="否")
{
cout<<"逃跑成功"<<endl;
break;
}
}
cout<<"它冲过来狠狠的攻击了你"<<endl;
sj=rand()%4;
if(sj==0)
{
if(fy>=guaiwugongji)
cout<<"你被它打掉了0滴血"<<endl;
else{
cout<<"你被它打掉了"<<guaiwugongji<<"滴血"<<endl;
}
hp-=guaiwugongji;
if(hp<=0)
{
cout<<"你隔了"<<endl;
_sleep(1000);
break;
}
}
if(sj==1)
{
if(fy>=guaiwugongji)
cout<<"你被它打掉了0滴血"<<endl;
else{
cout<<"你被它打掉了"<<guaiwugongji<<"滴血"<<endl;
}
hp-=guaiwugongji;
if(hp<=0)
{
cout<<"你隔了"<<endl;
_sleep(1000);
break;
}
}
if(sj==2)
{
if(fy>=guaiwugongji)
cout<<"你被它打掉了0滴血"<<endl;
else{
cout<<"你被它打掉了"<<guaiwugongji<<"滴血"<<endl;
}
hp-=guaiwugongji;
if(hp<=0)
{
cout<<"你隔了"<<endl;
_sleep(1000);
break;
}
}
if(sj==3)
{
cout<<"你躲开了一击"<<endl;
}
}
else
out("你赶紧跑开了",1);
system("cls");
out("你是否要继续刷怪",1);
cout<<" 1.是 2.否"<<endl;
cin>>shuru;
if(shuru==2)
break;
}
}
void dagong()
{
_sleep(1000);
system("cls");
for(int h=0;h<50;h++)
{ system("cls");
cout<<"打工中..."<<endl;
cout<<"请稍等"<<endl<<endl<<endl;
cout<<" ○"<<endl;
cout<<" <|乚■"<<endl;
cout<<" √』"<<endl;
system("cls");
cout<<"打工中..."<<endl;
cout<<"请稍等"<<endl<<endl<<endl;
cout<<" ○ ■"<<endl;
cout<<" 『|√ "<<endl;
cout<<" √>"<<endl;
_sleep(10);
system("cls");
cout<<"打工中..."<<endl;
cout<<"请稍等"<<endl<<endl;
cout<<" ■"<<endl;
cout<<" ○/ "<<endl;
cout<<" 『| "<<endl;
cout<<" √>"<<endl;
_sleep(10);
system("cls");
cout<<"打工中..."<<endl;
cout<<"请稍等"<<endl;
cout<<" ■"<<endl<<endl;
cout<<" ○/ "<<endl;
cout<<" 『| "<<endl;
cout<<" √>"<<endl;
_sleep(10);
}
system("cls");
out("经过一段时间的打工赚钱,你变得更强壮了,还赚了100元",1);
out("经验+30 金钱+100",1);
jingyan+=30;
jinqian+=100;
rw++;
system("pause");
cout<<endl;
}
void zhuxianrenwu()
{
system("cls");
if(rw==0)
{
cout<<"主线任务进度20/"<<rw<<endl;
cout<<"为了提高战斗力,你需要一把匕首。" <<endl;
_sleep(200);
cout<<" ____________________"<<endl;
_sleep(100);
cout<<" | 武器店 |"<<endl;
_sleep(100);
cout<<" |--------------------|"<<endl;
_sleep(100);
cout<<" | ( )哈喽! |"<<endl;
_sleep(100);
cout<<" | /|\ |"<<endl;
_sleep(100);
cout<<" ███████████"<<endl;
cout<<"是否前往武器店?(填 是 或 否)"<<endl;
cin>>as;
if(as=="是")
{
cout<<"购买成功!金钱-0 匕首+1"<<endl;
bishou++;rw++;
_sleep(1000);
system("cls");
}
if(as=="否")
{
out("你刚要离开武器店,武器店店主却叹一口气",1);
_sleep(300);
out("武器店店主:这把匕首送你了吧,我看出了你的不一般。",1);
cout<<"匕首+1";
bishou++;rw++;
_sleep(1000);
system("cls");
}
if(as!="否"&&as!="是")
{
cout<<"已退出主线任务"<<endl;
system("cls");
}
}
if(rw==1)
{
cout<<"主线任务进度20/"<<rw<<endl;
_sleep(1000);
system("cls");
cout<<"你现在需要一些钱"<<endl;
cout<<"1.打怪赚钱 2.打工赚钱"<<endl;
cout<<"3.退出主线任务"<<endl;
cin>>shuru;
if(shuru==1)
{
system("cls");
cout<<"你来到了刷怪区";
cout<<endl;
sj=rand()%3;
if(sj==0)
{
cout<<"你遇到了一个一品青纹蟒 "<<endl;
cout<<"你很有胜算,要不要干它?"<<endl;
cout<<" 要 不要 "<<endl;
cin>>as;
if(as=="要")
{
cout<<"你轻松的干掉了它"<<endl;
cout<<"你卖掉它的妖核赚了100金钱 金钱+100 经验+50"<<endl;
jingyan+=50;
jinqian+=100;
_sleep(1000);
system("cls");
}
if(as=="不要")
{
cout<<"你赶紧跑开了"<<endl;
}
}
if(sj==1)
{
cout<<"你遇到了一个三品青纹蟒 "<<endl;
cout<<"你要不要干它?"<<endl;
cout<<" 要 不要 "<<endl;
cin>>as;
if(as=="要")
{
cout<<"你干掉了它,但扣了20滴血 血量-20"<<endl;
hp-=20;
cout<<"你卖掉它的妖核赚了200金钱 金钱+200 经验+120"<<endl;
jingyan+=120;
jinqian+=200;
_sleep(1000);
system("cls");
}
if(as=="不要")
{
cout<<"你赶紧跑开了"<<endl;
}
}
if(sj==2)
{
cout<<"你遇到了一个五品狂暴石巨人 "<<endl;
cout<<"你要不要干它?"<<endl;
cout<<" 要 不要 "<<endl;
cin>>as;
if(as=="要")
{
if(dengji<5)
{
cout<<"你等级不太够,只有五成胜算"<<endl;
cout<<" 1.继续 按其他的逃跑"<<endl;
cin>>shuru;
if(shuru==1)
{
sj=rand()%2;
if(sj==0)
{
cout<<"你没干过它,嘎了"<<endl;
_sleep(1000);
system("cls");
}
if(sj==1)
{
cout<<"你干掉了它,搞到了700元,经验加100"<<endl;
jinqian+=700;
jingyan+=100;
rw++;
}
}
else{
cout<<"你成功逃跑"<<endl;
}
}
if(dengji>=5)
{
cout<<"你干掉了它,搞到了700元,经验加100"<<endl;
jinqian+=700;
jingyan+=100;
rw++;
}
}
}
}
if(shuru==2)
{
dagong();
}
if(shuru!=1&&shuru!=2)
{
cout<<"已退出主线任务";
_sleep(800);
system("cls");
}
}
if(rw==2)
{
system("cls");
cout<<"主线任务进度20/"<<rw<<endl;
_sleep(2000);
system("cls");
cout<<"任务:打败一个七品妖兽"<<endl;
_sleep(2000);
system("cls");
cout<<"程序猿帮你找了一个七品灵猿"<<endl;
_sleep(1000);
system("cls");
guaiwugongji=70;
guaiwuxieliang=850;
if(dengji>=7)
{
for(int e=1;e>0;e++){
cout<<"1.使用普通攻击 攻击力+"<<gj<<endl;
if(baozhajuanzhou!=0)
{
cout<<"2.使用爆炸卷轴 攻击力+40"<<endl;
}
if(leidianjuanzhou!=0)
{
cout<<"3.使用雷电卷轴 攻击力+60"<<endl;
}
if(huozhuojuanzhou!=0)
{
cout<<"4.使用火灼卷轴 攻击力+30"<<endl;
}
if(huimiejuanzhou!=0)
{
cout<<"5.使用毁灭卷轴 攻击力+1000"<<endl;
}
cin>>shuru;
if(shuru==1)
{
system("cls");
cout<<"你使出全力一击,打掉了怪物"<<gj<<"滴血"<<endl;
guaiwuxieliang-=gj;
if(guaiwuxieliang>=1)
{
cout<<"它还有"<<guaiwuxieliang<<"滴血"<<endl;
}
else{
cout<<"它大叫一声倒下了"<<endl;
rw++;
_sleep(1000);
system("cls");
break;
}
}
if(shuru==2)
{
if(baozhajuanzhou!=0)
{
system("cls");
cout<<"你扔出一个爆炸卷轴,炸了它40滴血"<<endl;
guaiwuxieliang-=40;
baozhajuanzhou-=1;
if(guaiwuxieliang>=1)
{
cout<<"它还有"<<guaiwuxieliang<<"滴血"<<endl;
}
else{
cout<<"它大叫一声倒下了"<<endl;
rw++;
_sleep(1000);
system("cls");
break;
}
}
}
if(shuru==3)
{
if(leidianjuanzhou!=0)
{
system("cls");
cout<<"你扔出一个雷电卷轴,打了它60滴血"<<endl;
guaiwuxieliang-=60;
leidianjuanzhou-=1;
if(guaiwuxieliang>=1)
{
cout<<"它还有"<<guaiwuxieliang<<"滴血"<<endl;
}
else{
cout<<"它大叫一声倒下了"<<endl;
rw++;
_sleep(1000);
system("cls");
break;
}
}
}
if(shuru==4)
{
if(huozhuojuanzhou!=0)
{
huozhuojuanzhou-=1;
system("cls");
cout<<"你扔出一个火灼卷轴,打了它30滴血"<<endl;
guaiwuxieliang-=30;
if(guaiwuxieliang>=1)
{
cout<<"它还有"<<guaiwuxieliang<<"滴血"<<endl;
}
else{
cout<<"它大叫一声倒下了"<<endl;
rw++;
_sleep(1000);
system("cls");
break;
}
}
}
if(shuru==5)
{
if(huimiejuanzhou!=0)
{
system("cls");
huimiejuanzhou-=1;
cout<<"你扔出一个毁灭卷轴卷轴,灭了它1000滴血"<<endl;
guaiwuxieliang-=1000;
if(guaiwuxieliang>=1)
{
cout<<"它还有"<<guaiwuxieliang<<"滴血"<<endl;
}
else{
cout<<"它大叫一声倒下了"<<endl;
rw++;
_sleep(1000);
system("cls");
break;
}
}
}
_sleep(1000);
system("cls");
if(hp<=0)
{
cout<<"你隔了"<<endl;
_sleep(1000);
break;
}
if(hp<=75)
{
cout<<"你快没有滴血了,确定还要打吗"<<endl;
cout<<" 是 否"<<endl;
cin>>as;
if(as=="是")
{
cout<<"可以,但是你在被打一两下就隔了"<<endl;
system("pause");
}
if(as=="否")
{
cout<<"逃跑成功"<<endl;
break;
}
}
cout<<"它冲过来狠狠的攻击了你"<<endl;
sj=rand()%4;
if(sj==0)
{
if(fy>=guaiwugongji)
cout<<"你被它打掉了0滴血"<<endl;
else{
cout<<"你被它打掉了"<<guaiwugongji<<"滴血"<<endl;
}
hp-=guaiwugongji;
if(hp<=0)
{
cout<<"你隔了"<<endl;
_sleep(1000);
break;
}
}
if(sj==1)
{
if(fy>=guaiwugongji)
cout<<"你被它打掉了0滴血"<<endl;
else{
cout<<"你被它打掉了"<<guaiwugongji<<"滴血"<<endl;
}
hp-=guaiwugongji;
if(hp<=0)
{
cout<<"你隔了"<<endl;
_sleep(1000);
break;
}
}
if(sj==2)
{
if(fy>=guaiwugongji)
cout<<"你被它打掉了0滴血"<<endl;
else{
cout<<"你被它打掉了"<<guaiwugongji<<"滴血"<<endl;
}
hp-=guaiwugongji;
if(hp<=0)
{
cout<<"你隔了"<<endl;
_sleep(1000);
break;
}
}
if(sj==3)
{
cout<<"你躲开了一击"<<endl;
}
}
}
if(dengji<7)
{
cout<<"你等级太低了,升到7级再打吧"<<endl;
_sleep(2000);
system("cls");
}
}
}
void zishenshuxin()
{
system("cls");
cout<<"生命:"<<hp<<endl;
cout<<"杀伤:"<<gj<<endl;
cout<<"防御:"<<fy<<endl;
system("pause");
}
void shangdian()
{
for(;;)
{
system("cls");
cout<<" __________ "<<endl;
cout<<"[ 商店 ]"<<endl;
cout<<"|==========|"<<endl;
cout<<"| (-)/ |"<<endl;
cout<<"| /| |"<<endl;
cout<<"[##########]"<<endl;
cout<<"1.匕首 50元 伤害+5 "<<endl;
cout<<"2.皮甲 120元 防御+3 "<<endl;
cout<<"3.铁甲 260元 防御+6 "<<endl;
cout<<"4.短剑 100元 伤害+8 "<<endl;
cout<<"5.武士刀 180元 伤害+12 "<<endl;
cout<<"6.大剑 220元 伤害+18 "<<endl;
cout<<"7.大宝剑 350元 伤害+24 "<<endl;
cout<<"8.钨金甲 1800元 防御+30 "<<endl;
cout<<"9.云南白药 1000元 血量+500"<<endl;
cout<<"10.复息丹 200元 血量+100"<<endl;
cout<<"11.返生丹 1200元 血量+600"<<endl;
cout<<"12.强体丹 890元 防御+15 "<<endl;
cout<<"13.一品灵石 100元 经验+30 "<<endl;
cout<<"14.二品灵石 125元 经验+40 "<<endl;
cout<<"15.三品灵石 230元 经验+70 "<<endl;
cout<<"16.四品灵石1000元 经验+310 "<<endl;
cout<<"17.极品灵石5000元 经验+550 "<<endl;
cout<<"18.退出商店"<<endl;
cin>>shuru;
if(shuru==18)
{
break;
}
if(shuru==1)
{
if(jinqian>=50)
{
system("cls");
cout<<"购买成功! 匕首+1"<<endl;
bishou+=1;
jinqian-=50;
system("pause");
}
else{
cout<<"金钱不足"<<endl;
system("pause");
}
}
if(shuru==2)
{
if(jinqian>=120)
{
system("cls");
cout<<"购买成功! 皮甲+1"<<endl;
cout<<endl;
pijia+=1;
jinqian-=120;
system("pause");
}
else{
cout<<"金钱不足"<<endl;
system("pause");
}
}
if(shuru==3)
{
system("pause");
if(jinqian>=260)
{
system("cls");
cout<<"购买成功! 铁甲+1"<<endl;
cout<<endl;
tiejia+=1;
jinqian-=260;
}
else{
cout<<"金钱不足"<<endl;
system("pause");
}
}
if(shuru==4)
{
if(jinqian>=100)
{
system("cls");
cout<<"购买成功! 短剑+1"<<endl;
cout<<endl;
duanjian+=1;
jinqian-=100;
system("pause");
}
else{
cout<<"金钱不足"<<endl;
system("pause");
}
}
if(shuru==5)
{
if(jinqian>=180)
{
system("cls");
cout<<"购买成功! 武士刀+1"<<endl;
cout<<endl;
wushidao+=1;
jinqian-=180;
system("pause");
system("cls");
}
else{
cout<<"金钱不足"<<endl;
system("pause");
}
}
if(shuru==6)
{
if(jinqian>=220)
{
system("cls");
cout<<"购买成功! 大剑+1"<<endl;
cout<<endl;
dajian+=1;
jinqian-=220;
system("pause");
}
else{
cout<<"金钱不足"<<endl;
system("pause");
}
}
if(shuru==7)
{
if(jinqian>=350)
{
system("cls");
cout<<"购买成功! 大宝剑+1"<<endl;
cout<<endl;
dabaojian+=1;
jinqian-=350;
system("pause");
}
else{
cout<<"金钱不足"<<endl;
system("pause");
}
}
if(shuru==9)
{
if(jinqian>=1000)
{
system("cls");
cout<<"购买成功! 云南白药+1"<<endl;
cout<<endl;
yunnanbaiyao+=1;
jinqian-=1000;
system("pause");
}
else{
cout<<"金钱不足"<<endl;
system("pause");
}
}
if(shuru==8)
{
if(jinqian>=1800)
{
system("cls");
cout<<"购买成功! 钨金甲+1"<<endl;
cout<<endl;
wujinjia+=1;
jinqian-=1800;
system("pause");
}
else{
cout<<"金钱不足"<<endl;
system("pause");
}
}
if(shuru==10)
{
if(jinqian>=200)
{
system("cls");
cout<<"购买成功! 复息丹+1"<<endl;
cout<<endl;
fuxidan+=1;
jinqian-=200;
system("pause");
}
else{
cout<<"金钱不足"<<endl;
system("pause");
}
}
if(shuru==11)
{
if(jinqian>=1200)
{
system("cls");
cout<<"购买成功! 返生丹+1"<<endl;
cout<<endl;
fanshengdan+=1;
jinqian-=1200;
system("pause");
}
else{
cout<<"金钱不足"<<endl;
system("pause");
}
}
if(shuru==12)
{
if(jinqian>=890)
{
system("cls");
cout<<"购买成功! 强体丹+1"<<endl;
cout<<endl;
qiangtidan+=1;
jinqian-=890;
system("pause");
}
else{
cout<<"金钱不足"<<endl;
system("pause");
}
}
if(shuru==13)
{
if(jinqian>=100)
{
system("cls");
cout<<"购买成功! 一品灵石+1"<<endl;
cout<<endl;
lingshi1+=1;
jinqian-=100;
system("pause");
}
else{
cout<<"金钱不足"<<endl;
system("pause");
}
}
if(shuru==14)
{
if(jinqian>=125)
{
system("cls");
cout<<"购买成功! 二品灵石+1"<<endl;
cout<<endl;
lingshi2+=1;
jinqian-=125;
system("pause");
}
else{
cout<<"金钱不足"<<endl;
system("pause");
}
}
if(shuru==15)
{
if(jinqian>=230)
{
system("cls");
cout<<"购买成功! 三品灵石+1"<<endl;
cout<<endl;
lingshi3+=1;
jinqian-=230;
system("pause");
}
else{
cout<<"金钱不足"<<endl;
system("pause");
}
}
if(shuru==16)
{
if(jinqian>=1000)
{
system("cls");
cout<<"购买成功! 四品灵石+1"<<endl;
cout<<endl;
lingshi4+=1;
jinqian-=1000;
system("pause");
}
else{
cout<<"金钱不足"<<endl;
system("pause");
}
}
if(shuru==17)
{
if(jinqian>=5000)
{
system("cls");
cout<<"购买成功! 极品灵石+1"<<endl;
cout<<endl;
lingshiji+=1;
jinqian-=5000;
system("pause");
}
else{
cout<<"金钱不足"<<endl;
system("pause");
}
}
}
}
void chakanzhuangbei()
{
for(;;){
system("cls");
cout<<"正在使用的武器:";
cout<<sywuqi<<endl;
cout<<"正在使用的防具:";
cout<<csfangjv<<endl;
cout<<"背包:"<<endl;
if(bishou != 0)
cout<<bishou<<"个匕首"<<endl;
if(duanjian != 0)
cout<<duanjian<<"个短剑"<<endl;
if(wushidao != 0)
cout<<wushidao<<"个武士刀"<<endl;
if(dajian != 0)
cout<<dajian<<"个大剑"<<endl;
if(dabaojian != 0)
cout<<dabaojian<<"个大宝剑"<<endl;
if(pijia != 0)
cout<<pijia<<"个皮甲"<<endl;
if(tiejia != 0)
cout<<tiejia<<"个铁甲"<<endl;
if(wujinjia != 0)
cout<<wujinjia<<"个钨金甲"<<endl;
if(shoutoushiyuanzidan != 0)
cout<<shoutoushiyuanzidan<<"个手投式原子弹"<<endl;
if(shoulei != 0)
cout<<shoulei<<"个手雷"<<endl;
if(yunnanbaiyao != 0)
cout<<yunnanbaiyao<<"个云南白药"<<endl;
if(fuxidan != 0)
cout<<fuxidan<<"个复息丹"<<endl;
if(fanshengdan != 0)
cout<<fanshengdan<<"个返生丹"<<endl;
if(qiangtidan != 0)
cout<<qiangtidan<<"个强体丹"<<endl;
if(lingshi1 != 0)
cout<<lingshi1<<"个一品灵石"<<endl;
if(lingshi2 != 0)
cout<<lingshi2<<"个二品灵石"<<endl;
if(lingshi3 != 0)
cout<<lingshi3<<"个三品灵石"<<endl;
if(lingshi4 != 0)
cout<<lingshi4<<"个四品灵石"<<endl;
if(lingshiji != 0)
cout<<lingshiji<<"个极品灵石"<<endl;
if(leidianjuanzhou != 0)
cout<<leidianjuanzhou<<"个雷电卷轴"<<endl;
if(baozhajuanzhou != 0)
cout<<baozhajuanzhou<<"个爆炸卷轴"<<endl;
if(huozhuojuanzhou != 0)
cout<<huozhuojuanzhou<<"个火灼卷轴"<<endl;
if(huimiejuanzhou != 0)
cout<<huimiejuanzhou<<"个毁灭卷轴"<<endl;
cout<<"如果需要使用物品,请说物品名称"<<endl;
cout<<"否则输入退出"<<endl;
cin>>as;
system("cls");
if(as=="退出")
break;
bool aaa=false, ccc=false;
if(as=="匕首"){
cout<<"使用"<<as<<"成功"<<endl;
gj += 5;
}
else if(as=="短剑"){
cout<<"使用"<<as<<"成功"<<endl;
aaa=true;
gj += 8;
}
else if(as=="武士刀"){
cout<<"使用"<<as<<"成功"<<endl;
aaa=true;
gj += 12;
}
else if(as=="大剑"){
cout<<"使用"<<as<<"成功"<<endl;
aaa=true;
gj += 18;
}
else if(as=="大宝剑"){
cout<<"使用"<<as<<"成功"<<endl;
aaa=true;
gj += 24;
}
else if(as=="皮甲"){
cout<<"使用"<<as<<"成功"<<endl;
ccc=true;
fy += 3;
}
else if(as=="铁甲"){
cout<<"使用"<<as<<"成功"<<endl;
ccc=true;
fy += 6;
}
else if(as=="钨金甲"){
cout<<"使用"<<as<<"成功"<<endl;
ccc=true;
fy += 30;
}
else if(as=="一品灵石"){
cout<<"使用"<<as<<"成功"<<endl;
jingyan += 30;
}
else if(as=="二品灵石"){
cout<<"使用"<<as<<"成功"<<endl;
jingyan += 40;
}
else if(as=="三品灵石"){
cout<<"使用"<<as<<"成功"<<endl;
jingyan += 70;
}
else if(as=="四品灵石"){
cout<<"使用"<<as<<"成功"<<endl;
jingyan += 310;
}
else if(as=="极品灵石"){
cout<<"使用"<<as<<"成功"<<endl;
jingyan += 550;
}
else if(as=="复息丹"){
cout<<"使用"<<as<<"成功"<<endl;
hp += 100;
}
else if(as=="强体丹"){
cout<<"使用"<<as<<"成功"<<endl;
fy += 3;
}
else if(as=="云南白药"){
cout<<"使用"<<as<<"成功"<<endl;
hp += 500;
}
else if(as=="返生丹"){
cout<<"使用"<<as<<"成功"<<endl;
hp += 600;
}
else
cout<<"使用失败"<<endl;
if(aaa)
sywuqi = as;
if(ccc)
csfangjv = as;
system("pause");
}
}
int main(){
for(;;){
if(hp<=0)
{
break;
}
system("cls");
cout<<"1.主线任务"<<endl;
cout<<"2.查看装备"<<endl;
cout<<"3.查看自身属性"<<endl;
cout<<"4.进入刷怪区"<<endl;
cout<<"5.出去探索"<<endl;
cout<<"6.去商店"<<endl;
cout<<"7.去作者的商店"<<endl;
cout<<"8.打工"<<endl;
cin>>shuru;
if(shuru==123456789)
{
system("cls");
cout<<"密码正确,开挂成功"<<endl;
hp=10000000;
fy=10000000;
gj=10000000;
jinqian=10000000;
lingshi4=100000000;
baozhajuanzhou=1000;
leidianjuanzhou=600;
huozhuojuanzhou=1000;
huimiejuanzhou=400;
qiangtidan=1000;
dengji=10;
system("pause");
}
if(shuru==1)
{
if(hp<=0)
break;
zhuxianrenwu();
}
else if(shuru==2)
chakanzhuangbei();
else if(shuru==3)
zishenshuxin();
else if(shuru==4)
shuaiguai();
else if(shuru==7)
zuozheshangdian();
else if(shuru==8)
dagong();
shengji();
srand(time(NULL));
}
return 0;
}