//game.h
#ifndef _GAME_H
#define _GAME_H
#define ROW 3
#define COL 3
#include <stdio.h>
#include <time.h>
void Display(char arr[ROW][COL], int row, int col);
void InitBoard(char arr[ROW][COL], int row, int col);
void computer_move(char arr[ROW][COL]);
void player_move(char arr[ROW][COL], int row, int col);
char check_win(char arr[ROW][COL], int row, int col);
#endif //end _GAME_H_
//game.c
#define _CRT_SECURE_NO_WARNINGS
#include "game.h"
int check_full(char arr[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (arr[i][j] == ' ')
{
return 0;
}
}
}
return 1;
}
char check_win(char arr[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
if (arr[i][0] == arr[i][1] && arr[i][1] == arr[i][2] && arr[i][0] != ' ')
return arr[i][0];
}
for (j = 0; j < row; j++)
{
if (arr[0][j] == arr[1][j] && arr[1][j] == arr[2][j] && arr[0][j] != ' ')
return arr[0][j];
}
if ((arr[0][0] == arr[1][1]) && (arr[1][1] == arr[2][2]) && (arr[0][0] != ' '))
return arr[0][0];
if ((arr[0][2] == arr[1][1]) && (arr[1][1] == arr[2][0]) && (arr[0][2] != ' '))
return arr[0][2];
if (check_full(arr, row, col))
{
return 'q';
}
return ' ';
}
void computer_move(char arr[ROW][COL])
{
int x = 0;
int y = 0;
while (1)
{
x = rand() % 3;
y = rand() % 3;
if (arr[x][y] == ' ')
{
printf("电脑走\n");
arr[x][y] = 'O';
Display(arr, ROW, COL);
break;
}
}
}
void player_move(char arr[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
while (1)
{
printf("请输入坐标>:");
scanf("%d%d", &x, &y);
printf("玩家走\n");
x--;
y--;
if ((x >= 0) && (x <= 2) && (y >= 0) && (y <= 2) && (arr[x][y] == ' '))
{
arr[x][y] = 'X';
Display(arr, ROW, COL);
break;
}
printf("坐标有误");
}
}
void Display(char arr[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
printf(" %c | %c | %c \n", arr[i][0],arr[i][1],arr[i][2]);
if (i != (row - 1))
printf("---|---|---\n");
}
printf(" \n");
}
void InitBoard(char arr[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
arr[i][j] = ' ';
}
}
}
//test.c
#define _CRT_SECURE_NO_WARNINGS
#include "game.h"
void menu()
{
printf("*******************************\n");
printf("**** 1.play 0.exit ********\n");
printf("*******************************\n");
}
void game()
{
int ret = 0;
char arr[ROW][COL];
InitBoard(arr, ROW, COL);
Display(arr, ROW, COL);
do
{
computer_move(arr);
ret = check_win(arr, ROW, COL);
if (ret != ' ')
{
break;
}
player_move(arr, ROW, COL);
ret = check_win(arr, ROW, COL);
}
while (ret == ' ');
if (ret == 'X')
printf("玩家赢\n");
else if (ret == 'O')
printf("电脑赢\n");
else if (ret == 'q')
printf("平局\n");
}
void test()
{
int input = 0;
srand((unsigned)time(NULL));
do
{
menu();
printf("请选择>:");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
break;
default:
printf("选择错误");
break;
}
} while (input);
}
int main()
{
test();
return 0;
}